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  #961  
Old 05-12-19, 11:30 AM
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Originally Posted by Excalabur50 View Post
So yesterday and last night we had ash falling from the sky from all the fires and there was a fire in a parkland a kilometer from my house in the bloody middle of surburbia! that took out two hectares of land whilst an out of control fire about 50k's away as the crow flies wiped out 235,000 hectares in hours, it getting nuts over here visibility is one to two k's and the smoke is so bad walking in it is the same as smoking 30 cigarettes and our governments are all being a pack of morons sitting on their hands doing F&^% All! now it's not real clear but I've added a screen shot of some of the fires and the grey outlines are the area burnt currently. Luckily a break in the weather has dropped the fires from 180 or so to just over 80 I think so that's some good news.

Damn dude hope your home stays safe !

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  #962  
Old 05-12-19, 09:17 PM
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Thanks Dice but I think my house is safe it's the air quality though that's the real problem for myself and I guess all living things as it's trapped due to an inversion layer, so I checked this morning and it's back up to 114 fires in NSW and within 100k's of me 5 of those fires are out of control and are in the 30,000-500,000 hectares burnt it just nuts
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  #963  
Old 05-12-19, 11:41 PM
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They've just anounced that so far this fire season in NSW alone more than 680 homes have been lost with over 2000 outbuildings lost as well, and 250 homes damaged, also Koalas are on the brink of extinction as most of them have died in all the fires
It's just been anounced that three of the fires have now merged into one mega fire which stretches for over 150km wide.............
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  #964  
Old 06-12-19, 08:22 AM
Warchild Warchild is online now
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Quote:
Originally Posted by Excalabur50 View Post
They've just anounced that so far this fire season in NSW alone more than 680 homes have been lost with over 2000 outbuildings lost as well, and 250 homes damaged, also Koalas are on the brink of extinction as most of them have died in all the fires
It's just been anounced that three of the fires have now merged into one mega fire which stretches for over 150km wide.............
Without being cold or lacking empathy, its the loss of the wildlife that hurts me more than people losing their homes.

Same in Brazil. The species we are destroying via global warming, intentional fires etc its pretty heartbreaking.
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  #965  
Old 06-12-19, 09:56 AM
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Originally Posted by Warchild View Post
Without being cold or lacking empathy, its the loss of the wildlife that hurts me more than people losing their homes.

Same in Brazil. The species we are destroying via global warming, intentional fires etc its pretty heartbreaking.
TBH I couldn't agree more it's all the wildlife I feel sorry for too, as they can't get away and this time not all of our fires were delibrately lit we are in the worst drought in recorded history and a few of the fires were caused by lightning strikes
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  #966  
Old 06-12-19, 10:02 AM
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Yeah, the thing that scares me most is how rampant the positive-feedback effects of these events are, not just the short/mid term, where a dry season and a couple of fires can wipe out hundreds of KM and turn the air to poison, but the long term impacts of these regulatory ecosystems burning away, while simultaneously dumping CO2 into the atmosphere, creating larger and more frequent dry areas across the world next time round making these events even more likely in the future on an even larger portion of the Earth.
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  #967  
Old 09-12-19, 12:06 AM
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Watched a very interesting video from a really good YouTuber Overlord Gaming who goes into depth on game technical details and he showed that a cracking group recently patched out Denuvo and VM Protect in AC Origins, Resulting in drastically lowered loading times and much improved frame times and frame pacing.

Now if a cracking group made up of part time hobbyists can do this and show with absolute certainty that these 2 x DRM's do actually hurt performance, Why do you have them in the game ? Pirate groups crack these games within 1-2 days of the games release so DRM is pointless and only ends up hurting your paying customer, Obviously I do not condone piracy as many here know my anxiety would explode, But it goes to show that DRM is utterly pointless because it only hurts your paying customers, Like me and many others.

I'd love to see an actual dev explain the reason for having the out dated concept of DRM in a game.


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  #968  
Old 09-12-19, 12:56 AM
NeverBackDown NeverBackDown is offline
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I'm not a game Developer Dice but as a JR Web Developer I can say you are taught to do everything you can to protect your app and data. The reason the games get cracked so fast is because they are all using the same algorithms. If Denvo changed the algorithm then it would entirely make hackers have to start over. All the Dev has to do is update the DRM library. Which while sure the pirated version is online, the Devs maot certainly have wrapped the application online interaction inside DRM and therefore can prevent people with outdated builds or IDs from accessing that content.


Outside of that steam DRM has been a thing for like a decade and every game is required to have it. So it's not like removing other DRM would really solve much. It's still there even if you do gain some performance.
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  #969  
Old 09-12-19, 01:08 AM
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Originally Posted by NeverBackDown View Post
I'm not a game Developer Dice but as a JR Web Developer I can say you are taught to do everything you can to protect your app and data. The reason the games get cracked so fast is because they are all using the same algorithms. If Denvo changed the algorithm then it would entirely make hackers have to start over. All the Dev has to do is update the DRM library. Which while sure the pirated version is online, the Devs maot certainly have wrapped the application online interaction inside DRM and therefore can prevent people with outdated builds or IDs from accessing that content.


Outside of that steam DRM has been a thing for like a decade and every game is required to have it. So it's not like removing other DRM would really solve much. It's still there even if you do gain some performance.

The Witcher 3 sold 10 Million copies, Zero DRM, It only hurts paying customers whether this is in loading times, Unnecessary over the top system usage or general lower performance.
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  #970  
Old 09-12-19, 03:17 AM
NeverBackDown NeverBackDown is offline
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Originally Posted by Dicehunter View Post
The Witcher 3 sold 10 Million copies, Zero DRM, It only hurts paying customers whether this is in loading times, Unnecessary over the top system usage or general lower performance.
Still had Steam DRM.

Witcher 3 is an edge case. By using it as a marketing tool and announcing no paid DLC, only paid expansions, they were directly marketing at hot topics to get attention.

Luckily they had one of the best games ever created to back them up

I'm the biggest Witcher fan. However I don't think this is a good example. They were being smart from a business standpoint. They also have GOG as an income. 99% of Studios don't have that income and therefore need every dollar they can save. Most games sales are made from pre-orders and first couple days. If you can make it more likely to get sales within that time period they are still saving money.

Developers reserve the right to make money. Game Developers don't make much money outside of the big publishers(as in employee compensation). If the data says they make more revenue with DRM. Then I support them fully so the Devs can get paid.


Funny thing is if a game perfoms well yet has DRM. Nobody cares or complains. It's only when performance is meh and it has DRM people come out in masses to whine. Witcher 3 ironically performed meh with no DRM. It was just so damn good it didn't matter.
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