Epic Games has revealed Unreal Engine 5 and it looks gorgeous

This is some seriously impressive stuff. The power of the ps5 ssd is really showing off here.

And people were like
tHe Ps5 IsN't gOiNG tO LoOK gOod It HaS lEss TFloPs
 
Wow! And to think that this is just the beginning of what the PS5 and the Unreal Engine 5 can offer.
 
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I am breathless. And it will run even better with more details on High-End PCs... A wonderful time to be a gamer and technology enthusiast.

I don't know if RT haters still believe that you can do all this with traditional "cheat" methods.
 
I am breathless. And it will run even better with more details on High-End PCs... A wonderful time to be a gamer and technology enthusiast.

I don't know if RT haters still believe that you can do all this with traditional "cheat" methods.

I have RTX. I personally dont care how its done as long as its beautiful like this. If they manage to cheat, then im all for it.
 
Looks great

I am breathless. And it will run even better with more details on High-End PCs... A wonderful time to be a gamer and technology enthusiast.

I don't know if RT haters still believe that you can do all this with traditional "cheat" methods.


Depends how much they are leveraging streaming IO, PCs are behind compared to the IO on the PS5.
 
It did look really nice probably be a couple of years before we see it in games, but it's something to look forward to.
 
I have RTX. I personally dont care how its done as long as its beautiful like this. If they manage to cheat, then im all for it.

I completely support your statement. It is not all RT. More like some sort of a hybrid.

A more detailed breakdown of features is in the Digital Foundy video below. They needed to cut a few corners so that the demo would run on consoles. But I expect that the new-gen PC hardware would run it much, much smoother.

https://www.youtube.com/watch?v=iIDzZJpDlpA
 
As SPS said it depends on how much they leveraged the IO.

Also, you can still add RT on top of what was shown in the demo. This is just a better way than to do RT like visuals just at far better performance at the cost of the accuracy of the rays.
 
What do you mean by IO in this instance? Is it storage bandwidth?
Some kind of cache? genuinely confused here.

He's referring to Storage access yes. IO just stands for Input/Output.

So if they are utilizing the ps5 SSD to the max it's maximum IO access is above what any consumer SSD on PC can do so if that was true, this demo wouldn't run as well on PC and would need further optimization.


If they didn't and they just used say a normal NVMe/SSD drive then it would be fine on PC so long as the PC had that similar storage type.
 
Oh my word that demo was pretty, only flaw was the water she walked through looked a bit weird with its collisions and her feet were insta dried as she climbed up.
 
He's referring to Storage access yes. IO just stands for Input/Output.

So if they are utilizing the ps5 SSD to the max it's maximum IO access is above what any consumer SSD on PC can do so if that was true, this demo wouldn't run as well on PC and would need further optimization.


If they didn't and they just used say a normal NVMe/SSD drive then it would be fine on PC so long as the PC had that similar storage type.

Thanks, although i knew what IO stands for it just was too general a use, I wasn't sure what he was referencing specifically.

Just did some reading, apparently the SSD is connected by a '12 channel interface' not sure what the interface is though. PCI sata etc.

Probably some special sauce stuff going on to allow fast loading of textures and geometry into graphics memory too
 
Thanks, although i knew what IO stands for it just was too general a use, I wasn't sure what he was referencing specifically.

Just did some reading, apparently the SSD is connected by a '12 channel interface' not sure what the interface is though. PCI sata etc.

Probably some special sauce stuff going on to allow fast loading of textures and geometry into graphics memory too

It's a custom pipeline like the Series X. To reduce the amount of cycles on the CPU. I believe they reduced it from 9 Cycles to 2 cycles. So it speeds it up, reduces overhead, and has insane transfer speeds. The SSD itself is PCIe 4.0. it will be user replaceable but it has to be approved by Sony so it has guaranteed minimum performance that stock one has to maintain parity between all systems.
 
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