Nvidia confirms "Spring" release for DLSS Dynamic Frame Generation

WYP

News Guru

DLSS 4.5 Dynamic Frame Generation will be released in "Spring".​


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Read more about Nvidia's DLSS Dynamic Frame Generation launch plans.
 
The text about no reason to go beyond your monitor refresh rate is misleading. Increasing frame rate beyond the refresh rate decreases overall input latency. This is why people still push for the highest possible FPS on CS on low resolution monitors.

Does MFG not improve latency beyond native refresh rate? If not that just proves fake frames do nothing besides make it appear smooth. But we've had that tech before (Triple buffering). Just not using AI.
 
Input latency isn't a big deal unless you're into competitive games. If you are, you have options but it's gonna cost you. You need either a high refresh rate OLED, or one of those G-sync Pulsar monitors. And you still need a GPU capable of running games at extremely high framerates. I guess you could go with a CRT, but let's not kid ourselves. The whole CRT craze was overhyped by a couple of dweebs.
 
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