Xbox Durango to get 7790?

Ps4 will be quite noticeably faster. The ports should be like this PC>PS4>720. If this is the case then devs mine as well expand their market and make PC games then port them down easily and far cheaper than what it would have been this generation.

A very good point NBD; a more PC like console architecture(s) leading to ports to the consoles rather than how it is now. That will be quite something if it plays along like that :)

*prays* :worship:
 
A very good point NBD; a more PC like console architecture(s) leading to ports to the consoles rather than how it is now. That will be quite something if it plays along like that :)

*prays* :worship:

Pray Devs will actually try. They need to understand PC players just want games that need the least amount of DLC as possible after the initial release or otherwise people will just get them illegally and not bother to buy it. Giving PC players what they want right off the bat will encourage more people to buy the full game, then give the DLCs to consoles so they make more money that way.
 
Pray Devs will actually try. They need to understand PC players just want games that need the least amount of DLC as possible after the initial release or otherwise people will just get them illegally and not bother to buy it. Giving PC players what they want right off the bat will encourage more people to buy the full game, then give the DLCs to consoles so they make more money that way.

DLC is not a major issue, not to the point some people think it is.

The reason people I know complain about DLC is simply because of the lack of support for the games.

Battlefield 3 has some amazing DLC but it sells fairly well simply because the game is supported properly to a degree and because it's fun to play.
 
It doesn't matter what Micro$haft decide to put into their next console or how they try and spin/sell it, after 3+ years of getting more and more disillusioned with the 360 and XBL in general my money will go to Sony. After all, I only got an Xbox 360 over a PS3 to begin with because it's what my friends had and I wanted to be able to play with them. Thankfully, PS4 is looking the better of the 2 consoles and most of my friends have already agreed to go Sony for the next-gen.

As for the porting of games, IMO it should always have been PC>Console and I've never really been much of a PC gamer as I've never had the hardware (still don't in truth), but as long as consoles are where the game developers are making the big money, it might never happen even with the consoles using x86 architecture
 
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Battlefield 3 has some amazing DLC but it sells fairly well simply because the game is supported properly to a degree and because it's fun to play.

wowow. despite the fact that i don't like BF3 a whole lot i guess it is fair to say that their support is awful.
Remember the M26D Heavy Barrel glitch? it took them 3 months to fix that, they always take at least 3 months to fix stuff that could be fixed with a hotfix within days if not hours.
+ their support gives the least amount of f*cks you can imagine, once for some odd reason my BC2 key wouldn't work anymore (when i logged in there was no key assigned to my account, when i tried to reassign it i got an error), so i messaged the support. it took them 2 weeks to reply to me and all they said was pretty much "f*ck off, not our problem". i was damn lucky that my vendor was nice enough to replace the key.
There is a reason why EA was voted america's worst company twice in a row, saying that EA is all the evil and DICE is just fine is also invalid because those companies are merged, i.e. a lot of DICE employees are actually EA employees.

DLC is not a major issue, not to the point some people think it is.
The major issue with DLC on PC is that PC gamers (at least the older ones) are used to having the option to modify their game, i.e. make their own content. Console players never had that option, so they don't miss it.
So why would a person that is used to having 700+ maps without paying suddenly pay 15€ for 4 maps? if they put some serious effort into it, either through making a completely different game (BC2 Vietnam) or by developing content worth >30 hours, which only applies to SP games (GTA IV DLC), i would be willing to pay for that eventually.
 
wowow. despite the fact that i don't like BF3 a whole lot i guess it is fair to say that their support is awful.
Remember the M26D Heavy Barrel glitch? it took them 3 months to fix that, they always take at least 3 months to fix stuff that could be fixed with a hotfix within days if not hours.
+ their support gives the least amount of f*cks you can imagine, once for some odd reason my BC2 key wouldn't work anymore (when i logged in there was no key assigned to my account, when i tried to reassign it i got an error), so i messaged the support. it took them 2 weeks to reply to me and all they said was pretty much "f*ck off, not our problem". i was damn lucky that my vendor was nice enough to replace the key.
There is a reason why EA was voted america's worst company twice in a row, saying that EA is all the evil and DICE is just fine is also invalid because those companies are merged, i.e. a lot of DICE employees are actually EA employees.


The major issue with DLC on PC is that PC gamers (at least the older ones) are used to having the option to modify their game, i.e. make their own content. Console players never had that option, so they don't miss it.
So why would a person that is used to having 700+ maps without paying suddenly pay 15€ for 4 maps? if they put some serious effort into it, either through making a completely different game (BC2 Vietnam) or by developing content worth >30 hours, which only applies to SP games (GTA IV DLC), i would be willing to pay for that eventually.


Sorry what I meant by support is the fact that they keep things in the game like rentable dedicated servers, and that they actually fix issues with the game even if it does take a stupid amount of time, unlike some other developers.

