Past Cure - PC Demo and System Requirements

Why the high CPU requirements, tho? I know it's 3 years old already, but a 5820K was nothing "basic" or "budget" at the time.
 
Why the high CPU requirements, tho? I know it's 3 years old already, but a 5820K was nothing "basic" or "budget" at the time.

No that's true but the PS4 did have 8 cores at the time. So if they have used some of those portions of the code then it will want more cores.

I can't remember where I saw it now, but a good few of the very latest games (the last 5 or so) are now using more than four cores. And stuff like Crysis 3 even, on certain levels, performs much better on Ryzen 1600 than on any I5.

Before Ryzen the game devs basically had to code for the I5, as that is what every one is using. However, now that AMD have something to be taken seriously you can expect newer games to want more cores. They may still use the Intel 6 core as a base, but that is still 6 cores.

It may take a while but we are starting to move in the right direction.
 
In what world is the 8350 comparable to any socket 2011 chip..., I mean I have one but what.

It isn't. The 8350 is basically dead level with a I7 920 on IPC, but without HT. However, when you have a game wanting cores the 8350 will still do an adequate job.

If a game engine wants a set amount of cores and you don't have them it simply doesn't run. I saw this on a couple of games when I had my Pentium. There was an article on Digital Foundry about this about ooo, three years ago now. They talked to game devs and they all said that they would rather have the 8350 going into the future than something like a quad core.

It shouldn't be too long now before cores do a set task and you will need more of them. Whether you would still want to use an old Piledriver? well that is up to you :)
 
Before Ryzen the game devs basically had to code for the I5, as that is what every one is using. However, now that AMD have something to be taken seriously you can expect newer games to want more cores. They may still use the Intel 6 core as a base, but that is still 6 cores.

It may take a while but we are starting to move in the right direction.
This is true on so many levels. Even though I don't really like AMD, they did their job so well with Ryzen. Let's hope, we're really moving in the right direction.
 
This is true on so many levels. Even though I don't really like AMD, they did their job so well with Ryzen. Let's hope, we're really moving in the right direction.

I wish I could find that video I watched on Youtube last week. They compared about six games, from varying scenes etc and the 7600k literally fell apart in all of them. Hitman was the worst and some people say that it's because it's an AMD title. And it is, but the simple fact is it's an AMD title that uses many cores and that is why the 7600k suffers, not because they've diddled it.

It's also why Intel are now switching to 6/12 for mainstream CPUs. Quite simply because give it a year and 6/12 will probably be irrelevant. I won't give all of the credit to AMD because it's literally Intel who will drive us forward with core support as devs seem to ignore AMD no matter what.

But yeah, even at launch Bulldozer wasn't terrible. In two of the multi threaded benchmarks it did genuinely keep pace with the 2600k, but of course the support needed to be there and it wasn't. However, that still didn't stop me buying and owning two 8320s because in all K CPUs (and I don't know if they have changed this) the instructions you need to run VMware ETC are removed. IDK why, maybe they become unstable when you OC? but for VMware and at the time streaming the 8320 was unbeatable.

I wouldn't want one now because of the heat and power guzzling but I tell you what if I had one and I was skint or couldn't be assed trying to keep up with modern tech I would still rock it now. At least you know you are not going to get any critical messages saying "Sorry this game requres at least X cores, your CPU does not meet this requirement so the game will close now".
 
Back
Top