Elite: Dangerous - Have we found the next Crysis?


Note how none of the devs are having spastic cringe attacks like the memetastic SC developers. I can actually respect these people.
Elite Dangerous definitely has a better approach to the genre than SC. What's the point of making a space sim when you create the bonus content, i.e. FPS, social crap, 'esports' (bahahaha wat) before the actual core of a space sim.
So is there a way to get a refund on SC? I doubt it will be what i expected it to be.
 
Be patient.

Just because they act like idiots and try to pump everything in to fill the massive circlejerk/void doesn't mean the core game will be bad. Modules does not mean it'll be in the core game.

Whenever i see a StarCitizen dev talking or writing a blog or making a statement of any kind i feel like there is a tumor growing in my head because it gives me a headache. I actually feel embarrassed to be affiliated in any way with those retards. Just watch that Wingman's Hangar crap, it's like a minecraft's most enthusiastic autists convention.
What kind of a Spacesim releases the FPS module before the persistent universe. Also Cryengine is horrible, there is no fixing that.
I was open to StarCitizen's future, i was even excited for it, but let's face it, ED has a better focus, a far more capable dev team and they stick to their schedule instead of flipping it around and then delaying everything for six months with the result still being sub standard.
 
Whenever i see a StarCitizen dev talking or writing a blog or making a statement of any kind i feel like there is a tumor growing in my head because it gives me a headache. I actually feel embarrassed to be affiliated in any way with those retards. Just watch that Wingman's Hangar crap, it's like a minecraft's most enthusiastic autists convention.
What kind of a Spacesim releases the FPS module before the persistent universe. Also Cryengine is horrible, there is no fixing that.
I was open to StarCitizen's future, i was even excited for it, but let's face it, ED has a better focus, a far more capable dev team and they stick to their schedule instead of flipping it around and then delaying everything for six months with the result still being sub standard.

Tbh what I have seen of each I think Elite is better, My feeling is SC is going to be over hyped and when it finally gets done will be a let down.
If we just face that Elite was a classic if they were just to remake that updated they would be on a winner. I may be a little biased.
 
Tbh what I have seen of each I think Elite is better, My feeling is SC is going to be over hyped and when it finally gets done will be a let down.
If we just face that Elite was a classic if they were just to remake that updated they would be on a winner. I may be a little biased.

Exactly. So far they haven't delivered anything i'd call impressive. It even seems like they are purposely evading the hard subjects, hence releasing the FPS module, etc.
On a side note, my Logitech Attack 3 gave in, so i'll give ED a shot with my xbox controller. I guess i'll have to get a HOTAS soon. Wanted to get a track IR anyways at some point, might as well give the setup a makeover.
 
Exactly. So far they haven't delivered anything i'd call impressive. It even seems like they are purposely evading the hard subjects, hence releasing the FPS module, etc.
On a side note, my Logitech Attack 3 gave in, so i'll give ED a shot with my xbox controller. I guess i'll have to get a HOTAS soon. Wanted to get a track IR anyways at some point, might as well give the setup a makeover.

I want a track ir too, they're quite expensive though for what they are. I can recommend the thrustmaster hotas x mine works fantastic
 
Whenever i see a StarCitizen dev talking or writing a blog or making a statement of any kind i feel like there is a tumor growing in my head because it gives me a headache. I actually feel embarrassed to be affiliated in any way with those retards. Just watch that Wingman's Hangar crap, it's like a minecraft's most enthusiastic autists convention.
What kind of a Spacesim releases the FPS module before the persistent universe. Also Cryengine is horrible, there is no fixing that.
I was open to StarCitizen's future, i was even excited for it, but let's face it, ED has a better focus, a far more capable dev team and they stick to their schedule instead of flipping it around and then delaying everything for six months with the result still being sub standard.

This here, made my day complete ;)
 
I want a track ir too, they're quite expensive though for what they are. I can recommend the thrustmaster hotas x mine works fantastic

Ya trackir is really needed to enjoy the whole immersive experience. Its just to bloody expensive.. Love my Hotas X though. Cheap but solid and works out of the box.
 
Ya trackir is really needed to enjoy the whole immersive experience. Its just to bloody expensive.. Love my Hotas X though. Cheap but solid and works out of the box.

They have a few trackir 5 on fleabay that have a few days left

Has any body used a xbox controller or keyboard/mouse?
 
They have a few trackir 5 on fleabay that have a few days left

Has any body used a xbox controller or keyboard/mouse?

Yes i tried it with my Xbox controller yesterday, the standard controls are awful though. After a bit of fixing it was acceptable.
 
