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Welcome bud. I'll be honest really wasn't interested in the game but I'm kinda looking forward to it now.

I love the Total War series. Not very interested in this historical period, but TBH Total War games have gotten me on a history binge before.

I always get a good number of hours out of a new Total War. The only one, since they went to Steam, that I have less than 10 hours in is Attila. The rest have 30+.

Should be interesting to play, especially with the Romance and History modes to change things up.
 
Not news but I accidentally just came across Lisa Su confirming Vega 7nm for gamers as far back as mid 2018, certainly doesn't fit with the narrative of a rushed launch and brings up questions of how the cooler ended up so out of place.

https://www.forbes.com/sites/jasone...lost-gaming-momentum-chasing-ai/#2499c51529fd

AMD CEO Dr. Lisa Su promised that a 7nm Vega GPU will eventually reach the hands of gamers.

It's an interesting old article though with regards to how AMD has refocussed GPU development on media/gaming rather than AI since Raja Koduri left.
 
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Not news but I accidentally just came across Lisa Su confirming Vega 7nm for gamers as far back as mid 2018, certainly doesn't fit with the narrative of a rushed launch and brings up questions of how the cooler ended up so out of place.

https://www.forbes.com/sites/jasone...lost-gaming-momentum-chasing-ai/#2499c51529fd


The cooler itself is extremely well built but the cold plate is very concave that over half of it doesn't even make contact with the GPU die resulting in 110'c junction temps, Personally I think the manufacturer tried to cut corners on levelling it out, Not necessarily AMD themselves.
 
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Not news but I accidentally just came across Lisa Su confirming Vega 7nm for gamers as far back as mid 2018, certainly doesn't fit with the narrative of a rushed launch and brings up questions of how the cooler ended up so out of place.

https://www.forbes.com/sites/jasone...lost-gaming-momentum-chasing-ai/#2499c51529fd



It's an interesting old article though with regards to how AMD has refocussed GPU development on media/gaming rather than AI since Raja Koduri left.

I could be wrong, but I distinctly remember her saying that 7nm GPUs would get into the hands of gamers. Not 7nm Vega.

IE, the way some questions were phrased to Lisa was if 7nm Vega was coming to gamers and the answer was along the lines of "7nm GPUs will come to gamers", not mentioning Vega specifically.

As I said above, I could be wrong, but that is how a remember things going down back then.
 
From what I can tell from articles at the time she first said the above and then clarified later that "no 7nm gaming GPU would be released by AMD this year" which from what I can see was the source of all articles claiming Vega20 was not going to be in a consumer Radeon GPU ever around the time as it was pegged for (And had) a November launch.
 
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Official specs have been released for the AC3 remaster, Pretty good requirements for 4K.


OB7yz2h.jpg
 
Official specs have been released for the AC3 remaster, Pretty good requirements for 4K.


OB7yz2h.jpg

I love the focus on AMD here with Intel and Nvidia in lower case normal font. I love the fact I see more and more AMD focussed games. Nvidia seem to be losing their bullyish dominance slowly.
 
I love the focus on AMD here with Intel and Nvidia in lower case normal font. I love the fact I see more and more AMD focussed games. Nvidia seem to be losing their bullyish dominance slowly.

TBH AMD seems to be a good hardware partner, focusing more on getting better performance than merely adding extra graphical fluff on top of games.

As cool as Ray Tracing and DLSS is, what most people want is to get more out of what they have, and in the case of AMD they can also use their expertise to help the console versions too.

Think of AMD's last three promoted games, Resident Evil 2, Devil May Cry 5 and The Division 2. All of them perform very well on PC.
 
TBH AMD seems to be a good hardware partner, focusing more on getting better performance than merely adding extra graphical fluff on top of games.

As cool as Ray Tracing and DLSS is, what most people want is to get more out of what they have, and in the case of AMD they can also use their expertise to help the console versions too.

Think of AMD's last three promoted games, Resident Evil 2, Devil May Cry 5 and The Division 2. All of them perform very well on PC.

I know its quick news here, but you couldn't have phrased that any better.
 
Those titles are self-published by the developers, they're working directly with Epic to get them on PC I think, the higher cut and more curated store probably makes the move from console after so long a lot more enticing given the risks usually associated with a PC launch, especially with no publisher behind them.

After Metro Exodus it's mostly been developers choosing exclusivity (at least during the period of highest sales) for the ensured higher margins and stuff rather than Epic asking for it in a deal I think from how they've been talking about it, UE4 games have almost three times the licensing fees(12% vs 35%) when sold through Steam rather than Epic which isn't really a trivial amount.
 
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