30 fps vs 60 fps

Someone who can explain why we all have different opinions.

I'll put this out there for the people that can notice a difference between 30fps and say 60fps, can you acurrately describe the quality difference. Are things smoother? Quicker? More fluid?Less laggy? Just saying that 60fps is noticiably better isnt enough. An accurate explaination of the difference would be nice.

Check the link posted early on this thread that allows you to directly compare different frame rates. At higher frame rates I see a more accurate representation of the original image as it moves.

We know that what we watch isnt actually something moving, its a rapidly changing set of still images. The higher the rate at which they change the harder it is to pick each individual one out and the closer you get to fooling your brain into thinking it is seeing a moving object. Your eyes can detect the frames even at very high frame rates because they are used to viewing the real world which in a very hand wavey sense has an infinitely high frame rate. So in comparison even 60 fps is pretty low. However when you play a game or watch a movie or whatever you let your guard down and get immersed in what you are doing. You are expecting to see moving people, cars environments etc so that is what you see, you dont log into BF3 and think " Oh no! here come some heavily armed polygons frame by frame". Its like when you raed a wrod wiht the letters in the wrong order and can still read it easily. Your brain is good at and infact actively looks for patterns, faces etc all the time so it is easy if in the right frame of mind to fool it into seeing what you want it to see.

Anyway to answer the question why do we all have different opinions?

Taking that lump of text above into account the degree to which you notice a difference in frame rate will depend on how engrossed you are in the game and what you are looking for. If you are expecting to see what the game is trying to make you see then you will probably be happy with a surprisingly low frame rate. If you are conscious of frame rate and therefore looking for its effect on the images you see, even on a subconscious level then that is what you will see. Some people will find it easier to accept the optical trickery than others, hence the difference of opinion. So let your guard down and get immersed, but higher fps is always going to help.
 
Do you play any fast paced games? If so, play at 60fps for 10 mintues, and then play at 30fps.

what!?will you finish the game ten minutes earlier?
wink.png


if you have at the same time two monitores with diferent frame rates to compare maybe you see the diference and the game play it will be confusing if not it will be such as confortable!
smile.png
 
This is my personal view on higher fps.

I can play a game at 30fps and be happy but it depends on the game really and it also depends for how long I play it. Eg I can play civ 5 on my old pc and play it for hours at around 40 fps and be happy because its a slow paced game and I am not concentrating on it like I would other games so it feels very much the same way I view movies. I can sit back and relax and immerse myself into the experience.

Now if I play an fps at 30-40 fps after an hour or so I need to take a break because I get a headache. It sort of the same thing as the fov issue in fps games some people can play on lower fov than others and others get headaches. If you don't get that point watch totalbuiscut on the fov issue. See the reason I get headaches is I am concentrating harder on the screen and any little movement than I would lets say to civ 5 or other slower paced games. When I play bf3 single player on my old pc I was getting around the 30 fps mark but I personally found it unplayable because it would give me headaches looking at the screen and I found there to be input lag compared to what I viewed on the screen. Now it still looked fine so to speak and movement seemed to look like movement but if I concentrate like I do on other fps games I could see stuttering. What looked like frames where missing and movement didn't seem smooth but blurring if you get me.

Now if I compare that to an older game like counter strike that I played competitively and would concentrate very hard on in league matches 30 fps would be a killer to me the models wouldnt move as smooth as lets say 60+ fps and I would find hitting the tiny pixel of a head accurately to be very difficult compared to the smooth movement in my eyes of the higher fps. Also because the movement wouldn't seem jiggery or stuttery I could play for longer without getting headaches.

Now since I have moved to a better pc and a 120hz monitor I have found the 120hz helps smooth things out a bit better but I find the best performance to be around the 100 fps mark. It to me seems like movement is realistic and smooth and much more representative or real life. Maybe its because I have played more games at higher fps I have just become accustomed to the higher fps but I can usually tell if something is around much lower than 100 fps (no flame I really can). It is usually just a small bit of stutter in the movement or the movement seems a little bit more blurry or in some games input lag compared to the on screen movement. For example when I play skyrim and my frames drop, usually when looking at lots of candles and lighting effects. I get input lag to a small degree and a small degree of stuttering when moving. Now it still looks fine if I was lounged back just looking at it it would look fine but because I am concentrating on the screen and putting input into it too it dosent seem smooth.

I have heard that going up in fps or hz for a monitor is not really noticeable for eg when I jumped from my 60hz monitor to a 120hz the difference isn't huge at first. It is when I play on friends 60hz monitors that I can tell the difference straight away because the image is not as smooth looking around edges and moving models and things like that. So I assume the same is for frames per second.

I hope that makes sense.
 
I will usually limit all of my games to 36FPS, The reason being is that otherwise the gameplay is just not right for me if lower or higher.
 
I will usually limit all of my games to 36FPS, The reason being is that otherwise the gameplay is just not right for me if lower or higher.

It will drop to below 36 fps on intensive situations, thus game play wouldn't be smooth at all. Unless you have a way of keeping fps constant no matter the situation?
 
It will drop to below 36 fps on intensive situations, thus game play wouldn't be smooth at all. Unless you have a way of keeping fps constant no matter the situation?

My flight simulator seems to be stuck at 36FPS and doesn't move so it works great. I have to agree with you sometimes in Battle Field 3 it will drop but for like 2 seconds and then it will return back to normal.
 
My flight simulator seems to be stuck at 36FPS and doesn't move so it works great. I have to agree with you sometimes in Battle Field 3 it will drop but for like 2 seconds and then it will return back to normal.

2 seconds is a long time matey in a fast paced game. You could miss a lot in those 2 seconds.
 
Taken from a review from this link: http://www.guru3d.co...-gd80-review/10

"Frames per second

Gameplay

<30 FPS

very limited gameplay

30-40 FPS

average yet very playable

40-60 FPS

good gameplay

>60 FPS

best possible gameplay
  • So if a graphics card barely manages less than 30 FPS, then the game is not very playable, we want to avoid that at all cost.
  • With 30 FPS up-to roughly 40 FPS you'll be very able to play the game with perhaps a tiny stutter at certain graphically intensive parts. Overall a very enjoyable experience. Match the best possible resolution to this result and you'll have the best possible rendering quality versus resolution, hey you want both of them to be as high as possible.
  • When a graphics card is doing 60 FPS on average or higher then you can rest assured that the game will likely play extremely smoothly at every point in the game, turn on every possible in-game IQ setting.
  • Over 100 FPS? You have either a MONSTER graphics card or a very old game."
 
There's more to game logic and fps than just how fast the screen refreshes... that's why playing games on 60FPS is more important subjective than just watching something at 60FPS because it alters gameplay.
 
Please don't talk about TV or movies when speaking of this topic. It's a whole different scene. Take a DSLR. Shoot at 24fps. Shoot at different shutter speeds, say 1/48 and 1/160. Shoot a waterfall or a fountain. Stop the videos mid way through and the stills from the first will be blurred, however the ones from the second will be much sharper and you will be able to distinguish water drops much better. And that is all at the same frame rate...
 
Can't beleive this is still going on!

If your game doesn't run smooth enough for your liking then buy some better components! End of story!
 
Back
Top