Apologies if this is the wrong section.
I recently upgraded to an EVGA reference 670. At first it seemed fine, didn't notice any problems. But... eventually I started getting some pretty massive aliasing in every game I try to play, and over the past few weeks I've been attempting to root out the cause of it. I'm not talking a small amount of aliasing here and there that you'd expect, I mean massive, abnormal amounts, so much that every edge shimmers when the scene is in motion, and it is incredibly distracting.
It doesn't matter what resolution I play at or how high I stick the AA up to, it's still prevalent, mostly on small things like hanging rope, cables, if something has ornamentation or a lot of little creases and bumps and stuff that's all aliased (standing stones in skyrim, armor in skyrim and tera, etc.). I play at 1920x1200 in most every game, if I go windowed I go down to 1680x1050, and rarely I dial it down to 1920x1080 or 1680x1050 in fullscreen too, I've tried FXAA, MSAA 2x~16xQ, I've even tried SSAA in games that support it, but the aliasing remains.
My eyes just may be going, but I'm almost positive that my old 480 did not have this happening, and I am absolutely certain that I didn't have immense aliasing all over the place in Skyrim, FFXI, and TERA no matter how high I set AA (or in the case of FFXI, manual supersampling as it does not support antialiasing). Is this an issue with Kepler GPUs? Is my card possibly bad? I've tweaked every setting possible, reinstalled my drivers, have rolled back to pre-300 drivers... all in hopes of fixing it, but no dice. I can say that I think that I noticed it get worse after I used Skyrim's FXAA injector, uninstalled it, and tried ENBSeries... but those are just DX9 injectors... that wouldn't cause problems surely.
tl;dr do Kepler GPUs have issues with antialiasing/rendering massive amounts of aliasing, or is my card bad
Thanks for your time. Sorry again if this is the wrong place.
I recently upgraded to an EVGA reference 670. At first it seemed fine, didn't notice any problems. But... eventually I started getting some pretty massive aliasing in every game I try to play, and over the past few weeks I've been attempting to root out the cause of it. I'm not talking a small amount of aliasing here and there that you'd expect, I mean massive, abnormal amounts, so much that every edge shimmers when the scene is in motion, and it is incredibly distracting.
It doesn't matter what resolution I play at or how high I stick the AA up to, it's still prevalent, mostly on small things like hanging rope, cables, if something has ornamentation or a lot of little creases and bumps and stuff that's all aliased (standing stones in skyrim, armor in skyrim and tera, etc.). I play at 1920x1200 in most every game, if I go windowed I go down to 1680x1050, and rarely I dial it down to 1920x1080 or 1680x1050 in fullscreen too, I've tried FXAA, MSAA 2x~16xQ, I've even tried SSAA in games that support it, but the aliasing remains.
My eyes just may be going, but I'm almost positive that my old 480 did not have this happening, and I am absolutely certain that I didn't have immense aliasing all over the place in Skyrim, FFXI, and TERA no matter how high I set AA (or in the case of FFXI, manual supersampling as it does not support antialiasing). Is this an issue with Kepler GPUs? Is my card possibly bad? I've tweaked every setting possible, reinstalled my drivers, have rolled back to pre-300 drivers... all in hopes of fixing it, but no dice. I can say that I think that I noticed it get worse after I used Skyrim's FXAA injector, uninstalled it, and tried ENBSeries... but those are just DX9 injectors... that wouldn't cause problems surely.
tl;dr do Kepler GPUs have issues with antialiasing/rendering massive amounts of aliasing, or is my card bad
Thanks for your time. Sorry again if this is the wrong place.