Duke Nukem Forever Revived?

Yay ! More Duke Nukem never propaganda !
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Those gits owe me $35 !
 
I pre ordered it at Funco Land in 2001. I waited nearly 18 months and release date upon release date came and went. In the end Funco land went out of business leaving me screwed out of $35.

TBH if this game does come out there is absolutely no way I am paying for it, no matter who makes it and releases it.
 
Hmm. Fond memories perhaps?

All of the tech videos I saw for Duke looked no better than what we had. They wouldn't, they all used engines used ages ago in other games.

That's the problem now. The entire FPS genre has been done to death and they would need to literally come up with something that will make your eyes bleed for people to sit up and pay attention.

Doom is and always was a bit basic and a bit pants. That's why Duke was so cool in the early 90s because it offered far more to do than Doom did. Doom 3 was shown up to be the shallow game it was when it was released, by what? Half Life 2. Simply because Doom underneath had not changed and it was woefully out of date.

And I fear that is exactly what would happen if some one was to finally get a new Duke Nukem game out. You would play it and before long realise that it really wasn't any different than what you have been playing for over a decade and likely nowhere near as good as the top flight FPS you already have (Unreal latest version, Halo, etc etc).

They will literally need to pull off a miracle.
 
Yeah I know VB. Not liking a game because it's not your cup of tea is fine
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What I meant was there is a game for every one now, and DN would have trouble competing. I remember the excitement before Doom 3 came out and saying "Wow this is going to be the most amazing game ever !". Somehow I had forgotten just how far things had progressed and how there were plenty of versions of Doom before Doom 3 that were all poo (Doom 64, Doom on the PSX, etc etc). And sure as eggs whilst it was absolutely visually stunning within two days I stopped playing it.

I remember once Jeremy Clarkson was saying how people raved on about classic cars. How they said "They don't make them like that any more !". However, put a Jaguar E type against an F40 and, well, it would lose.. Horribly.

It would be like putting Rocky Marciano in the ring with a young at his best Mike Tyson. Some things do not age well and contrary to belief things do actually improve.

I hope they don't go to press with it and leave it alone tbh. I would rather the dissapointment of that than them actually releasing a game that was even more of a dissapointment.

EDIT. Actually it was all of the above that stopped 3Drealms ever finishing it. Every time they thought they had something new and cool some one would release something that made it look crap and dated. Ye Olde Travelator Syndrome. Keep watching the time fly by but never get off.
 
Duke Nukem absolutely should be left to rot. I never thought the original was that good. When you compared it to Doom it just seemed to be sold on the fact that there was something a little titillating in it.

However once Kingpin was released (and what a game THAT was) then any language based barriers had been blown away totally. Soldier of Fortune then annihilated any gore based limits gaming might have, and the moment people worked out nude skins for games then any porn limits were gone too.

So what has Duke Nukem left to offer?

An arse-kicking hero? We've had umpteen ones. Not my bag but Gears of War and Halo apparently have heroes.

Epic graphics? See Far Cry 2 or Battlefield Bad Company 2 et al.

Big weapons? Not sure if much trumps Unreal Tournaments Redeemer.

Cool weapons? Gravity Gun anybody?

All in all it's pointless. The amount of people around who played the original are tiny, and everyone else will wonder (coughDaikatanacough) what the fuss is all about.

And yes, Doom 3 sucks. But it sucked instantly. Oh it's all dark. Whoo. Well done. Oh and I have "jump" moments too? Well nothing beats the dogs coming through the window in the original Resident Evil or being hunted on the Marsh level of Doom 2.

I shall now go and sit in the grumpy old man corner having mentioned a ton of games very few people (although I know you will AlienALX) have even heard of, much less played .
 
Oh god, all of that ^
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Eee, I remember when Far Cry came out of nowhere and gave Doom something to be very scared of. It was the better game all apart from the ending too... The Crygen part was just dumb. I'll never forget swimming in that water and sitting there going "putt putt" thinking I had a mouth full of the stuff. Just incredible.

I never played Doom on a PC. I just didn't see what all the fuss was about tbh. I was too busy playing things like Beavis and Butthead's 'Hockaloogee' where you had to spit on the teacher's heads from the top of the school building and hock up greenies for the bonus points
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I did get around to Doom on the 32X as I didn't have much choice but it wasn't much to write home about.

