Retail Insider claims that the Xbox Series X will cost $599

Good luck validating the most subjective opinion in the gaming industry.


Just wait for sales to begin. It will be hard to find PS5, it will be selling like rolls. You cannot compare quality of games for PS to games for Xbox. If you ever played Gods of War, Horizon Zero Dawn and compare it to Halo series or Gears series, you know the difference :-)
 
Just wait for sales to begin. It will be hard to find PS5, it will be selling like rolls. You cannot compare quality of games for PS to games for Xbox. If you ever played Gods of War, Horizon Zero Dawn and compare it to Halo series or Gears series, you know the difference :-)

I have played them all, and they are unique in their own ways. I admit the later Halo titles are atrocious though, but Gears I thought was pretty damn good. But I could also say that Forza and Horizon totally trump Gran Turismo. However that is just a personal opinion and differs with everyone.

This Gen I will probably get a PS myself. My last one was a PS3. I think Xbox has run its course for now (for me). But also considering I have the ultimate Game pass, many XB titles on the console are available to me to download on PC.
 
A lot of this thread could be summed up with "horses for courses". But I do think Mark's original claim that these are eye watering prices holds some weight in the appropriate context. These *are* higher console prices than we've seen in 15 years, they're around x3 what a current console costs, or twice the price of the "market sweetspot". Sure you're getting way more for your money this time, but in the current climate particularly a lot of people will just be looking to play the latest games for a low cost.

This is why I think the Xbox Series S will decimate the SeriesX and PS5 sales.

Similarly most kids justify getting gaming PCs on the basis they can also be used for work, often it's cheaper to get a gaming PC as to buy a laptop + console together, but without the XSX I do agree with Warchild that this would flip the value proposition away from the classic consoles/laptop combination entirely and bring a new spike of young PC gamers just as the last console launches did, why spend £500 on a just about ok laptop and £600 on a console when you could spend £700-£1000 on a powerful gaming PC instead that does everything robustly?
 
Well I like my eyecandy without doubt, but for me 4k is just not at a good price atm it's coming down thou now, but the raytracing tech is going to become the norm even if you don't want to use it, i guess so long as it's optional then all will be happy.

I'd like 4k 120hz to be common and far cheaper maybe little higher priced depending on screen size but I'd like both framerate and resolution at a good price.

It's not like I'm on the latest tech i am ready for a GPU upgrade masssively, but i can see them all pushing raytracing as a norm and that it'll be a big part of all the stuff coming around oct/nov time.

It's more realistic but tbh looks wise fake vs real is not a huge jump really it's not like I didn't like the look of the witcher 3 or many other games does it really add anything to a game in terms of how it feels not so sure.

VR I'd like but with so few games i'd actually want to play doesn't seem worth the cost atm, like all new things if you buy into it early you pay a price.

Least no matter what ends up coming out of the next 2 years we should at least see a difference, but in terms of how games play mechanically there isn't really much they can add or invent so it comes more down to style and story than anything else imo.

it's at least intresting to me but all the companies have been slow this year with info and prices and the fact so many leaks that they can't all be spot on so until they are in the wild and games are coming out it's hard for me to say if i am impressed by any of it or not.

I'll go PS5 eventually but not for a few years and maybe the prices will come down and i'll get a good deal like the PS4 but these consoles will sell it always starts off slow.
 
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Oh yeah definitely, there's lots of research on the accelerator wall that allows you to more or less mathematically prove that traditional shading will never have the significant performance gains of the past again, it's an absolute necessity we move away from traditional shading to keep moving forward at all, this is what brought on the transition away from traditional shading to RT and now we're 5 years and billions of dollars into the work on replacing it with RT it's essentially set in stone; Or should I say silicon. No ifs, no buts, this is the start of a decade long transition into the world of realtime raytracing, that will inevitablty end with traditional shader pipelines becoming used to a similar degree that raytracing is used today, because that is mathematically provably the only path forward that could bear fruit.
 
It's for sure a new generation of tech, we haven't had that many really when you look into how things in rendering changed over the years, and really nvidia's version of DXR i.e RTX was so new a few years back, that any new tech isn't working fully or as well as it could let alone the devs needing to create and learn new tools and engines.

