Played thru it w/out a crash, that was quite nice. I have to admit I do like the new feel; its fast, with new attacks that are quite fun to use, and looks very nice. Each class has their own little bag of tricks with a nicely surprising amount of dmg that can be dealt by even the mages at just lvl 6. In fact, the mage is probably going to be an absolute necessity for your party. One thing I did notice was that the mage's AOE fire spells don't seem to deal the slightest bit of dmg to party members standing next to the center; so tossing a fireball into a melee doesn't gather you any penalty points on anyone's heal bar, which I can deal with easily. I found the cut-scenes a tad awkward for their placement, and some of the dialogue for at least the first couple levels a tad shallow, but maybe that changes later.
The sound, well, that's one of the more stellar parts of the game cos its just wonderfully done. Between that and the attack animations and just the combat itself I am quite pls'd.
All the usual tricks are there too; wave after wave of enemies, and the option of using spacebar/pause at anytime, so it fits your style of combat. All party actions are mappable in tactics again too. Oh well, enuff using up fonts.