Moving to 1440p. Is it worth it?

Kilbane

Hagrid Look-A-Like
Graphics power from modern GPU's is growing at an exceptional rate, 60+ FPS is now obtainable with plenty to spare. PC enthusiasts are then left with the often debated question of "Do I aim for 120/144 FPS or increase resolution?".

I faced this very dilemma when it came to my latest upgrade, my monitor. I, as many do, both play games and do a lot of photo/video editing. This ultimately lead me to support the resolution camp over shooting for the high frame rates. To cut a long story short, I had decided on a 1440p IPS screen.

With a lot of talk about whether 4k will become the normal, I decided to look at how the real world impact of 1440p would effect me as a user. As far as the numbers go, there is a significant leap in pixel count moving from 1920 x 1080 up to 2560 x 1440.

1920x1080 = 2,073,600
2560x1440 = 3,686,400
Difference = 1,612,800 (78% increase)

So what does this mean in the real world? The obvious thing is the extra rendering needed from your graphics card, in fact 78% extra pixels over 1080 to be rendered. Like most, my PC runs a single GPU. I currently run a Nvidia GTX 970, a card known for its great 1080 gaming performance. I will be honest, at 1080, short of game optimisation issues, the GPU power is more than enough to run modern AAA titles at 60+ FPS with all the eye candy turned on. The same can be said for the equivalent offerings from AMD. The question is are the extra pixels going to have a large impact on gaming performance and what other issues can be faced when moving up to 1440?

First off, the extra resolution is something to behold. 1440p scales beautifully for everything I have so far experienced. Windows has all the extra real estate needed for multiple windows being open, internet browsing works well and video looks stunning at this resolution. With most websites being optimised for 1080p, most pages at 1440p are moved to the centre of the browser without leaving text being too small to read, unlike the issues faced when moving up to 4k resolutions. Desktop icons are still at a good size giving clear recognition while being small enough to stop your desktop seeming cluttered. Watching higher resolution media is something I did not consider when moving up to 1440p. YouTube supports 1440p as a resolution option, I can tell you that the extra pixels are a huge improvement over 1080p.

Before I move on to the gaming side of things, there is one thing I experienced that I would like to share. Mouse sensitivity is something i never considered before the change. The first thing you will notice if you change up to higher resolutions is the extra movement required of your mouse to move across the screen. A lengthy process ensued with a lot of fine tuning to my mouse DPI to get a familiar experience within the OS. Doesn't seem much of an issue, right? Now here's the kicker, changing DPI settings works globally. Consider this, while in games, that higher DPI causes all sorts of issues if you are used to having a very specific mouse movement to camera/aim change. Due to most game engines increasing pixel density within the same FOV when you move to higher resolutions, that higher DPI will throw out your aim in games. All this really means is that you will find yourself fettling settings in different areas to get your sensitivity corrected. Not the end of the world, but worthy of a mention.

The impact on gaming is what I believe to be the most interesting subject. To keep it short I decided to use the Heaven Valley benchmark and GTA V to compare the performance impact.

Valley was set to Ultra quality with no AA, full screen at native desktop resolution.

1080 results :

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1440 results :

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So as you can see, both the score and FPS (Both maximum and average) have taken a big hit. In fact, looking at percentages we can see 1440p scoring only 57% of the score and FPS average (54% of the maximum). So Valley scales in line within the range of the 56.25% decrease in pixels from 1440p to 1080p. So should we expect the same sort of results within games?

Moving on to GTA V, the in game benchmark does not give any information at the end of the run. Personally I prefer this due to it using different scenes from within the game using areas with different needs (Grass, draw distance and weather effects). So the only fair way to do this was to use videos of each run at the different resolutions.

1080 video :


1440 Video :


So as you can see, there is a difference (Not that it was unexpected). To make it fair in a comparison I have chosen 2 point of the benchmark to get the scores from. The Vinewood sign and the last scene. I have taken the last shown FPS before the end of the scene to try and make it as equal as possible for the comparison.

Vinewood 1080 :

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Vinewood 1440 :

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End 1080 :

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End 1440 :

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So the 1080p results show a combined total of 118.9 compared to the 1440p combined total of 84.7. This time round, only 71% of the score at 1080p. So games show a different performance impact than benchmarks. Not that surprising given as most game engines will render at a set size and then scale to the required resolution rather than rendering at the native display resolution.

Moving on from the base results, I did wonder what it would take to bring the performance within a good FPS rate of 1080p. MSAA is pretty heavy on the GPU and the extra resolution should hopefully keep the game looking as good as ever. So I ran the benchmark again with MSAA turned off.

