Star Wars: Battlefront II sees weak physical sales when compared to Battlefront 1

That is what you get for being so damn greedy you sell power in a game where cosmetic items aren't a thing because Disney said no to that, either way, serves you right EA.
 
Probably because people are realizing that EA's games are dead husks compared to what their studios used to release.
 
I wonder whether the suits at EA are worried or whether they still will make all the money they want from those that did buy the game and happily will waste their money on Loot Boxes?
 
I wonder whether the suits at EA are worried or whether they still will make all the money they want from those that did buy the game and happily will waste their money on Loot Boxes?

The thing that keeps these systems going is whether or not a game can maintain an active online playerbase. That will be the big test, if the playerbase drops quickly there will be nobody to buy the loot boxes after a few months.
 
That is what you get for being so damn greedy you sell power in a game where cosmetic items aren't a thing because Disney said no to that, either way, serves you right EA.

Disney only did it so it didnt hurt sales or potential revenue from their latest movie coming next month.
 
Don't think Disney is some good company. They are greedy just as well

Oh absolutely, BUT disney/lucas are very strict when it comes to Star wars Visuals and it needing to be cannon, can you imagine Darth Vader skins or Yoda outfits? yeah no EA had no other thing to offer but stat boosts and just general crap.
 
The game is actually pretty good IMO, but in any case this will just make games more expensive in the future if they can't be allowed to do micro-transactions ingame. I think people forget that they announced earlier this year, that all DLC (expansions) would be free of charge. I guess in hindsight that was a stupid move on EA's part, because if they had done it like with the first game, it would had been a win for them and less drama.
 
The game is actually pretty good IMO, but in any case this will just make games more expensive in the future if they can't be allowed to do micro-transactions ingame. I think people forget that they announced earlier this year, that all DLC (expansions) would be free of charge. I guess in hindsight that was a stupid move on EA's part, because if they had done it like with the first game, it would had been a win for them and less drama.

That's nice of them to do that, but making a game p2w when you already spent money on it is the issue. Most people wouldn't care if MT's were in the game as long as it's cosmetic and/or doesn't affect gameplay. Because then it's up to the person if they want to look cooler or not. But making the people who pay better than those that don't makes it an issue.
 
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That's nice of them to do that, but making a game p2w when you already spent money on it is the issue. Most people wouldn't care if MT's were in the game as long as it's cosmetic and/or doesn't affect gameplay. Because then it's up to the person if they want to look cooler or not. But making the people who play better than those that don't makes it an issue.

I fully agree, pay2win has to die.
 
That's nice of them to do that, but making a game p2w when you already spent money on it is the issue. Most people wouldn't care if MT's were in the game as long as it's cosmetic and/or doesn't affect gameplay. Because then it's up to the person if they want to look cooler or not. But making the people who play better than those that don't makes it an issue.

I think Bungie ref: Destiny 2 got it spot on with that. You can buy ingame currency to spend on bright engrams, but all it gets you are novelty cosmetic items. Still random but it does not give any edge over another at all.

PVP has all advantages removed anyway so you fight on level terms.
 
Who of the PC world buys physical coppy of games? Do they still exist? I would say only fot consoles or?

I used to until around two years ago. I grew up in a rural village with next to no bandwidth. When I had an Xbox 360 as a teenager and I wanted to get The Shivering Isles for Oblivion [approximately 2GB] it took a week to download due to the frequent drop-outs and needing to manually log back into Xbox LIVE; thankfully it was a school holiday but the slow speeds made it a long and tiring process. Digital wasn't a realistic prospect back then due to the terrible speeds and unreliable connection.

Of course I upgraded to a PC and moved out but as I saw the trend going towards digital only I decided to vote with my wallet and only bought physical copies due to the blatantly incorrect assumption from publishers that everyone can utilise that kind of distribution even though I was now in a situation that could.

That lasted around five years until I realised that regardless of my abstaining from digital distribution it was now the de facto delivery method with physical copies either having a low percentage of the game data or no game data at all and simply initiating a client download for the majority of the data. I now just buy digital games on deep sales.

Even now my parents can't use these services though. I had to stay with them a few months back and took my PC with me. I tried playing some GTAV and because I hadn't played it in a while it needed an update. The connection is so slow the downloader just kept resetting and downloading the same few megabytes over and over. Unless I disconnected from the internet entirely I couldn't play the game; there's no way my Dad could buy the game online and download the 60GB+.

Sure some clients are better with slower connections but it would still take a ridiculously long time to download a modern AAA game; even a patch would be a few days. It's not their fault, it's just the infrastructure where they are is terrible and BT just won't upgrade it.
 
Who of the PC world buys physical coppy of games? Do they still exist? I would say only fot consoles or?

You answered your own question. :) Consoles still have higher sales in physical copies than Digital. Could be down to the limitations we have on hdd space with consoles. Not everyone has a fast connection to redownload so it can be convenient to use a disc copy.
 
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