OK PGR3 for the 360 may be the closest thing that gamers have seen to photoreality (part from the Half-Life 1 map i made once with Photos as textures ... was as slow as hell)
^^^^^^^^^^^^Games Textures!!^^^^^^^^^^^^^
Full size of above
Thanks to Bit-Tech ... Full Story

^^^^^^^^^^^^Games Textures!!^^^^^^^^^^^^^
Full size of above
This week, the debate moves on to Textures. Thanks to the extra grunt of the Xbox 360's ATI-designed Xenos GPU, the trackside eye candy is clothed in super-sharp 1024x1024 textures, rendered in astounding detail.
Thanks to Bit-Tech ... Full Story