TheF34RChannel
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Real Time Graphics are Progressing Nicely
https://overview.artbyrens.com
Objective//
What happens when you ignore performance, memory, technical limitations and purely focus on getting it right? Would you still produce roughly the same results? Would you be able to get closer to photo realism? Knowing that the movie industry has managed to fool us more than once by creating realistic images, what would it take for games to look and feel the same?
https://overview.artbyrens.com
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