30 fps vs 60 fps

Film and TV are not comparable to games. Motion blur is the biggest reason. The filmmakers trick the eye into thinking you are seeing a smooth and consistent framerate when you are not.

So essentially what you're saying is that motion blur doesnt exist in games and that because of this we need >30FPS to achieve a fluid gaming experience?
 
name='Rastalovich' said:
This is really where you need to seperate your thinking between the video signal and the production of the picture.

The video signal is a fixed refresh rate, governed by the source (computer, dvd player, sky box, whatever) and the capability of the viewing platform (tv, monitor, projector). Your monitor will be capable of certain rates, and the computer (gfxcard) will be capable of others (usually 100s at different resolutions), they compare notes when they meet via a dvi cable or whatever, and where they agree you have a list to chose from. 120/100/75.. blah blah. Replace the tv for the monitor and sky box for the computer and the basis is the same. If they compare notes and nothing matches, you get no picture.

... but your game will still be playing @ 30 or 60 fps.

Yeah I understand that, but what exactly are you getting at?

So essentially what you're saying is that motion blur doesnt exist in games and that because of this we need >30FPS to achieve a fluid gaming experience?

No, that's just one piece of the puzzle. This is the age old argument I've seen since I started PC gaming in the 90's. Pause a movie during a fast action scene. 9 times out of 10 the frame isn't even sharp. You don't see this when it's in motion. They are compensating for the lack of frames.
 
Yeah I understand that, but what exactly are you getting at?

No, that's just one piece of the puzzle. This is the age old argument I've seen since I started PC gaming in the 90's. Pause a movie during a fast action scene. 9 times out of 10 the frame isn't even sharp. You don't see this when it's in motion.

At the end of the day it all comes down to what the human eye can perceive. Theres no point running 200fps if we cant notice a difference between say 50fps, agree?

I'm willing to be opened minded about this, if someone can me show a significant difference in quality between a solid and consistant 30fps and 60 fps i better go buy a gtx 680 lol
 
At the end of the day it all comes down to what the human eye can perceive. Theres no point running 200fps if we cant notice a difference between say 50fps, agree?

I'm willing to be opened minded about this, if someone can me show a significant difference in quality between a solid and consistant 30fps and 60 fps i better go buy a gtx 680 lol

When you get to higher frames there isn't a noticeable difference. It's when you are in the lower range when it matters. I think the link in this thread really shows it well. It also depends on the type of game you play. Something slow paced can run at low frames and still be playable, but a twitch shooter at low frames definitely is not.
 
Come on now, that just isn't true. I play a few games and average around 40 and they are far from unplayable.

Back when i used to play WoW, i couldn't play below 50 FPS, my eyes would start to hurt and the game would feel slow.

I'm so tired of this topic, i cba to explain how your eyes work...
 
Back when i used to play WoW, i couldn't play below 50 FPS, my eyes would start to hurt and the game would feel slow.

I'm so tired of this topic, i cba to explain how your eyes work...

Well it's totally subjective - if you need 50 you need 50, if you don't you don't. No need to explain "how the eyes work" as if it makes any difference to the argument at all...
 
just go on that link. seriously. it gives such a visible example of everything discussed here. frame blending on or off, there's a difference between 48 and 60fps on any speed setting. i'd try 120fps but i'm currently using my integrated chip which can't display more than 60hz. the difference between 48 and 60 is very visible even at the lowest speed and the most optimal frame blending method. at higher speeds, the difference becomes very very visible.

also frame blending or not, movies are not smooth! there are some scenes in movies where they either didn't bother blending frames, or it makes no difference, because you can easily see all the individual choppy frames. didn't you hear the criticisms of the hobbit (which is being filmed in 48fps) where people are complaining that it looks "too realistic" and "like a documentary"? if -everyone- who's seen it can distinguish between 24fps and 48fps (including the film crew, who enjoy it now), i'm going to say there will be a "large proportion" of people who can see the difference between 48 and 60fps, and a "large but perhaps smaller" proportion who can see the difference between 60 and 120fps, and so on. but i'm guessing from my experience of my new monitor that the people who really see nothing between 60 and 120hz are few and far between, and somewhat lacking in the vision department. the difference really becomes very blatant with fast moving objects.
 
All I know is people blow this well out of proportion everywhere, not being able to play games at less than 60 fps is total bull, I know because I play some games at below 60 fps.

I don't need to know how my eyes work to tell me what I see with them, I know what I see because I see it.
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... but i'm guessing from my experience of my new monitor that the people who really see nothing between 60 and 120hz are few and far between, and somewhat lacking in the vision department. the difference really becomes very blatant with fast moving objects.

That's the quality of the monitor really. Different people do perceive picture the same as they perceive sound tho. Everyone is different.
 
Well it's totally subjective - if you need 50 you need 50, if you don't you don't. No need to explain "how the eyes work" as if it makes any difference to the argument at all...

The point i was trying ot make was, that the eye can see well above 30 FPS... and even over 200fps in certain conditions. It's complicated.
 
In my opinion, a person that can´t play a game because his avarage fps it´s on 30+ on full resolution and defenitions and see´s diference between 30 fps and 60 fps, is a very picky person and should not play any games and focus only on benchmarks cause he's not paying attention to the game at all!!
 
In my opinion, a person that can´t play a game because his avarage fps it´s on 30+ on full resolution and defenitions and see´s diference between 30 fps and 60 fps, is a very picky person and should not play any games and focus only on benchmarks cause he's not paying attention to the game at all!!

Do you play any fast paced games? If so, play at 60fps for 10 mintues, and then play at 30fps.
 
In my opinion, a person that can´t play a game because his avarage fps it´s on 30+ on full resolution and defenitions and see´s diference between 30 fps and 60 fps, is a very picky person and should not play any games and focus only on benchmarks cause he's not paying attention to the game at all!!

I agree with the picky part but only at 40fps+ at 30fps compared to 60 it is noticeable but between 40+ - 60 not so much and it is being a bit picky.
 
What you want ? Someone who works in broadcasting and computers ?

Someone who can explain why we all have different opinions.

I'll put this out there for the people that can notice a difference between 30fps and say 60fps, can you acurrately describe the quality difference. Are things smoother? Quicker? More fluid?Less laggy? Just saying that 60fps is noticiably better isnt enough. An accurate explaination of the difference would be nice.
 
You could look at the wikipedia links I posted a page ago? Those explain things pretty well. Much better than my post did perhaps. It is to do with a concept called the flicker fusion point, the pages there explain it in pretty good detail and my summary was rather brief.
 
Someone who can explain why we all have different opinions.

For the same reason some people wear glasses and some don't and some don't that should. What looks great to one person may look shite to another.

The technical facts with the equipment can't change but the humans do.
 
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