Captain Shiny
Banned
It has been found that NVIDIA does not make use of SSE3, SSSE3, or SSE4.1 when PhysX runs on the CPU. This means its floating point performance is significantly reduced.
Some hackers were able to combine the PhysX drivers pre-NVIDIA purchase with some of NVIDIA's post-purchase drivers to enable SSE4 instructions and saw performance parity with a high end NVIDIA card when doing PhysX calculations.
Essentially NVIDIA cripples PhysX when running on just the CPU on purpose. Smart business decision, they want to sell you GPUs.
Not really, cause it also means that very few devs actually use that bloody thing in their games which makes it almost worthless. And I don't think anyone buys an Nvidia card anymore just for PhysX.