yeah dude Image quality is currently making NO difference AT ALL in Arma 3.
View distance can be at the full 12k, it's the AI in that 12k that kills the fps at present.
It's certainly NOT Antialiasing... You can litterally be on 10 fps, and turn EVERY graphics setting to low, but once the AI is anywhere in your system memory(for lack of a better term), that fps isn't increasing.
The game just isn't cpu optimized yet. This is an alpha so tbh, so far, it's not that bad. It just seems it's not setup to properly utilize a heavy multi-thread/multi-core environment at all...