“You may need to upgrade your PC” - Bethesda's Todd Howard on Starfield's PC Version

The way that he suttered before answering, tells me that they didn't really, but he had to say that they did. Will be funny when the modding community does bethesda's work for them, this statement will not age well...
 
Of course they optimized it for the level of money they deemed the time was worth working on it.

Game doesn't look next gen and should not require next gen hardware to be more playable than console
 
Accidental upgrade

I just upgraded to x670 and 7800X3D by accident. I bid more money on auction then initially wanted ( disabled confirmation) and won with profit. Now playing Starfield AMD bundle happily ever after. It IS the game we all wanted and even more. No reviews can paint the full picture and are often misleading.
 
The game doesn't utilize CPU properly at all. I have an R5 5600 and the game uses between 10-25% of the CPU. That would be unacceptable if the game was actually fun. But I have no desire to continue playing it, so whatever.
 
Optimisation means something different today than it did 20 years ago
Their base code for their engine is showing its age, the base code in that engine is over 20 years old and rather than start again, they bodged it over and over again ever since Oblivion and FO3

I am willing to bet that if you built this entire game in UE 4 or 5 and imported the same textures and meshes, you'd get a hell of a lot better performance

Hopefully now they're under microsofts management they'll stop cutting corners
 
Honestly I am about to actually try and play it.

I have only got the character creation screen because I wanted to see the "Native" performance of my system with the game cranked, and getting just over 20fps at 4K is pathetic!

If I cannot get it to where I am happy with my 5950x and 3080Ti then I will just let it sit in my library, I would have refunded it but I was gifted the game so can't.

I get 30fps to 40fps with FSR enabled and it's not smooth, I will try the DLSS mod but I shouldn't need to rely on "Fake Framerate" tech to get a smooth experience.

Thanks to nVidia game devs have got it easy, just make sure the game runs "Ok" at 1080p and use DLSS and FSR to run fake 1440p or 4K.
 
Honestly I am about to actually try and play it.

I have only got the character creation screen because I wanted to see the "Native" performance of my system with the game cranked, and getting just over 20fps at 4K is pathetic!

If I cannot get it to where I am happy with my 5950x and 3080Ti then I will just let it sit in my library, I would have refunded it but I was gifted the game so can't.

I get 30fps to 40fps with FSR enabled and it's not smooth, I will try the DLSS mod but I shouldn't need to rely on "Fake Framerate" tech to get a smooth experience.

Thanks to nVidia game devs have got it easy, just make sure the game runs "Ok" at 1080p and use DLSS and FSR to run fake 1440p or 4K.

You cant get fake frames on the 3080ti, DLSS 3.x is for the 4000 series cards only. DLSS 2.0 for everyone else is working, but I see no difference to the FSR2. I would suggest the optimisations mods which have bumped me up 10fps in New Atlantis.
 
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