Slightly Mad Studios teases "Mad Box" console

As much as I appreciate his idea of no exclusives, someone needs to tell this guy that exclusives sell consoles.
 
As much as I appreciate his idea of no exclusives, someone needs to tell this guy that exclusives sell consoles.

Agree to a degree. At the same time, I don't fancy forking out a vast sum for a PS4 just to experience Last of Us 2 or GT6. As much as I would love to, other games do not interest me. So I would have invested in £300 for 2 games.

It's that POV I think he is targeting. Xbox severely lacked in exclusives yet still sold well enough, so I'd like to be optimistic. However, considering steam machines failed to excel, it doesn't show high hopes, unless they have something that will break the mould.
 
If rumours are correct and the PS5 is out this year and this is another 3 years away, by that time we are going to be looking at the release of the ps5 pro.
Also he says they will take a lesser cut on the console, I may be wrong I thought Sony and MS don't make much on the consoles, so it would be interesting to see where the profit is coming from.
As Imp says with out exclusives I can't see why people would get this over what's already out there
 
I don't fancy forking out a vast sum for a PS4 just to experience Last of Us 2 or GT6.
Hardly anyone does. People tend to buy consoles to play other games as well. But they opt for the console that has the best exclusives too, so they wouldn't miss out on those. And that happens to be the PlayStation.
 
Well, presumably the business model is to take all that money MS & Sony throw at publishers and developers to get exclusives and instead use it to subsidise the hardware(Very debatable whether that;s sensible/worthwhile). MS & Sony forgone hardware margins in the X360/PS3 days, but both the PS3 and the X360 were technically commercial failures that never made a net profit iirc. The PS4 and Xbone launched with quite thick margins in comparison, though I'm sure now they're only a fraction of what they were, I think we can assume they'll be looking to keep up the stable margins with next gens launch. Sony in particular had no room to be making any loss or even slim profit on the base PS4 hardware given their near-bankruptcy at the time.

If the plan is to sell this console on low margins then the primary source of income will be from game licensing & store cuts & the like, so either this business model is built on getting as large a user base as possible(And they're trying to pull off a business model neither Sony nor Microsoft could do) or they've got other plans.
 
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Well, presumably the business model is to take all that money MS & Sony throw at publishers and developers to get exclusives and instead use it to subsidise the hardware(Very debatable whether that;s sensible/worthwhile). MS & Sony forgone hardware margins in the X360/PS3 days, but both the PS3 and the X360 were technically commercial failures that never made a net profit iirc. The PS4 and Xbone launched with quite thick margins in comparison, though I'm sure now they're only a fraction of what they were, I think we can assume they'll be looking to keep up the stable margins with next gens launch. Sony in particular had no room to be making any loss or even slim profit on the base PS4 hardware given their near-bankruptcy at the time.

If the plan is to sell this console on low margins then the primary source of income will be from game licensing & store cuts & the like, so either this business model is built on getting as large a user base as possible(And they're trying to pull off a business model neither Sony nor Microsoft could do) or they've got other plans.

Was going to say, I don't see how they plan on making more powerful hardware and still sell these at a competitive price. The majority of the exclusives per console are from studios owned by the console developers and I very much doubt we will see those studios getting permission to launch on another platform. I personally see this falling into the pit of no return and then slightly mad getting bought out by either another publisher or one of the hardware developers. Good luck to them though.
 
The majority of the exclusives per console are from studios owned by the console developers and I very much doubt we will see those studios getting permission to launch on another platform.
Well, it's mostly a recent thing with the buying up of independent developers, in the past they'd just use partnerships with some incentives (Like Rare/Nintendo), though now making a cross-platform game is relatively trivial more arbitrary barriers have to be imposed. We do see Sony entertainment & Microsoft studios launch cross-platform games, like Obsidian, Mojand, Compulsion games ect are all first party Microsoft studios with AAA titles on PS4 or Nintendo consoles and that list grows with 2nd parties and the like, same can be said for Sony Entertainment, but yeah, certain titles are still "Console sellers" and still end up locked down. The only way I can see them getting any meaningful software library is if it basically has Steam or something.
 
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