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This is a confusing naming scheme...

Read more about Nvidia's rumoured GTX 1160/GTX 1660 Ti graphics cards.

Read more about Nvidia's rumoured GTX 1160/GTX 1660 Ti graphics cards.
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OR both sources are true and nvidia is truely working on a 1160 AND 1660 Ti. Definitely somewhat confusing, but I like the idea of not having to spend huge amounts of dosh for raytracing when I don't necessarily need it.
Is DLSS also done by the RT-Cores or could that/those card/s be supporting DLSS as well? Then this might be a nice addition.
I wouldn't be surprised if remaining 1060 inventory got a 1160 rebrand/reconfiguration possibly like the 600 series -> 700 series changes. Assuming the RTX2060 is the lower binned version of TU106(given the 2070's a full/perfect implementation), I guess it's also possible they'd want to create an RT-less version of TU106 to get the same traditional shader performance with minimal die space(And therefore cost) and power use, which will presumably eventually also come in both "perfect" and "imperfect" bins, which could be the 1660 Ti with an eventual non-Ti (Using the rumoured TU116 die).
It's like they're admitting that proprietary Ray Tracing is a scammy little gimmick.
Not every 300 series card was a refresh tbf (It was Tonga's proper desktop debut, unless you're counting the OEM 285).AMD managed to develop a whole new series of cards by printing loads of labels with the number 3 on them, all Nvidia need to do is replace the second 0 with a 1.
Not every 300 series card was a refresh tbf (It was Tonga's proper desktop debut, unless you're counting the OEM 285).
The reason why NVidia arn't making RT/Tensor-less dies for the high end 2000 parts is likely because the extra design work & cost of taping out and manufacturing a new line isn't worth it for what would essentially be slightly faster GTX1070/80/Ti's that won't support many upcoming industry standards. Even the TU116 die is rumoured to keep the Tensor cores, which does make a lot of sense for future performance. Plus, they're probably more concerned with their 7nm designs atm. Technically their largest & most expensive card is still RT-less but that's not really a gaming card(As well as everything they sell under the £400 mark, IE pretty much all of the market in terms of user share) .
Not every 300 series card was a refresh tbf (It was Tonga's proper desktop debut, unless you're counting the OEM 285).
The reason why NVidia arn't making RT/Tensor-less dies for the high end 2000 parts is likely because the extra design work & cost of taping out and manufacturing a new line isn't worth it for what would essentially be slightly faster GTX1070/80/Ti's that won't support many upcoming industry standards. Even the TU116 die is rumoured to keep the Tensor cores, which does make a lot of sense for future performance. Plus, they're probably more concerned with their 7nm designs atm. Technically their largest & most expensive card is still RT-less but that's not really a gaming card(As well as everything they sell under the £400 mark, IE pretty much all of the market in terms of user share) .
They wouldn't be able to just fuse off the RT cores as if they were CPU cores or something, they're already integrated within the SM so you either design them with and have them or without and don't. Spending more money creating a new design that directly competes with your old inventory clearances, will never be able to match on price and doesn't offer tangible benefits to performance, while competing with the cards you've put on market specifically to get the new wave of industry standard APIs into full swing, is not just a shot in the foot but likely damaging to the PC gaming ecosystem in the long term.
Don't make me lol. Not today.Or they're saying it's so great that it deserves its huge price tag and distinction?
NVidia isn't forcing anyone to do anything, if you make the choice to buy a high end GPU but don't want to pay the premium for RT then buy a 1000 series card, they are basically what you're asking for, given outside of the addition of Tensor & RT units the shaders themselves haven't really changed meaningfully between Pascal/Volta/Turing.What NVidia are doing forcing people to buy these features whether they want them or not and charging a small fortune for it is absolutely disgusting. People will remember this when AMD and intel offer serious competition as all NVidia have done with their greed and stupidity is make enemies.
NVidia isn't forcing anyone to do anything, if you make the choice to buy a high end GPU but don't want to pay the premium for RT then buy a 1000 series card, they are basically what you're asking for, given outside of the addition of Tensor & RT units the shaders themselves haven't really changed meaningfully between Pascal/Volta/Turing.