Interesting that sneak trick worked for you on PC Lollipop, didn't for me! Maybe I was just leveling more slowing as I already had fairly high sneak. I do remember it from Oblivion quite well, and admit I did use that technique in one play through for an early-game boost.
I do think that smithing is broken though, I mean, you level the same amount for every dagger (or whatever) you create. Really, crafting a dagger should return proportionally less experience each time. Also the number of points needed for each level should increase, it does not. I do hope they address this in a patch, I want to smith things cos it's fun and really useful (I can make better stuff than I ever find) but doing so sees me level too quickly, without the supporting skills.
I mean, I've smithed for likely 15 minutes in the whole game as it's really quick. I've sneaked for HOURS, loosed 1,000's of arrows at enemies, cremated 100's of drauger yet my stats in these skills are still fairly low.
My smithing is over 70 now, I wear my own crafted Flawless Even armour (it makes my bum look big) and have enhanced weapons I've improved...this is GREAT but I have that lingering feeling that I got too good too quickly.
Oh, one feature I think should be present, after they fix the Smithing levelling, is that if my Blacksmithing skill is high, I should be creating Flawless pieces from the go, I should not have to improve my items as an experienced smith. I.e. we genuines hit the point where the created item can be sold for more than the sum of the parts.
Still, bloody good fun this Skyrim!
Scoob.