Quick News

2 x new Ada GPU's for AI.

First the Nvidia L4 Tensor, Based around AD104 silicon... a 4070 Ti with double the memory.

https://www.nvidia.com/en-us/data-center/l4/

4070 Ti GPU specs - https://www.techpowerup.com/gpu-specs/geforce-rtx-4070-ti.c3950

L4 GPU specs - https://www.techpowerup.com/gpu-specs/l4.c4091

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And the RTX 4000 SFF, Info about the silicon I haven't seen yet but likely to be AD104, based on the CUDA core count.

A small form factor card meant for AI workloads somewhere in the middle of a 4070 and 4070 Ti based on its 6,144 CUDA cores.

https://www.nvidia.com/en-us/design-visualization/rtx-4000-sff/

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Cyberpunk 2077's "Path Tracing Overdrive" mode will release April 11th which also includes Nvidia's SER i.e shader execution reordering, To further boost performance on Ada cards.

https://www.dsogaming.com/news/cybe...ng-overdrive-mode-will-release-on-april-11th/

Key features of the update -

  • NVIDIA RTX Direct Illumination (RTXDI) gives each neon sign, street lamp, car headlight, LED billboard and TV accurate ray-traced lighting and shadows, bathing objects, walls, passing cars and pedestrians in accurate colored lighting

  • Ray-traced indirect lighting and reflections now bounce multiple times, compared to the previous solution’s single bounce. The result is even more accurate, realistic and immersive global illumination, reflections, and self-reflections

  • Ray-traced reflections are now rendered at full resolution, further improving their quality

  • Improved, more physically-based lighting removes the need for any other occlusion techniques

  • Nvidia Ada SER
 
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GeForce hotfix display driver version 531.58 is based on the latest Game Ready Driver 531.41

This hotfix addresses the following issues:

  • [The Last of Us Part 1] Game may randomly crash during gameplay on GeForce RTX 30 series GPUs [4031676]
  • [Assassin’s Creed Origins] may have stability issues [4008770]
  • [Resident Evil 4 Remake] Corruption in the game when FXAA enabled [4051903]

Release Notes: https://nvidia.custhelp.com/app/answers/detail/a_id/5455

Download: https://international-gfe.download....ok-win10-win11-64bit-international-dch.hf.exe
 
More RT goodness with the path tracing update for Cyberpunk 2077, This time a preview from Digital Foundry.

At 4K max settings with a 4090 using DLSS2 Performance mode he was getting 59FPS, Add in Frame Generation and it went up to 95FPS, I'd wager pushing the DLSS2 setting to Quality mode would likely still give around 50-60FPS with FG enabled which is very playable.

Some interactive slide comparisons.

https://imgsli.com/MTY4NDEx

https://imgsli.com/MTY4NDEy

Main thing I'm looking forward to is the higher resolution reflections.


 
Nvidia driver 531.61 has been released.

Game Ready Driver Download Link: https://us.download.nvidia.com/Wind...-win10-win11-64bit-international-dch-whql.exe

Studio Driver Download Link: https://us.download.nvidia.com/Wind...10-win11-64bit-international-nsd-dch-whql.exe

New feature and fixes in driver 531.61:

Game Ready: Introduces support for the GeForce RTX 4070.

Studio: Provides support for Blender 3.5, the latest version of VLC Media Player which adds support for RTX Video Super Resolution and support for the new GeForce RTX 4070.

Fixed Issues


  • [Assassin’s Creed Origins] Game may have stability issues when using 531.18.[4008770]
  • [The Last of Us Part 1] Game may randomly crash during gameplay on GeForce RTX 30 series GPUs [4031676]
  • [Hogwarts Legacy] [Regression] Black Screen/Hang on Launch at Shader Compilation Screen using Driver 531.18 [4012825]
Open Issues


  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
  • [Halo Wars 2] In-game foliage is larger than normal and displays constant flickering [3888343]
  • [GeForce RTX 4090] Watch Dogs 2 may display flickering when staring at the sky [3858016]
  • Increase in DPC latency observed in Latencymon [3952556]
  • Applying GeForce Experience Freestyle filters cause games to crash [4008945]
 
New Nvidia driver, 531.68

Game Ready

This new Game Ready Driver provides the best gaming experience for the latest new titles including Star Wars Jedi: Survivor and Dead Island 2.


