WYP
News Guru
DICE has confirmed this info.

Read more about Battlefield V's lack of DXR Raytracing support on day-1.

Read more about Battlefield V's lack of DXR Raytracing support on day-1.
Oh dear Ray tracing is taking a nose dive. Square have now cancelled production on ffxv
https://www.guru3d.com/news-story/f...elled-and-yes-that-includes-rtx-features.html
So that is Tomb Raider (which most people have now completed sans RT) FFXV and BF5.
I did comment about this on another forum, but you need to be careful there that you don't upset any egos so it was kinda watered down, but I feel a little more relaxed here.
Basically I think that no one will care. Well, not those that bought RTX cards. I think they are more about the willy waving than the actual RT, because let's face it before they went ahead and bought the cards nothing was actually out there or ready. And, once receiving them, they had plenty of time to back them because RT wasn't ready.
Then again like most of life it comes down to bragging rights, eh? so that is why I think they couldn't care whether they can actually play RT games or not.
If they truly cared about the RT side of it they would have waited for some actual RT before handing over the cash. You also can't teach people self control either.
They pushed back a whole month and still didn't get it to work right. Interesting tbh then WYP. Seems like they needed more time
Well, they kinda do have more time. Remember that the game is technically in "early access" until the 20th.
I just find it strange that Battlefield V has the same issues as Battlefront did. They should know better, or at least have spotted it and fixed it before now.
Yeah early access but realistically we know it most likely won't get fixed.
I don't find it strange at all. Anybody remember the audio bugs from way back when? From Bad Company 1 to pretty much BF3 and sometimes BF4 they had audio bugs galore. That's from what 2008 to 2015? Frostbite engine just hated audio lol
It didn't happen in BF1 which was the first BF I remember it not happening in.
They pushed back a whole month and still didn't get it to work right. Interesting tbh then WYP. Seems like they needed more time
If I remember correctly, they did address the DX12 issues in Battlefront II. Not sure how long it took though.