name='Waffles' said:someone w/ an fx-53 oc'd to 2.8 and 2 6800gt's in sli cant even play the special completely uncompressed mode of doom 3 lol. he said he gets like 7fps. im sure 2x512 mb 6800ultras would handle it tho :worship:
name='FragTek' said:14fps maybeBetter than 7 thats for sure! Why in the hell would you want to play that mode anyhow? rofl.
muffin said:bleh. Not interested at all. I don't give a fuck about playing at super resolutions and detail. My cheap ass 6600GT can get 40fps in Doom3 at ultra settings, so playing at medium or high settings and 1280x960 res is more than enough. Wow, look at me I get 500fps - big deal, you can't actually get more than the monitors refresh rate anyway. My graphics card beats the monitor refresh rate in CS:S (which is all I play) so I'm happy with what I got.
The technology on the 256MB cards can't properly utilise use all of the RAM already, so whats the point in having another 256 on top???
And is it just me who thinks Doom3 sucks anyway? The graphics really aren't that great (Source is better) and its just stupidly dark. I dig the whole 'spooky' atmosphere, but they just went overboard on the darkness.
Rant over![]()
FragTek said:I hate Doom 3, the graphics are AWESOME but the gameplay is a totaly dud.
And also, the biggest drawback right now to the newest games is insufficient memory to buffer large areas with high poly's. Doubling the memory should be a breath of fresh air for games yet to be released.
I hate Doom 3, the graphics are AWESOME but the gameplay is a totaly dud.
name='Waffles' said:someone w/ an fx-53 oc'd to 2.8 and 2 6800gt's in sli cant even play the special completely uncompressed mode of doom 3 lol. he said he gets like 7fps. im sure 2x512 mb 6800ultras would handle it tho :worship:
FragTek said:And also, the biggest drawback right now to the newest games is insufficient memory to buffer large areas with high poly's. Doubling the memory should be a breath of fresh air for games yet to be released.
name='CrArC' said:I mean the Unreal III engine running on a 6800 (probaby Ultra) wasn't in smooth framerates, not even close from the recording of the engine demo I saw.