Im benching some results right now. I clearly see an issue with Gsync at the moment. Ill post some results when im done.
Look at the FPS loss with Gsync turned on with SLI. I thought SLI was fine until i started benching some results. I just kept it simple and consistent. Results are an average of 3 runs per variation. And this is with the new Nvidia drivers intended for The Division.
Using a ROG Swift Monitor with refresh set at 120hz via Nvidia panel. Interesting was that when using windowed mode in game, it automatically locked refresh to 60hz as opposed to the 120hz set by default.