Metro Exodus PC Performance Review - RTX On!

Yeah, I don't wanna be accusatory, but I wonder how many of the ones saying how terrible it is have actually experienced it first-hand for a reasonable amount of time and have come to an accurate conclusion themselves. That said, more and more people who have experienced it first-hand are repeating the same thing so it's likely it really is bad. I just can't say for sure until I see it myself. And the likelihood is I won't.

I can't see DLSS taking off or going much further. Nvidia will improve the AI and reduce blurriness or decrease overhead, but unless consoles start adopting it or some key factor of it, or it becomes a genuine and all-inclusive alternative to more traditional anti-aliasing techniques, it doesn't strike me as a technology that will become mainstream or an integral part of a game and its engine. It seems to me like it's more of a way in which to increase Turing prices (by adding already-developed Tensor cores that are highly profitable in automated fields) and reducing RTX overhead in defence of its incredible demands and Turing's immaturity as a RT architecture.

It's new tech. As with everything, it will improve as it matures. At least Nvidia have confessed it's not as good as it should be. But in my eyes, I don't see it going the way of the Dodo. More like Gsync where it will still be available, but the hype has disappeared entirely.
 
AI isn't going anywhere but towards more omnipresent. So to have dedicated transistors for those tasks is going to be in everything. It'll only get better. And for version one it really isn't that bad. They are limited by it's processing speed at the moment which is why it's better suited for lower framerates. So once they get it's IPC up it'll just get better and better.
 
AI isn't going anywhere but towards more omnipresent. So to have dedicated transistors for those tasks is going to be in everything. It'll only get better. And for version one it really isn't that bad. They are limited by it's processing speed at the moment which is why it's better suited for lower framerates. So once they get it's IPC up it'll just get better and better.

That is why I said the screenshots don't do it justice. In person its bad, but not as bad as you see in the screenshot. When things are in motion for example, its quite acceptable at times.
 
This is night and day on my Titan XP rig. No stutter, 1440p with ease, Physx and Hairworks on.

Another strike for Epic - no cloud saves. So now I have to start ferrying saves around on a stick ffs.
 
This is night and day on my Titan XP rig. No stutter, 1440p with ease, Physx and Hairworks on.

Another strike for Epic - no cloud saves. So now I have to start ferrying saves around on a stick ffs.

Cloud saves are in the next patch

Yeah, Cloud saves are coming. It is annoying that they are not there.

There is a reason why the review mentions the game's save file location. Needed to move it to my secondary PC for Ryzen testing.
 
Just a quick update on Metro Exodus.

The latest patch makes a big difference to DLSS quality. Have taken some screenshots and will report back on that, probably tomorrow, with some comparisons and thoughts.

Last week's patch and the newest driver didn't change much, but the game's latest patch definitely does.
 
Wicked cheers dude. Yeah it seems it's much sharper now, though I couldn't find any solid performance metrics.
 
Just finished this. Very annoyed because I got the bad ending. I'm not doing it all again for the good one, because I got confused and didn't know who I should kill and who I shouldn't.

I watched the good one on Youtube, that'll do for me. If I could skip all of the waffle I would happily play it through again. Problem is I don't think you can.

The valley was BY FAR the best bit. Most of it was very linear. I liked the part where you go into the bunker that is kinda like FO3 and find the pic of the Chinese girl's mother. That was ace.

Not as good as Last Light this one. Far too much story and not enough action, where as last light was the opposite.

Still, to say I did not enjoy it would be a pure lie. Once I got past the stuff I had done about four times (due to no cloud saves) it was great fun.

I did start Sam's Story today but within about 5 minutes I wanted to vom. It's clearly made for American fans of the game and no one else. Cheese McBalls.
 
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