Fixed Issues

  • [Immortals Fenyx Rising] is randomly crashing to desktop after a driver update to 531.41 [4042712]
  • Shadowplay incorrectly getting engaged within EA Play application [4049414]
  • [Counter Strike 2] Enabling Reflex may reduce performance [4065567]


Open Issues

  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
  • [Halo Wars 2] In-game foliage is larger than normal and displays constant flickering [3888343]
  • [GeForce RTX 4090] Watch Dogs 2 may display flickering when staring at the sky [3858016]
  • Increase in DPC latency observed in Latencymon [3952556]
  • Applying GeForce Experience Freestyle filters cause games to crash [4008945]


https://www.nvidia.com/en-gb/drivers/results/204483/
 
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A new non beta Afterburner has been released, 4.6.5

https://www.guru3d.com/files-details/msi-afterburner-beta-download.html


Version 4.6.5​



  • Added NVIDIA GeForce RTX 40x0 series graphics cards support
  • Added voltage control support for GA103 and GDDR6x based versions of NVIDIA GeForce RTX 3060 Ti
  • Added AMD RADEON RX 7900 series graphics cards support
  • Added total board power monitoring support for AMD RADEON RX 7900 series graphics cards
  • Added some future AMD and NVIDIA GPU PCI DeviceIDs to hardware database
  • Added Intel Arc GPUs support to hardware monitoring module. Please take a note that Intel Arc GPUs overclocking and tuning is currently not supported due to Intel hardware control API support limitation to x64 applications only
  • Added experimental support for Intel 13th generation CPUs
  • Added experimental support for AMD Ryzen 7xxx CPUs
  • CPU usage data sources in hardware monitoring module have been switched to alternate implementation based on NtQuerySystemInformation(SystemProcessorIdleInform ation), because traditional legacy idle time reporting in NtQuerySystemInformation(SystemProcessorPerformanc eInformation) is broken in current Windows 11 22H2 builds
  • Added workaround for broken fixed fan speed programming API (Overdrive 5 compatible fallback path) for old Overdrive 7 GCN GPUs on 22.5.2 and newer AMD drivers
  • Added config file switch for disabling native reliability voltage control API on NVIDIA GeForce GTX 9x0 series graphics cards and forcing legacy P-state 2.0 voltage control API usage on such hardware. Power users may use this switch to bypass voltage control lock on NVIDIA Maxwell series graphics cards on release 515 and newer drivers families
  • Improved correction formula parser with data format conversion, rounding and min/max functions support
  • Added OCMailbox based bus clock frequency monitoring for Skylake and newer Intel CPUs. Unlike traditional legacy timestamp clock based bus clock frequency estimations, OCMailbox provides support for overclocked BCLK monirtoring. Please take a note that access to OCMailbox is blocked by design of OS when HVCI is enabled
  • Improved SMART.dll monitoring plugin. Added temperature monitoring support for NVMe devices, including the secondary controller temperature for some Samsung NVMe drives
  • Default clock frequency limit of voltage/frequency curve editor window has been extended to 3.5GHz. Please take a note that you may still customize the limits via config file if necessary
  • Update server location changed to new URL inside update checking system. Old update server location reached EOL

RivaTuner Statistics Server has been upgraded to v7.3.4



  • New version’s changes list is huge, it includes more than 100 compatibility enhancements, changes and new features. We continue improving OverlayEditor plugin and the most of improvements are related to it, we strongly recommend you to try it if you still use legacy MSI Afterburner’s On-Screen Display output functionality
  • New version also includes upgraded DesktopOverlayHost utility, which can be used to display overlay right on your Windows desktop or on small external display mounted inside PC case similar to AIDA64’s SensorPanel
 
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https://www.techspot.com/news/98475-meta-metaverse-focused-reality-labs-lost-399-billion.html

Not sure why this makes me smile, but when will they give up on the meta idea.


I think they would've had more success if they dropped the whole meta universe thing and brought out a type of VR MMO, Simply called it Facebook VR Home based entirely in a huge city where you could have your own apartment, Decorate it with the photos from your Facebook account, Maybe even have friends over so you could all watch movies together from popular streaming sites, Have various activities around the city.


All that would've been very doable, But they over complicated it.
 
Steve from Gamers Nexus has done an indepth investigation of AMD's CPU's/mobos spontaneously lighting on fire, Could be more serious than first thought.


xJJzP1s.jpg
 
New Nvidia driver, Game Ready driver 531.79

Release Highlights​

Game Ready for Redfall

This new Game Ready Driver provides the best gaming experience for the latest new games including Redfall featuring DLSS 3 technology. Additionally, this Game Ready Driver supports the launch of titles supporting NVIDIA DLSS 2 technology including Showgunners and the upcoming Diablo IV Server Slam.

Fixed Bugs

  • [RTX 30 series] Application crash may be observed while playing Battlefield 2042/The Last of Us/Unreal Editor [4013983]
  • [Asus VG27WQ] [Acer XV253Q] Highest monitor refresh rate is missing from the NVIDIA Control Panel after updating to NVIDIA display driver 531.41 [4072741]

Download - https://uk.download.nvidia.com/Wind...-win10-win11-64bit-international-dch-whql.exe

Release notes - https://us.download.nvidia.com/Windows/531.79/531.79-win11-win10-release-notes.pdf
 
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