The Ultimate Game Screenshot Thread [IMAGE HEAVY WARNING]

Switching to Intel from the 3900X REALLY shot my frames up in D2, Quite impressed, Same settings, Same 1080P res, Same memory, Same GPU, Same location, Same character, Same items/armor/weapon equipped etc... FPS in the top right of each pic.

Before my AMD mobo went pop I did repeat these tests multiple times, Clean driver install, Up to date mobo drivers etc...

Some games really do favor 1 vendor over the other.

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That sort of performance drop is what is what would stop me from buying AMD for my next cpu, for my gaming pc because it's mainly Destiny 2 and The Division 2 that I play on my pc.

I wonder though if that performance drop is in part way down to the issues they had with the 3000 series cpu's when they launched, is it like that in other games or is D2 an outlier?
 
I wonder why the difference in GPU usage. That would explain the fps jump. Your Intel system is at ~90% GPU whereas the AMD system is at ~50%.
 
That sort of performance drop is what is what would stop me from buying AMD for my next cpu, for my gaming pc because it's mainly Destiny 2 and The Division 2 that I play on my pc.

I wonder though if that performance drop is in part way down to the issues they had with the 3000 series cpu's when they launched, is it like that in other games or is D2 an outlier?

Well in general in gaming the 9900K is still top, Some games it's 10FPs some games it's A LOT more, I think it just comes down to the fact that a lot of games are still coded on Intel machines FOR Intel machines.

Even my 2700X performed quite bad in Destiny 2 compared to the competition.

I wonder why the difference in GPU usage. That would explain the fps jump. Your Intel system is at ~90% GPU whereas the AMD system is at ~50%.

The low GPU usage is due to it being CPU bound i.e 1080P, If I was playing at 1440P it would likely be a much smaller gap.
 
Ah, missed that part. Are you playing at 1080P to run at a higher refresh rate? All the early benches showed 1080P was where Intel pulled ahead. Seems so backwards though running that resolution.
 
No Man's Sky Beyond has hooked me. Really enjoying just walking around planets, digging holes in the ground.


Found a 'planet of peckers', creepy! Especially when they hop!



They could have named this game Spelunker. Love me some cave diving.
 
Well they are still having issues with Ryzen 3000. I bet if you used a Zen 1 CPU you would have more frames.


I actually had way less when I was on my 2700X, Nothing bad or unplayable but not anywhere near the performance I should've had.


I'll be moving on from the 9900K next year anyway when AMD release the 4000 series.
 
I actually had way less when I was on my 2700X, Nothing bad or unplayable but not anywhere near the performance I should've had.


I'll be moving on from the 9900K next year anyway when AMD release the 4000 series.

just assumed they never got round to fixing the issues with destiny 2.

Seems that game just prefers intel, clearly.
 
Everyone's doing these "10 Year Transformations" so here's my version, Just for fun :)

2009 Rig


  • CPU - Intel Core 2 Duo E6600 @ 3GHz
  • GPU - Nvidia 7600GT 512MB @ 560/1400MHz
  • Memory - OCZ Reaper X 2GB @ 800MHz
  • Storage - WD Raptor X 150GB HDD 150MB/s Read
  • OS - Windows Vista Ultimate 64 Bit Edition
**Side Note: 45FPS was the absolute pinnacle I could get with .ini file mods to lower graphical quality below the "official" lowest setting in 2009.

2019 Rig


  • CPU - Intel Core i9 9900K @ 5GHz
  • GPU - Asus GTX 1080 Ti Founders Edition 11GB @ 2000/6000MHz
  • Memory - Corsair Vengeance RGB Pro 32GB @ 3600MHz *4x8GB*
  • Storage - WD SN750 Black 1TB NVME 3,500MB/s Read
  • OS - Windows 10 Pro 64 Bit Edition
Timestamps - 0:00 - 2009 / 3:40 - 2019

 
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The Witcher 3 with the latest HD Reworked mod, High Quality Faces mod, 4K Clouds mod, Phoenix Light mod, Exodus Reshade, RT ambient occlusion mod and global illumination RT mod.


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Amazing, Witcher 3 still taking modern games to school!. Compare that, a 5 year old game with Jedi Fallen order.. I played it this morning, the graphics are average at best, and the whole thing plays like a Star wars version of tombraider...

So far, I can see why they did not provide a demo. However.. Nice to see unreal engine used like it should. Full settings slammed to max and 108 fps. Yep, SLI works right out of the box on this one

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