With the whole DLC, to be honest I wish all the games had MOD/Mapping tools but allot of developers are not giving them, with games anymore simply so they can sell DLC and to be honest what makes us pc gamers any different in terms of DLC from console gamers.

Just because we have had mapping tools in the past doesn't mean we should always have them.
 
Though that seems true, they are targeting different markets in a way.

Ps4 is focused on gaming where as the Xbox will be a "multi media device".

From what I saw at the paper launch the PS4 has plenty going on with media. Apparently it uses some of the CPU's cores to operate the media functions whilst you game so that it can do some pretty heavy multi tasking.

I think M$ have skimped tbh. They want theirs cheaper (omitting the optical drive is a clue here, where as PS4 will have a BDROM).
 
Just because we have had mapping tools in the past doesn't mean we should always have them.

why not? That's like saying "well, you are used to drinking clean water, but just look at those ethiopians, they can't have clean water, so all you get from now on is dirt water as well. you could have clean water and we could try to clean the water for the ethiopians as well, but naaah"
 
why not? That's like saying "well, you are used to drinking clean water, but just look at those ethiopians, they can't have clean water, so all you get from now on is dirt water as well. you could have clean water and we could try to clean the water for the ethiopians as well, but naaah"

It comes down to if the developers actually want to release them or not, or if they can even release them due to not owning every part of the tools, and some of it having a license to use which stops them from releasing them.

I know people think they should be released regardless of what the game is but lets face it some, developers don't want there games being played more than 2 or 3 years so they will do there best to make it playable, for those 2 or 3 years whilst they are developing there next game.

Don't get me wrong I would like to see games come with the modding and mapping tools but, I don't think we should be expecting them with every game.

With the new consoles we may see them become more common again but who knows.
 
From what I saw at the paper launch the PS4 has plenty going on with media. Apparently it uses some of the CPU's cores to operate the media functions whilst you game so that it can do some pretty heavy multi tasking.

I think M$ have skimped tbh. They want theirs cheaper (omitting the optical drive is a clue here, where as PS4 will have a BDROM).

yeah cost will always be a factor sadly its the consumers that always get screwed over for it.

I read some where that MS are trying to bring "everything together" kinect, games, streaming and connecting to your PC.

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I'm assuming that DDR5 is video RAM and the xbox is using "desktop" ram?
 
From what I saw at the paper launch the PS4 has plenty going on with media. Apparently it uses some of the CPU's cores to operate the media functions whilst you game so that it can do some pretty heavy multi tasking.

I think M$ have skimped tbh. They want theirs cheaper (omitting the optical drive is a clue here, where as PS4 will have a BDROM).

I'm not sure who you got your info from, but I'd suggest not saying that about the "Durango". I'd say it will be a bit embarrassing when the system launches (with its real name of course).

FYI the dev kits, including revisions, have Optical drives. ;)
 
yeah cost will always be a factor sadly its the consumers that always get screwed over for it.

I read some where that MS are trying to bring "everything together" kinect, games, streaming and connecting to your PC.

I'm assuming that DDR5 is video RAM and the xbox is using "desktop" ram?

Ps4 imho to be better at everything. Xbox to me seems to be a little brother while the PS4 is the big premium brother but without a premium price.

It is GDDR5 not DDR5(does not exist) and it is unified system memory(for the entire console to use(duh)) while Xbox will use DDR3 ram(the ram in your pc) to power it along with 32mb of ESRAM... GDDR5 will win this out because it allows more GB/s throughput than the xbox will be capable of.
 
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Ps4 imho to be better at everything. Xbox to me seems to be a little brother while the PS4 is the big premium brother but without a premium price.

It is GDDR5 not DDR5(does not exist) and it is unified system memory(for the entire console to use(duh)) while Xbox will use DDR3 ram(the ram in your pc) to power it along with 32mb of ESRAM... GDDR5 will win this out because it allows more GB/s throughput than the xbox will be capable of.

HSA, This is the future. Xbox seems like a low end current PC build, With a gimmicky spy grid device.
 
ONly thing I'm looking forward to is games being much more threaded.
Now that devs will have 8 cores to play with, I'd assume that us PC gamers with 8 core AMD rigs will be far better off, and maybe AMD might pull back in the CPU race.
 
I'm not sure who you got your info from, but I'd suggest not saying that about the "Durango". I'd say it will be a bit embarrassing when the system launches (with its real name of course).

FYI the dev kits, including revisions, have Optical drives. ;)

I should hope the dev kits have an optical drive.

I got my info from pretty much every gaming website on the internet. It's been a long known rumour that M$ want to ditch the optical drive and go always online. Apparently it's to stop the sales of second hand games like they have done on the PC.

Whether it's true or not? well, they haven't come out and said it isn't.

Either way one thing it most certainly won't have will be a blu ray, given that they would probably rather chop off their own penises than go begging to Sony.
 
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