Quick News

The dates in that article don't exist it's very much fake but tbh coming from wccf it could turn out to be pretty accurate for their standards imo.
 
I was gonna try and think up a good piece of fake news for this morning but ended up being far too busy over the weekend.

Spent a lot of time with my new GF on Saturday and ended up travelling to my home town to surprise my mum for mother's day.

Nothing beats this though. Might be the most read thing I have ever put on the website.

https://www.overclock3d.net/news/gp...fficially_removed_from_euro_truck_simulator/1

meh fake news is bad enough the other 364 days a year. Thought we were better than that to start posting them here.
 
meh fake news is bad enough the other 364 days a year. Thought we were better than that to start posting them here.

We all need a good joke every now and then. It has been a looong time since we have posted something like that.

This one was from the day after the Brexit vote in 2016. A once in a lifetime opportunity. The piece was always listed as satire and the quotes from J.Oaker should make things even clearer.

To be honest joke articles are fine IMHO, so long as it is clear that it's a joke. Like Tom's 100-fan H100 thing. We all need a little silly in our lives.
 
Just realised the CPU cache numbers for Cascade Lake matches up directly with Stadia's CPU cache figures not sure if that's really news but yeah the 9.5MB L2 + L3 figure given for it works since it's upto 38.5MB L3 per die, upto 28 cores per die so you'd get 5.5MB per 4 core vCPU then there's 1MB L2 per core so 9.5MB total per 4 cores.
 
Corsair issued a recall on their H100i Platinum RGB AIO

http://forum.corsair.com/v3/showthread.php?t=186413

Dear CORSAIR Customers,

As a precautionary measure, CORSAIR regrets to recall a select lot code of the Hydro Series H100i RGB PLATINUM SE (CW-9060041-WW) Liquid CPU cooler. Here’s what this means to you.

1. We discovered that less than 1% of Hydro Series H100i RGB PLATINUM SE coolers sold to date are leaking small amounts of coolant into the hose sleeving. These leaks are easy to spot, as the sleeving is white, and coolant is bright green.

2. While this problem should be immediately visible when the box is opened, it can, in some cases, manifest over time.

3. Only a select lot code of affected units has been sold, lot code 1852. You can identify your cooler’s lot code by referring to its packaging, or the serial number sticker on the cooler’s radiator (see picture below & attached).

M11R3JT.png


4. If your cooler is in lot code 1852, please contact CORSAIR at https://support.corsair.com to arrange for an RMA and replacement of your cooler free of charge. Replacement units will be available from April 2nd 2019.

5. This issue only affects lot code 1852 of the White Hydro Series H100i RGB PLATINUM SE liquid CPU cooler. All other lot codes of the H100i RGB PLATINUM SE and versions of the H100i RGB PLATINUM are unaffected.

We realize that the replacement of a CPU cooler is a potentially disruptive process, but wish to avoid further issues, or serious damage, to any user's system. We sincerely apologize for the inconvenience this will cause to our affected customers, and our customer service team is ready to help make this right.

Many Thanks,

CORSAIR Customer Service Team
 
https://www.google.com/amp/s/www.in...ity-with-bosque-programming-language.amp.html

Microsoft released an academic programming language, Bosque, that is specifically designed to massively reduce complexity in programming. For example it has no loops! I personally don't know enough to understand the implications of that as I've just been learning how to use loops from day one.
It's based off Typescript, Node/JavaScript, and ML semantics.

Much more information, here's another link.
https://bit.ly/2Zk1sky

I personally think this is a very cool way of looking at programming and solving long known problems related to Object Oriented Programming concepts. Seems like the massively reduced complexity will also help younger kids understand functional programming better and provide an alternative to Python.

Edit: I'd be interested in anyone with good knowledge of Programming be able to provide more insight if possible:)
 
Edit

Basically, this whole thing is about creating a language where you can look at a line and see what it does, without having to know whether a random variable 1000 lines down might affect it, while removing these unnecessary abstract concepts that are particularly error prone once thrust into the hands of humans is the key to these new wave programming languages.

I don't think they're necessary for teaching stuff to kids, I'm sure many can grasp Python or VB just fine, but the things you learn with traditional languages could easily be considered useless with the modern shift of paradigms towards unbreakable code, so personally I think this more academia routed approach is far better for pedagogic programming.
 
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The goals and some of the syntax here remind me of Haskell, a lovely little language I've not had a chance to use practically outside of academia, that is nearly impossible to make mistakes with. Personally my background is primarily in microprocessor design, semiconductor physics, and close-to-the metal programming so these extremely abstract languages are long way off my formal educational background(Besides the pure mathematics that underpins it all) but since I've been programming for around a decade now long before formal education and kinda nailed it qualification wise imo(Top percentile of grades in Britain woo, basically got me my position at uni given I was raised in poverty) before I went to uni I've always loved the abstract programming side of things as a way of getting my more pure mathematically minded friends to enjoy the same stuff as me as a kid(These friends are now physicists so far far smarter than me lol). Though nowadays I have to use a lot C#(Very similar and using the same framework as VB.net taught in most British high schools), far more abstract and simple than even C++ but amazingly useful for modern user application development and probably my third most used language after C (Since everyone wants to control their microcontrollers with their smartphones nowadays) so I still have to dabble in OOP despite of course having to customarily consider it heretical abstraction coming from my background, to p off all my lowly software """engineer""" friends ;).

