Nvidia wouldn't like SLI to make a return as then you could get 2 x mid range cards and outperform a halo tier product for maybe half to 3/4 the price. That's really why Nvidia pushed for SLI to go bye bye.
Nvidia wouldn't like SLI to make a return as then you could get 2 x mid range cards and outperform a halo tier product for maybe half to 3/4 the price. That's really why Nvidia pushed for SLI to go bye bye.
Exactly this. That said, alternate frame rendering is no longer particularly useful for modern games. It would be hard to make it work.
Now that TAA and AI Upscaling are a big thing, we can't really go back. This tech requires data from prior frames to function, and when frames are split across GPUs that data wouldn't be easy to get. There's a reason why multi-GPU kinda died off when TAA became a popular thing.
If Multi-GPU gaming ever comes back, it will be in the form of chiplet-based GPUs where they all act together as a big GPU. So it won't be traditional multi-GPU at all, really. Just the smaller GPUs will be models with fewer chiplets. That said, it will be a while before this kinda thing becomes cost-effective enough to do.
Nvidia wouldn't like SLI to make a return as then you could get 2 x mid range cards and outperform a halo tier product for maybe half to 3/4 the price. That's really why Nvidia pushed for SLI to go bye bye.
And who is passing on halo graphics for the mid-tier atm? I've no interest in fake frames; fake scaling; or AI. I'm not interested in cons or grifts. Jensen and his trillion dollars of moonshine can do one pdq for me.