I played a whole bollock load of Unreal at work though on the private LAN setups we had.. "Player one has been killed with the 8 ball" - god, now we're going back. The days where you had to have a TNT Riva or go home ! My boss never did realise that our entire shelf of stock on Rivas and Geforce cards were all busy getting hot in PCs. If some one wanted one we would simply remove it and put it back in the box
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Totally agree on the graphics RE : Far Cry 2. It absolutely pisses on Crysis IMO. Smoother, more realistic and when the rain comes.. OMG. I wasn't a huge fan of the game itself because it was wildly repetitive, but it was just gorgeous. Best part was setting lots of things on fire.

Doom 3 wowed me with the leaked alpha. It even made me replace my 9200 Pro with a 5900 ultra (I am sure you will remember that well
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) but when the actual game came (apart from running very well and looking quite lovely) it offered nothing. Flat boring levels, constantly switching between a torch and your weapon and shooting blind, tiny levels that just had you going around in circles.. And so on.

Never played the RE games. Just not my bag tbh. But one that has stuck with me for years is Max Payne (and the not quite as good sequel) and Mafia. Both of which just reinvented games. I'll never quite understand why Max Payne managed to make it out in such a glorious manner yet Duke Nukem was left behind.

Duke Nukem on the N64 (not the remake, the third person one) was an experiment that almost worked. Sadly it was let down by terrible angles and views. The humour was quite funny though, especially their posters on the walls making fun of other games.. Bol ok Hunter (Turok) and Brown Eye (Goldeneye). But making fun of Goldeneye was a really stupid thing to do, especially as it just wiped the floor with Duke (and I wasn't what you could call a huge fan of Goldeneye either).

Yeah, Duke is better left as a memory. Since him we have had full blown swearing, tons of better humour (Conker any one?) gore, violence, horror.. Even controversial titles like Hitman (which I also thought was crap and based on shock value). Some of them were even banned in certain countries.

Bethesda have now invented something with Fallout 3, so Duke couldn't even use that idea... All I know is as time progresses it's just getting harder and harder to come up with something original.

And I think 3DRealms knew all of that too. They knew that they had left it so long that it was too late. They were looking for ideas and 'killer apps' that they just did not have the genius to come up with, and knew if they released what they had they would get laughed at. I remember reading all of the leaked info last year when they collapsed, and they used something like five different graphics engines and coded three almost complete games before binning them and using something else. And each time they took so long and made so much noise and bravado that the hole just got bigger and bigger. People would now expect (quite fairly) for it to be a game unlike any they have ever played. And that just can't happen.
 
(VonBlade) I never thought the original was that good. Who are you trying to Kidd? Back then even my drunk landlord was playing it, in fact I don't remember anybody who wasn't plying it I even remember the kids in my street drawing Duke Nukem killing their headmaster on the walls. It was an absolute legend.
 
Not trying to kid anyone matey. I just didn't rate it. I had an Amiga and that annihilated anything the PC could do until Voodoo came along. And that's not saying I'm a graphics whore (tho I am), but I don't think anyone would look back on it with much fondness.

Not in the same way we might look at Populous (the first obv), Mega Lo Mania, Dune 2 etc.

First person games were in their infancy. We'd take almost anything. Yet it still didn't jangle my man parts. Spy vs Spy, Commander Keen, Joust. All games that make my heart race. Duke Nukem wasn't, and never will be, one of them.

In other news the whole "Half Life has an Epic story" thing passed me by too. Went to work, pushed thing into beam. All hell broke loose. Aliens. So within ten minutes or so it's become generic alien shooter #4.
 
Duke Nukem as a character was an ass hole and that’s what everybody liked because all we had back then in most games was serious heroes without any humour but I guess it’s not everybody’s cup of tea and I remember the same kind of thing happened when serious sam came out because sam was a total ass hole.
 
Duke Nukem said some funny things. Infact I will list why the game was popular.

1. He swore.

2. He said things that were stolen from movies, for example the "chew bubblegum" line.

3. There were strippers that you could look at all blocky and pixellated.

4. You could jump and blow holes in walls.

I could go on for a bit but all of those things were only cool because they were a first. Now? Well you would laugh at it all for all the wrong reasons.