For work atm I do more programming in close to the metal languages(Assembly languages & ANSI C are my bread and butter) than the more abstract OOP types since I do most of my work on hardware(Although they're easier to work with a language as abstract as C++ becomes abit useless with low resource realtime embedded systems, you lose the 1:1 correlation between its compiled assembly/machine code and have to trust the memory management system).

Traditional programmers often view loops as a fundamental part of programming(Almost true, recursion is truly fundamental), but anyone with more of a background in the mathematics side of things will often find they're essentially used to mimic vector operations most of the time, and many languages like this or Haskell has made strides by throwing out the old hardware derived programming paradigms and moving to more abstract mathematical ones which have of course been perfected by nature and thousands of years of academia(As I'm sure you can guess Al-gebra and Al-gorithms are concepts derived from Muslim academia).
If you've ever wondered what a loop looks like in Assembly, basically any type will translate to a branch statement like GOTO/JUMP, which without a good predictor that means you're likely to have to flush the processors pipeline, stack & cache which of course incurs significant performance penalties. This means basically, if you want to optimise code for simple low resource hardware, you have to start unrolling loops(Which has the adverse affect of increasing memory size) and get deep into the analysis of which ones do what on a hardware level to avoid pipeline bubbles(Modern compilers for abstract languages will often unroll loops automatically).
Loop invariants are a lovely little trick you can use for all sorts of tasks, but ultimately these kinds of tricks are a perfect example of something that's almost too abstract for humans to use reliably, these are exactly the kind of things we should avoid in future abstract languages(I'll leave mutable states and reference equality to someone more into the OOP side of things incase I leave out something important if you want someone to go into those since I've already ranted too much sry).

Basically, this whole thing is about creating a language where you can look at a line and see what it does, without having to know whether a random variable 1000 lines down might affect it, while removing these unnecessary abstract concepts that are particularly error prone once thrust into the hands of humans is the key to these new wave programming languages.

I don't think they're necessary for teaching stuff to kids, I'm sure many can grasp Python or VB just fine, but the things you learn with traditional languages could easily be considered useless with the modern shift of paradigms towards unbreakable code, so personally I think this more academia routed approach is far better for pedagogic programming.

Quick news is not the place for walls of text my friend... :)
 
Yeaah that was a bit of a coffee rant there snipped it down

Looks like there's a history of Sony PS chips(And other console APUs) being tested via 3DMARK and there might be some indications "Gonzalo" is the "PS5" chip.
https://www.youtube.com/watch?v=qU0V5OcHE_4

With current "qualification spec" parts that seems to indicate 3.2Ghz CPU and 1.8Ghz possibly "Navi 10 lite" GPU(No indication of size or performance)
 
A fantastic offer from Microsoft is going on, Get the Xbox Game Pass for 3 months for £1, Cancel anytime you want and within that 3 months play full games on PC like Crackdown 3, ReCore etc...

https://www.xbox.com/en-GB/xbox-game-pass?OCID=AID736704_OLA_22541435_244023167_114762031

List of games so far for PC -


  • ARK: Survival Evolved
  • Crackdown 3
  • Disneyland Adventures
  • Forza Horizon 4
  • Gears of War 4
  • Halo Wars 2
  • Halo Wars Definitive Edition
  • Hello Neighbor
  • ReCore
  • Ruiner
  • Rush: A Disney-Pixar Adventure
  • Sea of Thieves
  • Snake Pass
  • State of Decay 2
  • Super Lucky's Tale
  • Zoo Tycoon: Ultimate Animal Collection
Edited as apparently Microsoft can't be bothered to include an easily accessible section labelling all PC Game Pass titles.
 
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A fantastic offer from Microsoft is going on, Get the Xbox Game Pass for 3 months for £1, Cancel anytime you want and within that 3 months play full games on PC like Crackdown 3, ReCore etc...

https://www.xbox.com/en-GB/xbox-game-pass?OCID=AID736704_OLA_22541435_244023167_114762031

List of games so far for PC -


  • ARK: Survival Evolved
  • Crackdown 3
  • Disneyland Adventures
  • Forza Horizon 4
  • Gears of War 4
  • Halo Wars 2
  • Halo Wars Definitive Edition
  • Hello Neighbor
  • ReCore
  • Ruiner
  • Rush: A Disney-Pixar Adventure
  • Sea of Thieves
  • Snake Pass
  • State of Decay 2
  • Super Lucky's Tale
  • Zoo Tycoon: Ultimate Animal Collection
Edited as apparently Microsoft can't be bothered to include an easily accessible section labelling all PC Game Pass titles.

I'm normally always gonna go for something like that. Such a shame for me since I start a new Programming course tomorrow. I would love to play Horizon 4 and Halo Wars 2 for next to nothing... Oh well priorities and all.
 
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