hawkinsa21
New member
Just whacked my shader clock up to 1602MHz.... and it ran fine. I needed to manually change the fan speeds in Xpertool though... it has crashed before on dynamic settings, as it doesn't compensate for the added stress very well...

As you can see, my score still resembles something somewhat rather pants... upping the clocks didn't give a significant gain.
I am running Unreal 3 at 1920 x 1200 with everything up full... but when I get that special kill thingy where you double up your fire rate and the screen goes funny, I get some noticably lower frame rates, i.e. sketchy gameplay
lol

As you can see, my score still resembles something somewhat rather pants... upping the clocks didn't give a significant gain.
I am running Unreal 3 at 1920 x 1200 with everything up full... but when I get that special kill thingy where you double up your fire rate and the screen goes funny, I get some noticably lower frame rates, i.e. sketchy gameplay
