Adds support for NVIDIA PhysX on GeForce 9800 GTX, GeForce GTX 280, and GeForce GTX 260 GPUs, including SLI configurations.
Experience GPU PhysX acceleration today by downloading the Unreal Tournament 3 PhysX Mod Pack.
Supports AGEIA PhysX processors and software runtimes (no change to PPU support).
Supports the following PhysX runtime engines: 2.8.1, 2.8.0, 2.7.4, 2.7.3, 2.7.2, 2.7.1, 2.7.0, 2.6.4, 2.6.3, 2.6.2, 2.6.1, 2.6.0, 2.5.1, 2.5.0, 2.4.4, 2.4.1, 2.4.0, 2.3.3, 2.3.2, 2.3.1
Includes the latest PhysX runtimes used in the latest game titles
Developers: PhysX SDK 2.7.3 is required GeForce PhysX acceleration via CUDA 2.0.
name='Rastalovich' said:Has this in the release log. Maybe it`s not 8800 time yet. (tbh if that`s the case, I wouldn`t see them implementing it, even if they could - for purely m$-style marketing reasons)
I didn`t know they had a v8 driver, I`m still on 7.xxx.
name='Silentsnake' said:just a question just got round to downloading this i have a 9800 GX2 with a Q9450 is it better have the CPU or GFX running the physx :S?
Very n00b question im guessing
name='rrjwilson' said:With the GPU running physics CPU can do more data shuffling and therefore speed up rendering. GPUs run parallel tasks perfectly, CPUs do NOT.
If you get PhysX working (which you should) please post the data above.