1440 minus MSAA Video :



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So as you can see, the performance was once again more in line with 1080p. In fact the combined score of 113 was 95% of the 1080p score. This is in no way indicative of all games, however I can say that in several other games I have played, the rule of thumb holds true. Yes you will need to turn down AA and occasionally some other eye candy, but ultimately the extra resolution gives a much sharper image that makes it almost impossible to see the difference.

So is the move to 1440p worth while? In my honest opinion, if you have the GPU power available (970/390 equivalent or above) then yes, so many times YES! In the short time I have been on 1440p I can honestly say that 1080p is last generation. My partner has a 1080p screen and the few times I have had to use her PC, the drop in resolution looks terrible and that extra real estate in the OS is sorely missed.

If you are looking for an upgrade then look no further. 4k screens are available, yes, however the ridiculous amount of GPU power needed to run games and the OS scaling needed is far too much to be cost effective at the moment (And likely to remain that way for a few years).
 
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Very good writeup there!

I agree that 1440p is definitely the way to go using this current generation of GPUs, and I would also suggest that 21:9 ultrawide 3440x1440 could offer a much better gaming experience than 4K - the extra width really adds to the feeling of immersion and it's also great for watching movies on too.
 
wicked write up dude, i have been eyeing up 1440p monitors for what feels like forever.
 
wicked write up dude, i have been eyeing up 1440p monitors for what feels like forever.

Cheers dude, DO IT! trust me, you will not regret it

Very good writeup there!

I agree that 1440p is definitely the way to go using this current generation of GPUs, and I would also suggest that 21:9 ultrawide 3440x1440 could offer a much better gaming experience than 4K - the extra width really adds to the feeling of immersion and it's also great for watching movies on too.

I'm not a fan of ultra wide. It is great for media and work flow. However, the lack of support for native resolution in games is a big let down in my eyes. FOV in 21:9 is great for a lot of games, but I dont think many developers are willing to put in the extra time for issues such as redesigning game HUD's and making sure the FOV is correctly displayed.
The other issue I have is the increase yet again on GPU requirement. Pixel wise (4,953,600 Pixels) is yet another 34% increase over 1440p.
 
Excellent write up fella, some serious thought gone into this thread.

What about screen size?... 1080p at 24" is perfect... Should one go 1440 on a 24" panel? Where is the experience sweet spot for 1440 I'd say maybe 27"+
 
Impressive write up, i've been using 1440p for a while and by far its the best thing i've done, i keep mentioning 4K, i want 4K etc etc but as you've said just the sheer power required to render things at that high resolution isn't really viable unless you have mountains and mountains of monies!
 
Cheers dude, DO IT! trust me, you will not regret it



I'm not a fan of ultra wide. It is great for media and work flow. However, the lack of support for native resolution in games is a big let down in my eyes. FOV in 21:9 is great for a lot of games, but I dont think many developers are willing to put in the extra time for issues such as redesigning game HUD's and making sure the FOV is correctly displayed.
The other issue I have is the increase yet again on GPU requirement. Pixel wise (4,953,600 Pixels) is yet another 34% increase over 1440p.

Really nice write up. I'm looking at Ultrawide simply because I want to cut down from having Triple 1080s. I think that's where most of the converts will come from, as well as being a better aspect ratio for movies. There are more games getting ultra wide support and it's becoming a standard albeit quite slowly.

In regards to Wraiths comments - From my experience with some mates set ups 1080 on a 27" looks grainy imo. I think that's the sweet spot as far as size goes for 1440 at the moment. It looks spot on. It may be a side effect but the 1440 panels typically being more expensive are usually better quality and tech so you get nicer colours.

For gaming on 24" and below - I'd stick to 1080. 27-30"+ QHD minimum.
 
Excellent write up fella, some serious thought gone into this thread.

What about screen size?... 1080p at 24" is perfect... Should one go 1440 on a 24" panel? Where is the experience sweet spot for 1440 I'd say maybe 27"+

According to a PPI calculator, 1440p gives a higher PPI at 27" than 1080p at 24" does. In fact a 32" 1440p screen has nearly the same PPI as a 1080p 24" screen. So the sweet spot would be 27/28" imo, although you'd be hard pressed to find a 1440p monitor at anything but 27". They definitely don't make them bigger than 30 and I don't know any 28" ones off the top of my head
 
Yes as has been said very nice write up and I love my 1440p monitor, gaming and movies look lush, forums look nice just a nice resolution all round.
 
Excellent write up fella, some serious thought gone into this thread.

