AMD Shadercache seems to work.

AlienALX

Well-known member
OK so I have been playing Deus Ex. I was getting a crash and error stating that I did not have enough VRAM. Added the app (DXMD) and set it to Shadercache on and no more crashes !

Then I just hacked BLOPS III to view the extra settings. Usually if I did this on the Fury X it would black screen when loading. Now? it worked ! really surprised tbh. Seems to come at no performance penalty either. Game is butter smooth maxed out at 1440p..

Now to see if I can somehow circumvent the block in Doom and enable Nightmare settings...
 
Check this out !

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And then...

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And with AMD VSR - 4k

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And then I tested it at 4k. Min FPS was 22 with around 40 max. Then dropped that off to 1440p and got 40s-60s

QWXaaCB.jpg


But no stuttering, no crashes, no black screens or minute long freezes that I used to get with Rise of the tomb raider or BLOPS III.

Talking of ROTTR? that's next on my list. I don't know how it works or what they have done but it's awesome.
 
OK BLOPS III. Here is what to do. Navigate to Steam/Steamapps/Common/Call Of Duty Black Ops III/players and open the config file. Look for this line -


//Hide graphics options that are too demanding for the user's video card
RestrictGraphicsOptions = "1" // 0 or 1

And change it to


//Hide graphics options that are too demanding for the user's video card
RestrictGraphicsOptions = "0" // 0 or 1

And then save it. Now when you load the game you will get this.

QUn8mUt.jpg


And then..

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Weird, as far as I was aware this was only supposed to improve loading times.

Yeah that is what I read. However if you take the name literally then it's caching stuff. I did some more research earlier and apparently it stashes important stuff on your hard drive so that it does not need to be loaded again, which can improve load times.

I may have it wrong but I know AMD released a driver recently and claimed that VRAM handling had been sorted so that people should have less issues. They must have done something because as I said BLOPS III simply black screened before they added the patch that sniffed for VRAM and then disabled the extra settings. If you hacked it back in the game would go back to crashing and black screening your rig.

Also, Doom is supposed to use around 6-8gb of VRAM in nightmare mode. So it's quite the wonder that you can hack it to work and it not be a blubbering mess. They must have sorted something because when I used to run out of VRAM it would just cripple the rig and sometimes it was so bad the rig would just shut down.
 
Maybe something similar to garbage collection etc. Swap in what is needed. Still would very much like to see what would happen when all the assets are needed.
 
It's using the hard drive.

Earlier on I decided to give it the acid test, and deleted my save profile for BLOPS III and started it from the beginning. It was so bad. I was getting around 20 FPS so I guess the later levels use less. I also guess it would help if I had a game SSD in that rig but I don't yet.

I would also imagine that is why Doom bombed to 20 or so FPS @ 4k, when it was fine without Nightmare settings at 4k (60-70 FPS easy).
 
Maybe I will finally have a good reason to get 4x2TB SSDs in RAID 0 for the PC

Tempted to get a faster CPU tbh. Something like a 3930k.

I won't have any SSD issues soon as I am upgrading my main rig to a Intel 500gb and will take the Asus RAIDR out and use that but I know I am needing more CPU grunt.

Not that it matters tbh. I have a Titan X that clocks to buggery and a CPU to match it.

It's just so god damn noisy though ! I mean in regular rig terms it's very quiet, using a single fan AIO on the CPU and GPU but compared to a proper water rig it's positively loud.
 
I always had my Titan Xs attached to a 280mm AIO until I finish testing it and put it under water.

And 3930k?
 
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