Nvidia Speaks about Mantle - They won't support it.

WYP

News Guru
Nvidia has finally spoken officially about AMD's Mantle API - They say they see no real benefit to it, and will not support it.

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Read more about Nvidia's opinion of AMD's Mantle here
 
Not really news, you can't take charity from your competitor.
This basically means that it doesn't matter if mantle will be a tad better than DX12 or not, it will die because nobody can be arsed to use a second API just to give about 30% of the target audience a small performance boost.
 
Not really news, you can't take charity from your competitor.
This basically means that it doesn't matter if mantle will be a tad better than DX12 or not, it will die because nobody can be arsed to use a second API just to give about 30% of the target audience a small performance boost.

Very true, I'm looking forward to seeing how the studios that signed up for it will do :)
 
I know quite a few EA games announced mantle support. Engine wise Frostbite, CryEngine, and LORE (pretty sure its only used in civ games) all support mantle. Supposedly R.A.G.E will do as well (thats the GTA V engine) although its been a while since I've seen anything fresh about that.

Pretty decent support imo. Kinda seeing it become a niche feature though, much like Nvidia's stuff.
 
Well there is still some hope for Mantle though, but looks pretty dim, as I doubt Intel will be bothered with mantle either at this stage, as it doesnt really benefit them much. Though I really hope it does succeed.
 
Intel was like :"give mantle pl0x"
AMD was like :"No" (because they knew intel might stood a chance beating the APUs with mantle?)
And Nvidid was like "fuck off I don't need this"
(sorry for the bad language should anyone be offended)
 
err, I think you might be a tad mis-informed, AMD did not deny them access out of fear, besides mantle is mainly supposed to assist with slower CPU, as AMDs IGPUs are quite powerful. Mantle is just a way for AMD to make their budget products more competitive.

Also anyone here had any experience with mantle? I havent had enough time these past couple of months so didnt give it a shot yet.
 
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Intel was like :"give mantle pl0x"
AMD was like :"No" (because they knew intel might stood a chance beating the APUs with mantle?)
And Nvidid was like "fuck off I don't need this"
(sorry for the bad language should anyone be offended)

AMD definitely want Intel to adopt Mantle, even though it will help Intel compete with APUs, APUs win against Intel for gaming (without a discrete GPU) without mantle.

If Intel adopted Mantle, there would be a vastly larger user base for Mantle. Intel do have about 60% of the graphics market with their iGPUs.

AMD didn't want to give out beta code to non-game developers, when Mantle is finished, then Nvidia and Intel can have a look.
 
Also anyone here had any experience with mantle? I havent had enough time these past couple of months so didnt give it a shot yet.
My PC specs are Q8200 Quad-Core @2.8Ghx OC
4GB of 800mhz ddr2 ram
HD7770 (mantle enabled)
I could play Battlefield Hardline @1440x900 with a decent framerate on mantle. On DX11 the game was simply unplayable
 
yea, I see where you are coming from, but unfortunately there are always going to be those that will believe every bit of information that is thrown at them by the companies (both AMD and Nvidia), no matter how much evidence you show them it wont change anything. Fanboys/delusional.
 
Remember guys, as I said in the article. Consider everything Nvidia say as PR, nothing more.

Even looking at the graph, AMD's gains from Mantle are still higher than Nvidia's gains with driver improvement. This is even after any "nvidia manipulation" which could have taken place.

Also remember that Nvidia has never seen any mantle code! They literally cannot judge potential gains, apart from what AMD has in it's BETA BUILD. Nvidia can't say that their competitor has done something good, that looks bad for a company/ to investors.
 
In all honesty the only real application I can see for Mantle at present is to extend the XBONE and PS4 shelf life, given their very "Dated" hardware now. So I can see devs using it to try squeeze the most from those systems, as for PC it's all DX12 from here onwards.
 
In all honesty the only real application I can see for Mantle at present is to extend the XBONE and PS4 shelf life, given their very "Dated" hardware now. So I can see devs using it to try squeeze the most from those systems, as for PC it's all DX12 from here onwards.

You don't use mantle on consoles, consoles were already developed in a similar manner to how mantle is supposed to work, the idea of mantle is to bring a similar development style to the PC.
 
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