What about screen size?... 1080p at 24" is perfect... Should one go 1440 on a 24" panel? Where is the experience sweet spot for 1440 I'd say maybe 27"+

Impressive write up, i've been using 1440p for a while and by far its the best thing i've done, i keep mentioning 4K, i want 4K etc etc but as you've said just the sheer power required to render things at that high resolution isn't really viable unless you have mountains and mountains of monies!

Yes as has been said very nice write up and I love my 1440p monitor, gaming and movies look lush, forums look nice just a nice resolution all round.

Cheers guys, appreciated.

Size wise, 1080 is really nice at around 24". That gives ~92 PPI. Only 2 considerations I would personally have about moving to 1440 in regards to screen size. First off would be whatever size I was to go to would require a higher DPI to warrant the move. 27" running 1440 is ~109 PPI, now I have a 27" monitor and can honestly say the DPI is great. Second thing to consider is distance from screen, now with my 27" monitor I am glad I never went any bigger. On a standard depth desk you will be sat anywhere from 80 - 100 cm from the screen. At 27" I already find myself having to move my head a lot to check the whole screen.

I have seen a few sizes available in 2560x1440, the most interesting size in my opinion is 25", this would be about perfect for me, high DPI without reducing size too much yet still allowing only small movements to survey the screen.
 
Excellent write up fella, some serious thought gone into this thread.

What about screen size?... 1080p at 24" is perfect... Should one go 1440 on a 24" panel? Where is the experience sweet spot for 1440 I'd say maybe 27"+

Higher res on a smaller screen will always look better because the pixels are more dense and thus smaller. This is why I would not rule out gaming (note I said gaming, not day to day desktop use) at 4k on a 24" Dell.

Thankfully Windows 8 and on all adjust the desktop to stop the squint fest.
 
Some really great info to be found here, the user feedback in this thread is amazing and is really helping me on deciding what size of monitor i want to buy next may.

I have set my mind to 1440p as that resolution is just completely fine for gaming in the current state of gpu power available to me.
 
Higher res on a smaller screen will always look better because the pixels are more dense and thus smaller. This is why I would not rule out gaming (note I said gaming, not day to day desktop use) at 4k on a 24" Dell.

Thankfully Windows 8 and on all adjust the desktop to stop the squint fest.

PPI is of course key for a display looking good. However there is one major issue with 4k on a small monitor. Yes Windows will scale its UI to meet the increase, however there is a large proportion of software and games that does not scale well, especially UI within them. With 4k still in its infancy, software developers are reluctant to offer full 4k support where only a small percentage of end users require that extra investment in to larger icons/menus etc. 4k is certainly the future, however 1440 is still the sweet spot for price/performance for the average end user looking for the extra resolution and real estate.
 
PPI is of course key for a display looking good. However there is one major issue with 4k on a small monitor. Yes Windows will scale its UI to meet the increase, however there is a large proportion of software and games that does not scale well, especially UI within them. With 4k still in its infancy, software developers are reluctant to offer full 4k support where only a small percentage of end users require that extra investment in to larger icons/menus etc. 4k is certainly the future, however 1440 is still the sweet spot for price/performance for the average end user looking for the extra resolution and real estate.

This is certainly true for a lot of MMO games with a chat window that does not scale properly, try playing guild wars 2 on 4k on a 24inch monitor it is just impossible to read the chat, even after altering the interface and fond size to maximum.
 
Besides with 4k you could easily spend more on GPUs just to run games well at higher settings than you would on a 4k monitor. With 1440p you could spend half that GPU money and still do very well with one card. It's not worth the expense imo as I see many of you probably agree. I think couple years time 4k may end up being the new 1440p as software and hardware get better at dealing with it.
 
The jump from 1440p to 4k is breathtaking. Not in a visual sense, but as a performance hit. Typical that I bought two Titan Black then Nvidia decide to release Maxwell and introduce DSR.

What I should have done was bought a 1440p monitor, then DSR for 4k when it suited me.

It does work backward however and I can run games at 1440p on my 4k monitor with no penalty but yeah, really wish I hadn't bothered.

1440p is pish to run compared to 4k. Even my Mars running two quite venerable GTX 760 cores with 2gb VRAM puts up a better show of FO4 than my Fury X does at 4k.

There's also little to any difference in making the jump either, though I confess I'm sitting about 20 ft from the TV when running 1440p.

One thing is for sure though, and that's that FO4 looks like a sweaty corn hole at 1080p. I can't recommend DSR highly enough if you have a half decent GPU (or VSR on AMD) and shoving it to 1440p. The difference really is night and day.
 
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