Something else will come along again thou maybe 5 to 10 years but compaines don't invest this much cash into developing something without going full steam ahead.

I think if it gets to the point where it's requiered to even run the game then DXR will just be as common as any other form of expectation on a piece of hardware i doubt it's far from that, they will want to get people like me and the 1080 ti owners to rebuy into a new piece of kit.
 
I think the price is about right But i want someone to get windows running on one so i can put my steam library on it.
my big issue with the console market is the limited choice on games.
on PC i can have £5 spare in a month to buy a game and the choices are near infinite, look all over and i can get games that used to sell for £40-50 for that money.
You are lucky if you can do that on consoles. This gen is going to kill the second hand market and with new games £65 plus its going to be expensive to game on consoles, plus your multiplayer subscriptions!
 
I think the price is about right But i want someone to get windows running on one so i can put my steam library on it.
my big issue with the console market is the limited choice on games.
on PC i can have £5 spare in a month to buy a game and the choices are near infinite, look all over and i can get games that used to sell for £40-50 for that money.
You are lucky if you can do that on consoles. This gen is going to kill the second hand market and with new games £65 plus its going to be expensive to game on consoles, plus your multiplayer subscriptions!

I'd agree with that it's not until well into a consoles life you see price drops in a big way, i paid half price for doom eternal on steam the amount of good deals we get is crazy in general across the different launchers.

I think MS and Sony would never allow steam even as a streaming app or something cause they would struggle to get as high amount of sales.
 
I'd want to see how much the extra storage that's on the Xbox considering it's proprietary going to bet that's not going to be cheap
 
I think RT will not be the future at all. Life works in cycles. To me, we have returned back to the Frames race and having the highest FPS is king. Why else would we be releasing pointless refresh rates on monitors?

GPUs will then adapt to this pushing all games to high frames of smoothness. Devs will take advantage, and we can use Doom Eternal as an example. Once we hit these targets it will be back to mainstream 200hz but this time at 4k, 240hz at 1440p, 300hz at 1440p...

Then its going to be Raytracing or similar once again. When that performance starts to catch up, we start on the HDR1000 mainstream, or maybe back to the frames. I dont think we ever see all of these pushed together in unison. Asus tried it with the pg35vq but its not gone down well. I finally got to see the monitor in person, and there are so many limitations its not worth it.

At least with a console and its unified optimised environment, they can push all features, but just slowly. 4k at 60hz? whoopdy doo... I left 60hz refresh behind back in 2010. Also couldnt give a damn about 4k, I'd take smoothness over resolution any day of the week.

Ray tracing as it sits is far too niche. Just like 3dvision and Physx etc. It only works on one platform on one card.

I am interested in performance of the 3000 series. I am not interested in RT improvements or performance because as I said, it's too niche and there are far too few games to justify having it at all.

But, just like Ampere Jen is going to bash on and on and on about it. I really don't care to listen, I just want to know how they perform in the games we have now.

But then there's the kicker. The games we have now all run beautifully on the cards we have now.

The last two good things Nvidia did was Gsync and then FreeGsyncforall. Those were the best things they have managed to come up with that actually add something universally in years.
 
Raytracing is not an add-on feature, it's a completely different approach from the ground up intended to eventually replace every aspect of traditional shading, it's just being used as a hybrid approach while it matures, it may be computationally expensive now but it's a mechanism for bringing the monumental performance gains of the 90's in the future, in the sense that it is tapping into a whole new as yet not fully optimised mechanism for graphics creation that has a much greater potential and a much higher bar before you hit a wall with how fast you can make it work and what you can do with it.

NVidia have very little influence on the move towards raytracing, they're one of 3 GPU companies that have now developed (Mostly cross-compatible) RTRT hardware predominantly influenced by a single common cross-company specification (Even if 2 of them haven't got anything quite release ready just yet though ofc AMD are very close now) and aren't involved in the creation of the largest selling raytracing hardware SKUs of the next 10 years: The PS5 and Xbox Series. Make no mistake that while they were the first to get some hardware out, AMD is likely going to shape the future of the pipeline more just as they did with DX12, thanks to the home console wins.
 
