Nvidia's CEO claims that console ray tracing is a reaction to Geforce RTX

I cannot wait for this idiot to be replaced as Nvidia CEO, I really do despise him.


Everyone of his keynote unveilings is an exercise in talking too much and saying too little.
 
I pray that he starts trying to overreach himself and ruins Nvidia's reputation. I'd love to see the house of cards collapse around his smug face.
 
He will never win against the console tech ever.

If two consoles both use a method of ray tracing he will never be able to make them ignore that and code for his GPUs.

He's lost and he knows it, hence this statement. It arrives what? One day after we see how nicely Unreal Engine runs RT on non RT hardware and, IMO, is an advert for what we will be seeing on the next gen consoles should devs choose to use Unreal Engine.

Which they probably will IMO, and he knows that too.

Nobody is going to choose one platform over two. Especially not when RTX stuff will only run well on Nvidia GPUs, yet won't run properly at all on consoles. Yet they can choose Unreal engine and it will run on every platform.

He was never going to monopolize ray tracing, yet that's what the deluded fool actually thinks he can do.

And as always his grandeur is hilarious. To everyone but an idiot.
 
I believe you mean Crytek alien. Which isn't all that popular anymore.

His arrogance is earned. He's turned Nvidia into a juggernaut. I could see how he's turned to arrogance.
 
That is a bold statement. AMD had plans for RT hardware release but at the point when there was need for it. So pretty much when all games support it. And that is when console games support it. Because as we know games are made for consoles first then reworked to run on PC. So I don't agree with him at all.

I'll give Nvidia massive credit for pushing and developing RT. The only hardware in existence that Microsoft could use to develop DXR and game studios to make games is Nvidia RTX. Kudos for that.
 
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