Hard to know. WOW is mostly CPU-limited, so if the stress of raytracing doesn't add to that, it may not have as tremendous an impact as it had in other games. This will definitely be something that I'll want to look at.
Hard to know. WOW is mostly CPU-limited, so if the stress of raytracing doesn't add to that, it may not have as tremendous an impact as it had in other games. This will definitely be something that I'll want to look at.
Maxing shadows now at higher resolutions makes the game a slideshow in some instances. They still haven't fixed the lag issues in the Vale that have been a problem since the launch of 8.3. I'm guessing they won't even bother dedicating resources to fixing issues like this since a new expansion is on the horizon.
I can't wait to beta test Shadowlands when it launches.
Maxing shadows now at higher resolutions makes the game a slideshow in some instances. They still haven't fixed the lag issues in the Vale that have been a problem since the launch of 8.3. I'm guessing they won't even bother dedicating resources to fixing issues like this since a new expansion is on the horizon.
I can't wait to beta test Shadowlands when it launches.
I really hope it's not locked down to being only Nvidia GPU's especially with AMD's RT GPU's coming out soon, Would be an odd choice to lock out a whole segment of the market.
I really hope it's not locked down to being only Nvidia GPU's especially with AMD's RT GPU's coming out soon, Would be an odd choice to lock out a whole segment of the market.