What does Duke Nukem as a game and franchise offer now though? Anything new? Do we really need another character who swears and says stupid things?

It's not just that either, the entire muscle guy super hero is woefully out of date also. How many Arnold or Seagal movies (or ones of that type) have been released over the past few years?

Did you see the tech demos of what they actually had planned? It just looked sh*t dude.

Yes in 1991 or whenever it was DN3D had its merits (IE it was free and you could get the shareware version for nicksey poos) but by today's standards it is pitiful. As I mentioned earlier, some things do not age well. Infact, most things to not age well we just have a fondness for days gone by because they are said and done and there is no worry about the future. It's safe and it's comfortable to look at what has been done.

However, load that game up now and you would play it for about two minutes before coming to the conclusion it's just pants. I am (along with VB) one of the biggest Daytona USA fans alive. However, if I install it now (and yeah, I still have it) I realise just how little it has to offer. Three tracks and a small handful of cars. The popup is just dire and other than the fantastic handling and one of the first drift mechanics it just looks utterly pitiful. Now if I were to compare that to say, Dirt 2 then it would take me about an hour to stop laughing and pick myself up off the floor.

DN3D (like it then or not think it was anything special, I can agree to both) has nothing to offer now. At all.

TBH yes, I thought it was great. However, after the first couple of levels it soon becomes frustrating and gets a little old. And that's why I didn't bother to buy the full version. It lacked variety and Duke's comments got very tiresome very quickly.
 
The reason why old thing become stupid to us now is because our brains have developed and evolved I remember when I first got my I phone it seemed to me like the most amazing thing ever but now It's just another touch smart phone which every company on earth is making, a few weeks ago my mate bought a IPad I was playing with it all day but now when he brings it to my house I don't even bother to look at it what I'm trying to say is once our brain gets to know something it becomes history but these old games (doom, halflife, Duke,...) they bring back old memories I mean nice memories I had a Amiga 500 back then which was really cool especially the F18 and batman games on it and then my dad bought me a IBM 486 for my birthday it came with Duck Nukem per installed on it and also DOOM I didn't leave my room for days and that memory lives on but now I can never get that lovely feeling again the FPS are all a load of rubbish I've just finished playing Singularity it's a copycat of half life (gravity gun) but I didn't get that lovely feeling I had when a first played half life and the only explanation I have is that my brain has come to custom with all what game have to offer these days or I have become too old for this stuff and my brain needs something really exceptional to give it pleasure. I don't know about you guys (VB & ALX) but do any of you feel the same.
 
Never rated Doom or Duke Nukem. Quake I do rate, the Quake 3 engine is still popular today and imo has to be one of ( if not the best ) engine out. Quake 3 has been used and abused by so many developers. Even the COD4 was created with Quake 3 engine, considering the engine is what... over 10 years old now? That is very impressive.

Duke Nukem will never ever tickle my nipples, even if I was wanting it to.

The Quake 3 engine still delivers, people can achieve such good quality texture support with good FPS, which is hard to come by with todays games. I hate playing GTA 4 on PS3 or 360 since it lags (FPS) so much, must be below 10 sometimes.

Fanboy of Q3 engine I know lol. Well I did play Enemy Territory for many many years every single day!
 
Same here man. Honestly I could sit here and rip pretty much every game apart now. Yet when I was younger I could play bad titles and think they were good.

To be completely frank (as I was in a review lately that didn't make it to the forums, sadly) most new games are rubbish. In the early days they were seen as making money BUT they were also quality titles that deserved the money spent on them. Then along some Activision and EA (I won't give them the nickname I did in the review) and decide that the quality of the game isn't what matters it's the quick turnaround and profit you can have from said games.

MW2 came out a few months back.. Already they are talking about the next one, Black Ops. They also said upon the release of MW2 that they would close the servers as and when they saw fit. They also stopped you from using your own servers, meaning the game had serious limitations.

I know how sales work and I know how corporate money making machines work. What you do is hire some dippy that's just gone through college and got a degree and then you allow him to show you ways of pulling off whatever you can for a quick buck. Shaving features off here, cutting out extras there and charging for as much as you can (DLC any one? some could see that as something that should have been in the original game) and so on. As the years roll by we are slowly being fed something to take our money with no care of what is actually in it for us.

