Battlefield 4 - Game Details

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For those of you that are interested in Battlefield 4 and have yet to see this, here you go. The original source can be found at the bottom of the post.

Battlefield-4-635x300.jpg


Many new details of DICE’s upcoming next-generation Battlefield 4 FPS have been leaked by Chiphell forums. According to the leaker, the details would be mentioned in the April issue of the Edge magazine while the game itself would be announced at GDC 2013 during 26th – 27th March. A teaser sneak peak along with cover image of Battlefield 4 have already been released which you can view here.

Battlefield 4 Gets Frosbite 2.5 Engine – Destruction 4.0, Tessellation, Dynamic Weather Affects
In our previous article, we mentioned how the next generation Battlefield 4 would utilize 80% of the Frostbite engine’s power compared to 30% utilization in Battlefield 3. The new Frostbite 2.5 engine would feature much more enhanced visuals with PC being the lead platform for the game. According to the details, Battlefield 4 would maintain a steady 60 FPS on 720P resolution on both next generation consoles which include the PS4 and Xbox 720 which is a slight bit of a disappointment since earlier rumors suggested 1080P/60 FPS target for the next-gen consoles. However, the next generation consoles including the PC would get 64 players while the Xbox 360 and PlayStation 3 would stick to the default 24 player setup which is currently seen on Battlefield 4.

Frostbite 2.5 would be a complete overhaul of the current Frostbite 2.0 engine with DirectX 11 compatibility only on PC. Furthermore, the game would feature Dynamic weather effects such as rain, sandstorms, fog, haze and would be totally random. Each map would get these dynamic weather effects and would change depending on the variable conditions. As you may have noted, the cover image shows a glimpse of these weather effects such as rain. Battlefield 4 would also bring back the much renowned and upgraded Destruction 4.0 system to the game which would offer destructible environments and buildings which we saw back in Bad Company 2. PC versions would benefit from compute power which would render these dynamic destructible effects much more realistically. Furthermore, all of the environment including water, terrain and characters/NPC would make use of the new tessellation technology implemented inside Frostbite 2.5.

Battlefield 4 – Set in China During 2020, Maps, Weapons Confirmed
The game would be set in 2020 but maintains a modern day setting featuring China and USA as the main infantry factions. The single player section of the game would be around 5-6 hours long in which there would be 2 campaigns of the PLA factions and would bring back the renowned animation effects of Bad Company series. Just like Battlefield 3′s Capsian border where the main tower collapses at the end of the game, a map would be based in Shanghai China at the end of which the Orient Pearl tower would collapse. Not much single player details were given but there are a ton of Multiplayer details such as the maps which include:
  • Diaoyu Island
  • Tiananmen
  • Shanghai Bund
  • Xizhimen
  • Xizhimen Rush
These are only a few of the total maps featured in Battlefield 4. Weapons such as the famouse Chinese J20, Y20, Xianglong would appear in the game along with those from other factions. Two of the confirmed tanks include M1A2 TUSK and PLA Type 99 each featuring their own set of customization options such as laser guidance and armor piercing rounds. Best thing that’s mentioned in the leak is that Air Combat zone would be further increased giving much more room for dog fights with jets.

Commander system as expected is definately making a return to the game with the leading commander Providing fire, recharges and UAV detection support to their team. Skill system has also been overhauled. According to the leak, Micro-transactions would be available in the game but they won’t affect the balance of the game at all and are entirely optional which is great to hear. As for DLC’s, the game would get after a while a map pack which would bring four further maps to the game which include:

  • Power station in Dalian
  • Daqing oil field
  • The great wall of China
  • Wake Island (Classic Battlefield Map)
In my Battlefield 4 teaser video post i mentioned that if even half of these features came true, Battlefield 4 would be an absolute beast of an FPS. With today’s leak, things are hyped up on my end and im really looking forward to GDC 2013′s announcement of DICE’s upcoming gem aka Battlefield 4.

As you may note, the footage shows a tank gearing up and moving forward. It also shows a reveal on 27th March.

Footage: BF4 Footage

Source: WCCFtech

I'll definitely be getting this since I am a Battlefield fan and always looking to get into some instant killing action when not playing Arma. I'd like to know what your opinions are on this and who will be getting Battlefield 4.
 
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that pretty much sums up BF for me
 
Not sure if i'm gonna bother with BF4. Since playing PS2 I have not really wanted to play BF3 and every time I have gone back for a game of BF3 I have not enjoyed it.

Unless BF4 is a massive improvement over BF3 I don't think i'll bother.
 
This sounds effing awesome to me, I love Battlefield 3 and if they can bring more of the same but with a different context, then I look forward to it
 
Cautiously optimistic about this, contrary to what many say I do like BF3 just wish they would stop with Wake Island, I hate that map. Would love to see Caspian Border and Karg Island back and completely destroyable until they are nothing but craters, same with Armored Shield and Bandar Desert. Also anything that forces more squad play couldn't be a bad thing.
 
I hope that Destruction 4.0 will allow for every building to be destroyed not like BF3 when you shoot a house with a tank and you can take cover behind it all day, because some walls are indestructible.
And if it's not too much to ask I hope they "fix" the control of air vehicles so they won't feel like toys anymore.
 
Glad to see a few of you awaiting Battlefield 4's presence and what it has in store for us. I hope that DICE gives us a very nice surprise with Battlefield 4 and what it has to offer such as new game modes, maps, and all the other in-game content that is available. Hopefully it is a game that will turn some people's opinions upside down and help get them back into it.

Destruction 4.0 sounds great and I really hope that an entire building will be able to come down. The indestructible walls do get annoying at times. Let's hope that the new Destruction doesn't allow for just 1 more wall to crumble. :P

@Sparkle
I agree 100% with ya. The choppers are way too slow in BF3. The little bird felt like a low powered go-kart in the air. Hopefully the speed will get a nice increase and get some new choppers in. If anything, I do hope they bring back the Apache!
 
If you can headshot a pilot at full tilt they ain't moving fast enough. The ascend tilt forward ascend yoyo technique to move forward at any pace was pathetic
 
Weird that the game takes place in China in 2020, Current trends would have you believe that America and China will go to war around that time frame.
 
If you can headshot a pilot at full tilt they ain't moving fast enough. The ascend tilt forward ascend yoyo technique to move forward at any pace was pathetic
i do that in bc2 every day, if they would move that fast that i couldnt snipe them anymore they would be too fast :P
Please have less lens flare. Please have less blue tint.
please have less DLC.
wait. i don't care about the game at all, so please no ads on my email account :D
 
Im just scared its gonna be another case of empty promises from EA/DICE. PC lead platform till half way through then revert to console, more patches to fix errors all we got were more maps ect. I won't be buying till its a proven product
 
someone said something about destruction. and i super agree there needs to be more destruction. if im in a air vehicle with rockets and i do a run and empty my load on the ground i would like to se individual craters for each detonation. i havent played bf3 since i had a falling ot with a team mate so i cant remeber if it did anything like that very often. id like to see deaths by debris. say for examplea person places c4s on their quad/atv and does the c4 dash. i woud like to see the whhels flying and the engine flying away whith physical qualities that if you get hit by that flying piece you would die. frag damage is one thing but debris damage is where it should be headed
 
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