AlienALX
Well-known member
Physx has changed gaming beyond a lot of other technologies.
The ability to include physics calculations as a separate part to the in game engine has pushed immersion within games to a higher level.
LOL don't be so silly. Physx does nothing that Havok can't. At the time it was introduced it was quite cool but all of it could be done with a regular physics wrapper like Havok. Intel were going to buy it but then backed out realising that it wasn't going to make them any more sales.
https://en.wikipedia.org/wiki/Havok_(software)
All Physx was to Nvidia was an ace up their sleeve that they could use to make sales with. Ironically they stopped it working if you had an AMD card and an Nvidia for Physx but thankfully GenL got around that but that was an example as to how they would cut off their nose to spite their face.
Both TressFX and Hairworks have added realism within gaming beyond just upping pixel count and textures.
TressFX worked equally well on Nvidia cards, though. In fact, it was actually better. Hairworks requires so much power to shift that it's a joke. In fact, most of the Gameworks features are so heavy on hardware that you have to turn most of it off or to low. And that's Nvidia's fault.
Tessellation has added depth to 3D models.
ATI came up with Tessellation many, many years ago. It was also a primary feature in DX10 but wasn't "sold to us" until DX11.

Of course Nvidia are going to develop technologies that suit their strengths.
And ruin games whilst they are at it. It's quite mad how people seem to blame devs for using Gameworks and then say that it's the game rather than the features. Fact is Nvidia need to go back to the drawing board and come up with wrappers that work without tanking performance. TressFX was a fine example of how well you can get something like that to work without bringing a game to a crawl.
As for the rest? you seem to be like, sticking up for Nvidia without realising that all of these separate technologies are not good for us, the gamers. And they're not. Not in any shape or form.
I guess it's just down to the fact that I am not blinded by a company, nor the product. Try reading between the lines just a little bit.