FarFarAway
New member
We've got a bit of time with Ageia's Michael Steele and Dan Forrester
We'll be chatting about UT3 and GRAW2
Anyone got any questions?
We'll be chatting about UT3 and GRAW2
Anyone got any questions?
name='PP Mguire' said:Is it actualy gonna be worth it to pay over 100 bucks for a PCI card? Sorry, but it didnt work much with GRAW at all.
name='PP Mguire' said:Is it actualy gonna be worth it to pay over 100 bucks for a PCI card? Sorry, but it didnt work much with GRAW at all.
name='v a d e R`' said:Do you honestly think Ageia will say no to that?![]()
Kemp, can you ask if there are more games planned in the future that will implement the PhysX card, making it in a majority of the games in a couple of years?
name='SuB' said:can you ask what kind of hardware is in the console that are 'utilizing' the ageia software/hardware? like will a console be comparable to a pc with a physx card or is it toned down etc, there are a few different levels of physx implementation in graw 2 and having played it on the console i'm curious as to how it shapes up in comparison since they seem to have omited alot of the graphics updates from the game when going from 360 to pc,
same goes for ut3 will physx be a major part of gameplay? eg extra maps for physx owners only?
(cellfactor revolution for example has physx only maps)
can we expect something like ageia island for ut3?
will the visuals be as good on a console as they would be on a pc with physx
i think that covers everything i've been wondering about lol
name='v a d e R`' said:Can you find out if in the future, Ageia may partner up with Nvidia/AMD and actually find a way to implement the PhysX processor in a graphics card?
name='Kempez' said:Well the Ageia API is free to anyone so I am not sure about the "opening up" bit, but the others are sensible
name='SuB' said:sorry i didn't mean to babble on kemp![]()
name='God of OC3D' said:Umm not sure they'll answer that as nVidia and AMD are pushing HavokFX, but I'll asik