gotta disagree Ras. When i was running 2x2GB some games would always pop me out with a mem error saying it was a mem usage issue. I could always get back in without issue but when i went to 2x4GB it has never happened.
The difference I generally find is that I don't do anything on a gaming computer other than game. I do everything else on other systems.
However, I stare at the g15's memory display whilst I play and the 8g currently in there is an absolute waste in this rig. If it passes say... 15% of 8g? I'd be shocked. (and I test/play everything *eventually*, when I get chance ) - I could have 2/3 faulty sticks and never find out
On a previous 775 rig with 4g, the biggest amount of memory I'd EVER seen used is around 75%, which was something like fifa manager and all the leagues selected - ish. I've never - in my life - had a game crap out on me cos of memory since the 2g days.
For sure, I look at this computer I'm on here (i5/4g) and it's using 1.5g doing internet stuff/office etc.
But I mean, if you use a rig for everything AND your gaming, and want to leave stuff on whilst you play - I can see the anxiety. My answer is, close down IE - using 150m+, close office, close mediacenter, close whatever - you're using a game. (and you've b1tched about wanting the best cpu for gaming, but never asked about best cpu for gaming - and btw I wanna leave crap running on my desktop).
We have to remember that the games are (in the massive majority) 32bit, and have only the addressing capablilty of 32bit, they can't do psuedo 64bit like you could with motorola 16bit cpus doing psuedo 32bit. So everything the game needs to finger, has to be within a 32bit window. The game will know and can deal with an address that is between 0-4096m (not absolute). If you got 64bit windows, this makes no difference, other than the apps in addition to the game can use the 4096-8g (not continuous obviously).