What is it like gaming on 2560x1440(1600)

KING_OF_SAND

New member
I am looking into getting a 2560x1440 display. I just want to know for those who own one of the displays and plays games on them (preferably on the highest settings)?
 
why, would anyone want to game at such a hi-res!!!!!

hi-res monitors only amplify the quality of static images

if a game is played at 60fps+ AND supersampling and anti-aliasing are maxxed out, each 3x3pixel squares will be refreshed so fast that the difference between 1080p and 2560x1440 will NOT be noticed.

the only difference will be seen on static images (eg: CAD, word, most webpages, etc.), as most winforms run at ~15fps.

totally useless IMHO
 
Well for the 5 minutes I was playing Batman at Frys Electronics on the Dell 2560x1600 display it looks SIGNIFICANTLY sharper and nicer than my 1080p with AA and everything else maxed out. So Batman must be the exception then? I just want to know what it is like on other games.
 
i take it 1440p is the new 1080p?
there must be something going down as a lot of new tvs i have seen are now classifying 1080p as HD Ready, whereas that used to be reserved for 720p sets and 1080p was Full HD.
 
All I know is that is doesn't seem worth the best part of an additional £1000 to spend on the monitor and GPUs! I can see how it would be nice if you are gaming on a bigger monitor. I've got a 32" and 1080p does have visible edges but then I'm not sure how much of that is down to the games themselves.
 
well it does seem the next logical progression

360p > 720p > 1080p > 1440p, all progressions of 360p so maybe we are looking at the "next-gen" HD
 
I actually game across three 30" displays. Each 2560x1600 in resolution for a combined res of 7680x1600. Most of the time though I'm just gaming on the middle monitor with NVIDIA Surround turned off.

Now I'm going to tell you before I got my first 30" display I was using two 20" displays and I loved those. But stepping up to the 30" was just another world. It is much more immersive everything looks fantastic and 99% of the games I've played support that resolution natively without tweaking. Which means their in-game HUD's and layouts all scale appropriately to look the correct size on a large 30" or 27" panel at 2560x1600 or 2560x1440.

I would highly recommend anyone to get a 27" or a 30" panel at these XHD resolutions. They are brilliant and probably the best computing purchase I've ever made. I've had my first 30" panel since 2008 and it still looks gorgeous and works perfectly. For manufacturer I recommend Dell their displays are very reliable in my opinion.

If you would like any screenshots of a particular game to see how it looks let me know. I have Portal 2, TF2, BF3, World of Warcrack, GTA:IV, ARMA II, Day Z, Minecraft and a whole bunch of other steam games that I'm sure my wallet hates me for buying.
 
gawd, 30" times three... i guess that is not on the "desktop"? about how far away would be
a good distance to view 30" monitor. for my 24" i'm @ 30" distance and still have to "scan" the screen.
any wider and i'll have to lengthen my key/mouse cords (hate wireless).

airdeano
 
Actually they are on my desktop. I have a 2.5 Meter long desk with an L bend in it where it goes around the walls of my office.

I have the middle display right where the bend is then the other two displays on either side and I sit at the bend. I sit as close as I did with my older 20" displays to be honest. I guess my head is about a foot and a half away, maybe less. You get used to the size.

Also something to keep in mind when using Eyefinity or Surround is that games do not really support that extreme field of view so what you find is the two outer displays show a stretched and unnatural view of things. So when you're gaming in these triple display setups you don't turn your head at all you just focus on the centre display while the extra two displays on the sides stay in your peripheral vision.

This means you get the full immersion of surrounding almost all of your vision. It's great in some games for example I'm a big lover of Team Fortress 2 I play it all the time and it works fantastic in this game because the amount of stuff you can see at the side of your player is greatly increased. Again you're not turning your head to look at the sides, but having it in your peripheral allows you to see other players that you might have otherwise not noticed without the added panels. Here is a screenshot to illustrate what I mean: http://dl.dropbox.com/u/7299662/ctf_turbine0023.jpg

In the above screenshot (which is from my system) you can see that in the centre you get a crisp clear, everything in proportion single-display sized view of what's happening. Then at the sides you can see everything is stretched and looks funky but I'm still getting a ton of extra information from the sides, things that if I was in single display mode I wouldn't be able to see at all.

A lot of people think when you activate surround you get the same single display image but rendered larger to fit the extra two side displays but that isn't the case, on the centre display you get the exact same image that you would get on a single display setup then you just get extra stuff on the sides that usually looks funky like in the image above.

I've yet to play a game in surround that doesn't have that funky distortion on the sides but it doesn't really bother me as again you only focus on the centre display. I think if I were to lay the monitors completely flat against a wall and sit far back so that all three displays where in my eye line I'd go nuts. It would definitely look very strange. I think this technology is best served when you're sitting right up close in-front of the displays in a curve.
 
7680x1600 huh. That sounds good in concept and would be really cool actually for the enthusiast that could afford to have such a setup. But in practice it is just not ideal for the average user because 1, the out-of-pocket expense goes up almost exponentially with the display size, 2, it taxes GPUs A WHOLE LOT more; at least a 3-way GPU configuration would be required to enjoy the latest games at their fullest potential which, again, increases cost and even that is pushing it. With that said, when done right, such a setup is quite immersive I can imagine. I recommend going no higher than 5760x1200 for Nvidia Surround/Eyefinity setup; 2-way GPU configuration with modern hardware or 3-way with older hardware will be able to handle it. In either case though cards with 2GB or lower frame buffer won't cut it.
 
Well I wasn't recommending he go out and buy three 30" displays. Just one provides an excellent gaming experience and to be honest I very rarely even use surround on my own setup because almost none of the games I play support it natively which requires me to modify their files to get game menus and HUD's centered correctly.

Gaming at 2560x1600 is a great experience, really satisfying beyond high definition gaming. I'd advise people actually to pick up the Dell U2711 because it's a 27" 2560x1440 display for about £500 including VAT (aria.co.uk). Stunning monitor, brilliant panel and quite affordable.
 
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