Would I be right in thinking.....

SavageCupcake

New member
Hi guys :) I've just been reading all about the ps4 announcement etc etc and one thing caught my eye. Seeing as its now using an x86 CPU could this mean better console to pc ports in the future? :D
 
I don't mind DLC aslong as it's done well (bfbc2 vietnam etc). I meant it as in would it would be easier for dev's to port it from one to the other.
 
I don't mind DLC aslong as it's done well (bfbc2 vietnam etc). I meant it as in would it would be easier for dev's to port it from one to the other.

dlc means we won't get mod tools, which means we cant make our own content and therefore the games wont last long. i wont give the devs money for what they should have implemented in the game anyways. the xbox ruined fps gaming.
 
Would be nice if we could install linux again, especially since steam's now running linux :p.
I think booting different OS's should also be less of a hassle because of the x86 architecture.
 
Sony have got it wrong, kind of.

The PS4 is an unglorified/glorified PC (depending on one's perspective) with Sonys proprietary OS installed, right?

Why bother with the hardware side and instead just release the OS to the public to install on their pc's? Because Sony wants their system in your living room, where the pc has had a difficult time fitting in. Configuration issues aside, having an OS just for games that could be run in virtualisation would be a good thing.

If Sony had any sense/foresight/ability they would make it a playable disc on the PS4 and bootable disc on the pc that installed the base OS then ran the game. Necessary stuff stored in the cloud.

Perhaps it's just wishful thinking so I don't have to install Windows Hate to run the latest games sometime in the future!

I digress. Will it mean better ports for the pc? Yes, for as long as there is a market for pc games, but that's another issue!
 
Well the UIs for the games will still be designed around controllers, so that's still going to be an issue.
 
Hi guys :) I've just been reading all about the ps4 announcement etc etc and one thing caught my eye. Seeing as its now using an x86 CPU could this mean better console to pc ports in the future? :D

Firstly mate there is no such thing as a console port. All computer games are coded on PCs.

There *is* such a thing as a poorly optimised PC game running on computer hardware but yes, no console ports..

Things will most definitely improve now that console architecture is the same as a PC for sure. Now they can simply code a PC game, convert it to Linux or Unix (whatever shell the PS4 runs) and then tweak the settings until it runs at a decent frame rate. This will make cross compiling to Windows much easier, though games in Windows will never run as quickly as games in Linux or Unix due to the bloaty front end.

What intrigues me more is whether Sony can actually protect the content. Because if it's not secure you could quite easily play it on a PC without even needing an emulator.

Just like how you can build a Hackintosh. So obviously security will be their number one priority..

The main worry with consoles is that people are losing interest in them and prefer to game on tablets and the like. Due to that sales are dropping (Nintendo have reported losses for the second year running) and with things they way they are going we could see an end to consoles within a few years.

This would be a massive blow for PC gaming, as obviously no one will be utilising all of that lovely hardware.
 
Firstly mate there is no such thing as a console port. All computer games are coded on PCs.

There *is* such a thing as a poorly optimised PC game running on computer hardware but yes, no console ports..

Things will most definitely improve now that console architecture is the same as a PC for sure. Now they can simply code a PC game, convert it to Linux or Unix (whatever shell the PS4 runs) and then tweak the settings until it runs at a decent frame rate. This will make cross compiling to Windows much easier, though games in Windows will never run as quickly as games in Linux or Unix due to the bloaty front end.

What intrigues me more is whether Sony can actually protect the content. Because if it's not secure you could quite easily play it on a PC without even needing an emulator.

Just like how you can build a Hackintosh. So obviously security will be their number one priority..

The main worry with consoles is that people are losing interest in them and prefer to game on tablets and the like. Due to that sales are dropping (Nintendo have reported losses for the second year running) and with things they way they are going we could see an end to consoles within a few years.

This would be a massive blow for PC gaming, as obviously no one will be utilising all of that lovely hardware.

all that will get better is the framerate and the graphics. that what makes pc gaming good, customization, will still be frowned upon by devs. $$$ is all that matters.
 
all that will get better is the framerate and the graphics. that what makes pc gaming good, customization, will still be frowned upon by devs. $$$ is all that matters.

Yeah of course. The nice thing about PC gaming has always been that it's free of any licensing charges from Sony or Microsoft (that was pretty much why M$ got into consoles in the first place as it was breaking their greedy hearts seeing all those games released without a penny in it for them !).

That's pretty much why no matter how much these companies like R* and so on hate us (dirty smelly pirates who steal from them) they still can't resist releasing on PC as it's basically an extra pay day.

I just want Fallout to come out soon. Then I'll be happy for a couple of years :D
 
Firstly mate there is no such thing as a console port. All computer games are coded on PCs.

There *is* such a thing as a poorly optimised PC game running on computer hardware but yes, no console ports..

Things will most definitely improve now that console architecture is the same as a PC for sure. Now they can simply code a PC game, convert it to Linux or Unix (whatever shell the PS4 runs) and then tweak the settings until it runs at a decent frame rate. This will make cross compiling to Windows much easier, though games in Windows will never run as quickly as games in Linux or Unix due to the bloaty front end.

What intrigues me more is whether Sony can actually protect the content. Because if it's not secure you could quite easily play it on a PC without even needing an emulator.

Just like how you can build a Hackintosh. So obviously security will be their number one priority..

The main worry with consoles is that people are losing interest in them and prefer to game on tablets and the like. Due to that sales are dropping (Nintendo have reported losses for the second year running) and with things they way they are going we could see an end to consoles within a few years.

This would be a massive blow for PC gaming, as obviously no one will be utilising all of that lovely hardware.

Lol. Coded on PC, not for PC mate.
 
Lol. Coded on PC, not for PC mate.

Coded on a PC and optmised for a specific set of hardware.

I'm just stating that console port is not the correct terminology for it. They're not made for a console then ported to the PC.

Console slop? console mish mash? console crap? any of those would be fine :lol:
 
Yeah of course. The nice thing about PC gaming has always been that it's free of any licensing charges from Sony or Microsoft (that was pretty much why M$ got into consoles in the first place as it was breaking their greedy hearts seeing all those games released without a penny in it for them !).

That's pretty much why no matter how much these companies like R* and so on hate us (dirty smelly pirates who steal from them) they still can't resist releasing on PC as it's basically an extra pay day.

I just want Fallout to come out soon. Then I'll be happy for a couple of years :D

haven't had a game in years i really liked. bc2 is probably the only game i like that doesn't have mod support.
 
Coded on a PC and optmised for a specific set of hardware.

I'm just stating that console port is not the correct terminology for it. They're not made for a console then ported to the PC.

Console slop? console mish mash? console crap? any of those would be fine :lol:

No but what it means is that things like rendering settings etc will be more coherent between platforms. This obviously allows higher code reuse, resulting in a lower development cost and making it more feasible for console devs to support PC. Not only that but games won't have to take a performance hit as developers will support high end hardware from the start and spend less time desperately trying to gain those few extra frames for the current consoles which can be invested else where.
 
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