6 core vs 4 core gaming.

For me, HT on/off didn't provide any noticeable difference. I neglected to check the fps with HT on and off, but visually I didn't notice any difference.

As far as from what i've seen, HT doesn't make much of a difference in games. Toms hardware did an article on it iirc.
 
These are great tests to do. +rep on that score.

Some things to keep in mind. Many games have a "this is as fast as it's going to get" fps. Mostly due to the setups being well beyond the performance levels required. The matter that frames get to a certain level and then top out generally point to this. You could stick in 4x7970 or a dual 8 core xeon and they'd do the same.

Secondly, and this is a Windows thing I'm sceptical about, I personally believe when you change the cpu (i.e. change core numbers or threads available) ideally Windows needs re-installing. Sure it'll work well when you just make the change, but I don't think it works optimum.

(.. and of course you wait so many minutes for Windows to die down after booting, nominally 5 mins these days, to get the best cpu attention and it's not doing background Windows stuff. Make sure sppsvc.exe isn't running and using %age of cpu .. blah blah)

All depending on how accurate you wanna base your results. If it's just for fun and you do the same for all - so what.
 
If games worked in Safe Mode it would be so much easier to run more accurate benchmarks, or even if Windows released a benchmarking mode.
 
These are great tests to do. +rep on that score.

Some things to keep in mind. Many games have a "this is as fast as it's going to get" fps.

Cheers
biggrin.gif


Yea, that would make the tests harder to do, I hadn't thought about that.

As far as from what i've seen, HT doesn't make much of a difference in games. Toms hardware did an article on it iirc.

I saw that article too but I'm not very happy with the way in which the test was administered. Next time I do this (probs with a 3770k) I'll try and ensure a couple of other factors are addressed:

A. Make sure there isn't a 'ceiling' affecting the results i.e. a gpu bottleneck or frame rate ceiling as Rastalovich mentioned. The cpu has to be the limiting factor in the test.

B. It makes sense to me to try and ensure that the cpu cores are put under max load - if they aren't then who's to say that the system is going to shove processes onto the spare cores/threads when there is spare capacity already available.

Both of these issues seem to me to be solvable by heavy underclocking of the cpu.

At this stage I still believe that games are coded to use 2 or 4 cores (6 in the case of bf3) and that is that as far as game performance goes...however if your cpu begins maxing out, which I know is highly unlikely for most of us, then having the extra threads allows the system to offload non-game processes to the 5th-8th cores/threads thereby indirectly increasing game performance simply by freeing up capacity on the 4 threads being used by the game.

Secondly, and this is a Windows thing I'm sceptical about, I personally believe when you change the cpu (i.e. change core numbers or threads available) ideally Windows needs re-installing. Sure it'll work well when you just make the change, but I don't think it works optimum.

Interesting, I hadn't heard this one before - although as a matter of course I happen to re-install anyway, just because I like a clean install!

M&P
 
Back
Top