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Good job Apple. Turning one reason to not get a Mac into an even bigger reason. Apple is deprecating OpenGL and OpenCL support. Urges everybody to use Metal.

https://www.anandtech.com/show/12894/apple-deprecates-opengl-across-all-oses

This means there are no longer any cross platform graphics APIs for the big 3. Windows, Linux, and MacOS.

This is basically there own version of Dx12.

They keep shooting themselves in the foot, First getting rid of the audio jack, Then slowing peoples phones down to "preserve battery life" and now this, Apple are going down a route that is very anti consumer.
 
Good job Apple. Turning one reason to not get a Mac into an even bigger reason. Apple is deprecating OpenGL and OpenCL support. Urges everybody to use Metal.

https://www.anandtech.com/show/12894/apple-deprecates-opengl-across-all-oses

This means there are no longer any cross platform graphics APIs for the big 3. Windows, Linux, and MacOS.

This is basically there own version of Dx12.

Trawling through the comments. The Apple addicts really back this move.
 
Trawling through the comments. The Apple addicts really back this move.

I've already seen a handful of developers complain about it. The market for Apple is so small nobody is going to be developing for it anymore. Before it was easy enough to port now it's going to be starting from scratch. The few games they have are also not going to be supported and in the future as Apple updates the OS those games can become broken and people who owned them no longer able to play. It's just a bad move all around.
 
I've already seen a handful of developers complain about it. The market for Apple is so small nobody is going to be developing for it anymore. Before it was easy enough to port now it's going to be starting from scratch. The few games they have are also not going to be supported and in the future as Apple updates the OS those games can become broken and people who owned them no longer able to play. It's just a bad move all around.

its not that they "can" be broken. They will. Seems like they are pulling Opengl altogether. Imagine loading up WoW for example and then "opengl.dll not found"
 
Maybe this deserves a dedicated thread by WYP unless there is one already. Lots to discuss I guess. Not just from gaming POV

This is something that I plan to write about later today, but feel free to make a news dedicated thread now. I'll approve it and post my thoughts there later.

- Update/ Edit - I have made a dedicated thread to discuss the topic of Apple depreciating OpenCL and OpenGL support.

https://forum.overclock3d.net/showthread.php?t=84348
 
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So that Intel CPU, It needs quite the cooling setup to reach 5GHz, A chiller to get to sub ambient temps -

http://www.guru3d.com/news-story/th...showed-at-computex-it-needs-some-cooling.html

index.php
 
Steam will no longer police what content is added to its library unless its illegal or trolling.

I don't know if this is greed, or laziness.

Source

TBH, Steam wants to be Amazon, where pretty much anything can be sold there and that it isn't on them to police their service.

In the future Valve also wants to be a video streaming/distribution platform, so the Amazon comparison starts to get even stronger.

Valve doesn't want to be a curated service, though the consequence of this is that good indie developers are not getting shown to people anymore. The Nintendo Switch is kinda starting to fill this curated indie niche that Steam once occupied.
 
Steam will no longer police what content is added to its library unless its illegal or trolling.

I don't know if this is greed, or laziness.

Source


Neither, it is the right thing to do, you just can't please everyone and its a constant battle if you try to, rather have them focus on giving us options to filter out the crap we don't want and give the user the proper options.


Don't get me wrong, i think Valve should have been 110% more careful how it dealt with the situation and not opening the flood gates to begin with but, as it stands i much rather see them work on something so we can filter and have them go back to, oh i dont know, making games?
 
Steam will no longer police what content is added to its library unless its illegal or trolling.

I don't know if this is greed, or laziness.

Source

Neither, it is the right thing to do, you just can't please everyone and its a constant battle if you try to, rather have them focus on giving us options to filter out the crap we don't want and give the user the proper options.


Correct answer :D

I'm glad they won't police it anymore, because if it isn't illegal or a downright scam ([cough]Journey of the Light[cough]) then why should it get yanked? As long as it has a classification then it's good to go as far as I care which is how it should be.


TBH, Steam wants to be Amazon, where pretty much anything can be sold there and that it isn't on them to police their service.

In the future Valve also wants to be a video streaming/distribution platform, so the Amazon comparison starts to get even stronger.

Valve doesn't want to be a curated service, though the consequence of this is that good indie developers are not getting shown to people anymore. The Nintendo Switch is kinda starting to fill this curated indie niche that Steam once occupied.

This is the only problem with it, since it opens the flood gates to derivatives as what happens on the Apple Store and Google Play Store. But as you said, the Switch is becoming an Indie haven. Most of the Switch eShop news is indies
 
Correct answer :D

I'm glad they won't police it anymore, because if it isn't illegal or a downright scam ([cough]Journey of the Light[cough]) then why should it get yanked? As long as it has a classification then it's good to go as far as I care which is how it should be.




This is the only problem with it, since it opens the flood gates to derivatives as what happens on the Apple Store and Google Play Store. But as you said, the Switch is becoming an Indie haven. Most of the Switch eShop news is indies

So you're saying that a game which may contain school massacre/sexual assualt etc should be allowed on Steam as long as it gets its age rated filter? What of all the 12years olds that simply type "01.01.1980" yeah im over 18. And don't say its on the parents. Everyone in the industry should have a duty of care to protect the end user.

I still think they need some form of policing. They are also effectively allowing basement developers to flood Steam library with hundreds of the same game daily albeit different title.

While they want to focus on allowing us to filter out such content. I don't think its protecting the inexperience/average joe.
 
So you're saying that a game which may contain school massacre/sexual assualt etc should be allowed on Steam as long as it gets its age rated filter? What of all the 12years olds that simply type "01.01.1980" yeah im over 18. And don't say its on the parents. Everyone in the industry should have a duty of care to protect the end user.

I still think they need some form of policing. They are also effectively allowing basement developers to flood Steam library with hundreds of the same game daily albeit different title.

While they want to focus on allowing us to filter out such content. I don't think its protecting the inexperience/average joe.


Stuff like that should not be classified in the first place. End of.


With regards to the whole thing about 12 year olds having access, the same can be said about all games since age ratings began, I've worked in game shops and I can say at least 75% of people 30 or over buying CoD and GTA are buying it for their kids. I would honestly say the best option for online services is to do an age check. Send a scanned ID to Valve, Microsoft or Sony to be approved and if you don't have one, you have someone else like a parent or something to prove it's you on your behalf. If you're a kid, again your parents vouch for you instead.
 
Stuff like that should not be classified in the first place. End of.


With regards to the whole thing about 12 year olds having access, the same can be said about all games since age ratings began, I've worked in game shops and I can say at least 75% of people 30 or over buying CoD and GTA are buying it for their kids. I would honestly say the best option for online services is to do an age check. Send a scanned ID to Valve, Microsoft or Sony to be approved and if you don't have one, you have someone else like a parent or something to prove it's you on your behalf. If you're a kid, again your parents vouch for you instead.

That is the point I am trying to make. In the event some developer managers to release some highly graphic content to the public, everyone else should have a duty of care to protect others. Starting with Developer, then PEGI, Valve, then the parents/family, I get what Valve is trying to do. But they can't go cold turkey. There has to be protection levels in place.

I think scanned ID approvals would take far more resources up then simply looking at the game, deem it unfit for sale and revoke it. If its revoked unnecessarily, then the dev can create a case for it.




On other topics

I need this!!!!

Seasonic cable management device. Genius idea

scmd.PNG


Source
 
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