It's a bad time when a game is not looked at with a glint in the eye by the people making it and some one saying "Ahh, there's my pride and joy..".

With Activision and EA you basically have a company that brings in coders and gets the job done quickly, with a game designed to make money and be as appealing to every one as it can. This is a good thing in a way, because it allows us to have more, but at the same time it allows them to take more for less. Take the recent Command and conquer. Now me? I don't do RTS. I don't have the patience and I can't be bothered to sit down and work it all out. However what did they do? Oh yes, that's right, dumbass it down so that every one could play it and thus appeal to as many paying customers as possible. Sure, they may have sold well but it pretty much turned the series into a six foot hole for any devoted fans.

With all of that said maybe now people can begin to realise why I give Fallout 3 so much respect. I don't do RPGs either. I mean honestly, no offense to any one, but if I sat at a table with a piece of paper and a dice and so forth I would beat myself up. I'm just not that kind of a person. Yet there I was and still am completely head over heels in love with Fallout. Why? Well the answer is simple, it has heart and soul. If you watch the making video of the game it's clear to see. They did an interview with one of the head honchos from Bethesda and he sat down and explained how they chased Interplay for years trying to obtain the license.. What he said after that is very telling, IE : "At this point Fallout was ours, to do with as we wished" and it's said with so much conviction that you could tell where the heart of the game comes from. And then they interviewed the coders, artists and so on. And each and every one of them just beamed with pride, a pride that's so rare now days.

Looking around the offices of Bethesda it was kind of pathetic tbh. There was hardly any one there and their entire team fitted into a conference room. But that's where good games come from, not massive corporate offices. I just hope and pray that Bethesda don't fall victim to the heinous greedy bastard corporations, because right now they are a glint of hope on a horizon full of money snatching bumholes.

Last night I finally got Need for speed : Shift to work. And I remembered why I liked it (the looks) and I remembered why I hated it. I hated it because (as briefly as I can).

It's dumb and treats you like a dumbass. Everything is done for you unless you decide to switch it all off. It looks pretty real, but you can tell that it's not a simulator. Again it's been made to appeal to as many people as possible whilst forgetting that the original Need for speed games were incredibly hard. The Road and Track one (the first one) was so bloody hard. The cars handle nothing like the real thing (I should know because I am currently using a Chevrolet Cobalt SS and I have test driven the nuts out of the very same car) and it just pretends to be something it clearly isn't. It's also a fragrant cash in because I spent a ton modding up my SS and then come to find I am forced to go through an entire event stage driving other cars. Ones I don't want to drive.

Please god, bring back Need for speed : Underground 2, all is forgiven.
 
Never rated Doom or Duke Nukem. Quake I do rate, the Quake 3 engine is still popular today and imo has to be one of ( if not the best ) engine out. Quake 3 has been used and abused by so many developers. Even the COD4 was created with Quake 3 engine, considering the engine is what... over 10 years old now? That is very impressive.

Duke Nukem will never ever tickle my nipples, even if I was wanting it to.

The Quake 3 engine still delivers, people can achieve such good quality texture support with good FPS, which is hard to come by with todays games. I hate playing GTA 4 on PS3 or 360 since it lags (FPS) so much, must be below 10 sometimes.

Fanboy of Q3 engine I know lol. Well I did play Enemy Territory for many many years every single day!

Ah see now Quake I totally failed to see what the noise was about. It was basically Doom with better graphics.

Now Quake 2 on the other hand?....... That was a Voodoo laden w**k fest.
 
Ah see now Quake I totally failed to see what the noise was about. It was basically Doom with better graphics.

Now Quake 2 on the other hand?....... That was a Voodoo laden w**k fest.

Not the original Quake engine, it was nice yeah, it's where trickjumping and bunnyhopping came from. These games did set the starting point for what we have now. I miss the days of 2001-2003 when you had games that actually had playability instead of loads of features with little skill involved and fun. I don't like MW2 for many reasons, but I could sit there and play a game with an MP40 for over 4000 hours, which I have done. I miss the point of jamming a game full features and ruining the gameplay.

Doom + Duke are standard, but have playability.
 
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