Semms like a gimmic to me at the moment. Especially with movies.. i'd much rather watch a CRISP HD 2D film than a 3D-ish film![]()
Well it depends what definition you use. When i say 3D imagery is a "gimmick", i refer this definition:
"In marketing language, a gimmick is a unique or quirky special feature that makes something "stand out" from its contemporaries. However, the special feature is typically thought to be of little relevance or use."
The 3D features are not good enough in its current state. You're just losing quality in place of some 3D-ish looking images. Which in my view is not worth the trade off unless 3D filming techniques improve.
At this moment in time, If i went to the cinema...even if the 3D film cost the same as a 2D film... i'd still watch the 2D version. Quality > lame 3D effect imo![]()
Its more the point that a gimmick is not neccessarily a bad product or a bad quality. That last sentence there in your definition is about subjective thoughts rather than objective definitions.
Anyway, the point is that gimmicks aren't neccessarily bad![]()
Oops I might have voted on the wrong one![]()
I can't get one, want it or not. I was going to go 3D a while back but then I remembered that it makes me yack. I simply can't watch it without feeling terribly nauseous and dizzy, and then I get a splitting migraine.
I can't even play a handheld game, such as the normal DS. I got one on release, but after an hour's play I would look away from it and everything would be fuzzy. That was with my glasses on.
I get motion and car sickness, mostly caused by flashing light. If I sit, say, in the front of a car I am fine. Sit in the back and the sun starts doing that crap where it flashes through the trees? Makes me feel incredibly sick.
I am also still on the fence about the long term effects of this. VR was ruled out due to it causing sight and brain damage.
Edit. I have seen a 3D that does actually work though. Basically it's three LED monitors sandwiched on top of one another. The top two are clear with no backing and the bottom one has the backing. The way it works is incredibly clever. the top screen displays one thing, the one under it another, and the one under than another. So basically it gives it the appearance of depth. The images are slightly offset to give the true depth of field look. Sadly that was only on casino 5 lined slot machines and I have yet to see it implemented anywhere else. the problem of course is that you would need to shoot or program everything three times and then overlay it.
No dude. They're sandwiched on top of one another. They take an LCD monitor with the black backing on it. Then they take another one without it, just the liquid between two clear sheets of acrylic. Then put another clear one on the top.
So for example. On the bottom one you have the reels for the machine. Above that you have the graphics, sitting above them, and above that you have all kinds of trickery like fire and flames.
Here.
http://www.youtube.com/watch?v=j5XyhxIIpbE&feature=related
I think you may have misunderstood, I meant would a say 15GB game be 45GB is it had to be coded to be offset three times over?
Not necessarily no. Simply as the images and textures could be the same, only offset. You wouldn't need to display three full images. Just bits and bobs at difference levels.
Example. You're looking at a picture of a room. First thing you see is say, a desk. So the desk is on the top screen. Then say, a sofa. So you put that on the second screen (transparently of course) and so on and so on. the walls and floor would be the bottom image. It's hard to make out in that crap video, but the grail is on the top screen. Then, certain items are between the two underneath.