Visceral's Star Wars games was too linear for today's gamers

Yeah, you'd think they would have figured that out when Skyrim / Fallout sold like blazes. I've been crying for a Skyrim-sized Star Wars game forever. A game like that would FLY off the shelves.
 
Translation:

The opportunity for EA to rip people off with DLC & loot boxes was insufficient and the lead developer wasn't going to accept EA's attempt to force more of it in.

T-ossers.
 
Don't think you guys know what linear games are... Gamers don't care what type of game it is as long as it's fun. Last of Us is a great example of a linear game.
 
I just hate that Visceral is gone now. I've loved every single Dead Space game and was hoping to see a 4th eventually. Now that EA has killed off yet another one of my favorite developers, I guess that's never gonna happen. Well it could happen if EA tries to wring a few extra dollars out of the franchise and hires a bunch of hacks to offer up a watered down version that doesn't come close to living up to the name. ME: Andromeda anyone?
 
I was genuinely excited for it. A unique single player Star Wars game made by the same guys who worked on Dead Space. What's not to be excited about?
 
Linear games are great for what they are: short, linear, story-driven adventures with great core game dynamics. I'd hate it if that was all we had, but some of my favourite games have been very linear, Max Payne being the first one that comes to mind. Max Payne gave you tiny 'sandboxes' that allowed you to perfect and hone your bullet dodging skills, all within a wall of excellent characters and story. Not every game has to be a Fallout or Skyrim and not every game should be.
 
Don't think you guys know what linear games are... Gamers don't care what type of game it is as long as it's fun. Last of Us is a great example of a linear game.

Linear. On rails, forced to follow path etc. I know what it means and I can't stand it. That is why Far Cry is remembered so warmly, even though the story was terrible.

I've never played the last of us. Bulletstorm was very linear but fun, but I never played it again and I played Fallout 3 for years.

Give me a choice and I would never pick a linear game.
 
I don't mind linear if the story is really good. Some of my favorite games are linear.... Crysis 2 and 3, Dead Space, Wolfenstein and a couple others. I like games that are basically really long interactive movies I guess so the linear aspect appeals to me.

Being too open world ain't a good thing for guys like me I guess. Wandering around aimlessly gets a little old to me. Fallout 4 and Far Cry for instance. I tried those and didn't make it more than a couple hours into them. Maybe because I'm riddled with ADD or something.
 
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