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Ray tracing as it sits is far too niche. Just like 3dvision and Physx etc. It only works on one platform on one card.

I am interested in performance of the 3000 series. I am not interested in RT improvements or performance because as I said, it's too niche and there are far too few games to justify having it at all.

But, just like Ampere Jen is going to bash on and on and on about it. I really don't care to listen, I just want to know how they perform in the games we have now.

But then there's the kicker. The games we have now all run beautifully on the cards we have now.

The last two good things Nvidia did was Gsync and then FreeGsyncforall. Those were the best things they have managed to come up with that actually add something universally in years.

Sadly I have no faith in Gsync compatible. I spent a £1000 on the Samsung odyssey G7 only for it to flicker like crazy with Gsync on. Its so bad, It does NOT deserve Gsync compatible standard. This has destroyed my faith in all monitors that come with that label. Even the replacement screen had the same flaw. And the internet is rife with the same comments on many Gsync compatible products. Returned the second one and im sticking with my actual Gsync screen for now.

I believe Nvidia dont care about Gsync compatible, they just want to provide a long list of monitors to let the consumer know they dont need to turn to AMD.
 
RTX is just nvidia's marketing buzzword.

It's actaully Microsoft DXR or DX12 Ulitimate.

Nvidia like they always do just put there own wording as they were first it's not like they single handedly made it, they were just the first too implement it.

Trust me there will be many DXR games coming.
 
Sadly I have no faith in Gsync compatible. I spent a £1000 on the Samsung odyssey G7 only for it to flicker like crazy with Gsync on. Its so bad, It does NOT deserve Gsync compatible standard. This has destroyed my faith in all monitors that come with that label. Even the replacement screen had the same flaw. And the internet is rife with the same comments on many Gsync compatible products. Returned the second one and im sticking with my actual Gsync screen for now.

I believe Nvidia dont care about Gsync compatible, they just want to provide a long list of monitors to let the consumer know they dont need to turn to AMD.


Tbf it could be a driver issue with that specific monitor.

I've seen first-hand many compatible monitors that are fine. Owned one too.
 
There actually was a driver fix for G7 not too long ago, not to mention the 32" inch version has been more problematic.


Got a G7 myself, no flicker in addition to the usual loading screen dance. Same went for my previous monitor with the actual G-Sync module.
 
Sadly I have no faith in Gsync compatible. I spent a £1000 on the Samsung odyssey G7 only for it to flicker like crazy with Gsync on. Its so bad, It does NOT deserve Gsync compatible standard. This has destroyed my faith in all monitors that come with that label. Even the replacement screen had the same flaw. And the internet is rife with the same comments on many Gsync compatible products. Returned the second one and im sticking with my actual Gsync screen for now.

I believe Nvidia dont care about Gsync compatible, they just want to provide a long list of monitors to let the consumer know they dont need to turn to AMD.

Dude apparently mine had serious issues @ 144hz and flickered and jumped etc. The supposed fix was to drop to 120hz. However, it works fine for me. I would imagine it was sorted long before I bought mine.
 
I wonder how long before people manage to boot linux on the new consoles? considering the increased compatibility of linux with games these days, a dual boot scenario might be pretty awesome
 
There actually was a driver fix for G7 not too long ago, not to mention the 32" inch version has been more problematic.


Got a G7 myself, no flicker in addition to the usual loading screen dance. Same went for my previous monitor with the actual G-Sync module.

Its the 32inch version I had. I sent it back only last week. This guy has identical issue to my problem and its a recent upload

https://www.youtube.com/watch?v=e1iS381hc4A

edit* Turns out that Samsung may have halted sales to retailers for the G7 and G9 while they address the flickering problem. They havent issued a mass recall but seems indirectly admit there is an issue at the moment. And it seems legit because Komplett had 50+ of each montitor 2 days ago and now its "ikke på lager" (not in warehouse) It says 50+ coming in september, but ill bet thats the same 50 they already have in storage.

u3EuDg2l.jpg
 
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