Meh. Cryengine will do the job for Star Citizen. The FPS thing doesn't involve aload of work, hence why it is out first (. Elite is the better game at the moment (then again its been in development for longer and isn't arguably as big in what they are trying to achieve). I'm not too hyped for star citizen then again Elite hasn't swept me off my feet either.
 
Meh. Cryengine will do the job for Star Citizen. The FPS thing doesn't involve aload of work, hence why it is out first (. Elite is the better game at the moment (then again its been in development for longer and isn't arguably as big in what they are trying to achieve). I'm not too hyped for star citizen then again Elite hasn't swept me off my feet either.

Cryengine won't do any job properly but cutscenes.
The FPS thing involves work that could've been put into the SpaceSim instead.
Elite has been in development for pretty much the same amount of time. In fact the Elite KS started later than the SC kickstarter. Both devs started development in 2011.
Elite has even higher goals than Star Citizen. More solar systems, more detail and they are actually capable of meeting those goals.
Elite beats Star Citizen in every way imaginable at the moment and i doubt that will change anytime soon, despite having way less funding and less hype.
 
More solar systems, more detail and they are actually capable of meeting those goals.
Elite beats Star Citizen in every way imaginable at the moment and i doubt that will change anytime soon, despite having way less funding and less hype.

Star Citizen is promising waaay more than ED's "well, it'd be nice but we'll probably add it in a future expansion" plans. I'm not writing star citizen off because of ED . I'm not giving them a free pass either (The fps module looks like Halo). I wouldn't say that frontier are capable of meeting said goals yet either.
Basing stuff on Early days is silly.

Cry engine will be fine. It has decent multi threading (up to 8 cpu cores supported for 3) unlike most engines and supposedly it'll be a modified version. Input lag isn't everything.
 
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Using in-house tech (as long as you have a good engine team) is always going to yield better results because it's purpose-built. There's no overhead for features that aren't required for your game. Out-the-box engines are usually used to save development time/costs or to fill the gaps that your tech team can't provide. IMO they already shot themselves in the foot by trying to use CryEngine for SC. There's also no doubt it will be modified, I think it goes without saying considering the scope of SC. Also a decent engine should be able to support x number of cores if it's using a decent task-based threaded system. Dedicated threads are so old school..
 
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Star Citizen is promising waaay more than ED's "well, it'd be nice but we'll probably add it in a future expansion" plans. I'm not writing star citizen off because of ED . I'm not giving them a free pass either (The fps module looks like Halo). I wouldn't say that frontier are capable of meeting said goals yet either.
Basing stuff on Early days is silly.

Cry engine will be fine. It has decent multi threading (up to 8 cpu cores supported for 3) unlike most engines and supposedly it'll be a modified version. Input lag isn't everything.

ED adds stuff like the first person shooter part after the spacesim, like it should be because they are making a spacesim, something the SC devs seem to not know.
Frontier made their engine to meet those goals, SC uses cryengine, an engine made for small maps and graphics, not functionality and very large scale. Exploring 1:1 scaled planets will be a seriously hard task in cryengine while Frontier claims they actually already have the technology to make it happen. Of course there is no way to verify whether that's true or not, but considering their previous work i'd consider it more realistic than SC's claims because of their history of being a messy bunch of memetastic retards.
There is no way to tell whether SC will be horrible or not yet, however i can tell that they've got their priorities completely wrong and the way they behave is enough reason for me to distance myself.
Also you should read up on how ED generates solar systems and planets, that's already far more advanced than Star Citizen's 'handcrafted' (i doubt they'll map 1:1 scaled planets) 100 systems.
Over the past year i kept losing faith in Star Citizen to the point where i can't take it seriously anymore, i doubt i'm alone with that one.
 
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You also have to admire the EDs team response time.. OCt 28th beta 3.00 came out. Since then they have had 3 updates that fixes issues with bugs and connection issues that were reported.

And you also have to think.. 100 systems or 400 billion? I'll take 400 billion. CryEngine is a very good engine but its not designed to do the things SC wants it to do effectively. Its built around FPS not Space Simulation.
 
You also have to admire the EDs team response time.. OCt 28th beta 3.00 came out. Since then they have had 3 updates that fixes issues with bugs and connection issues that were reported.

And you also have to think.. 100 systems or 400 billion? I'll take 400 billion. CryEngine is a very good engine but its not designed to do the things SC wants it to do effectively. Its built around FPS not Space Simulation.

That's what is drawing me to ED I'm the explorer type. I like to have lots of stuff to find
 
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