Latest Steam Update

Dav0s

New member
http://www.steampowered.com/index.php?area=news&id=416

Valve said:
An update is available for Counter-Strike: Source, Half-Life 2 and the Source Engine. The update will be applied automatically when your Steam client is restarted. The specific changes include:

CS:S

  • New map: de_inferno
  • New map: de_port
  • Updated Counter-Terrorists player model with new headgear and color scheme
  • C4 red flash displays properly if the bomb is planted under water now
  • C4 explosion damage is no longer affected by water
  • When a map is loaded, an associated .cfg file is automatically evaluated. This cfg file must be located in the cstrike/maps/cfg folder and be named <mapname>.cfg. For instance, the file cstrike/maps/cfg/de_dust.cfg will be evaluated when the map de_dust is loaded. This is useful for per-map rules, bot rosters, etc.
  • Added new route to roof of hostage shack in cs_compound, and improved bot navigation in the map
  • Players must now target another player for at least a half second before the player ID text hint shows up
  • Grates/chain link fences no longer affect bullets
  • Counter-Strike player ragdolls are now affected by ragdoll magnets
  • Fixed a bot crash caused by finding too many hiding spots in a region
  • Bots no longer attack enemies that are very far away unless they have a sniper rifle, or the enemies are shooting at them. Instead, they track the enemy and move to a better attack position
  • Bots understand +use doors now and will pause to open a door before continuing through it on their way to whatever they were doing
  • Bots use less CPU now, especially when in combat with far away enemies
  • Extended the syntax of the bot_add, bot_kick, and bot_kill commands to also accept "t" or "ct" arguments.
  • Fixed bug where bots would stop and become unresponsive if they wanted to hide in an area with no hiding spots
  • Improved bot navigation on the windows and ledges of cs_italy
  • Fixed recording value of cl_interp in demo files and restore value during playback

the two new maps look good, i am about to try them out when steam finsihes updating. hope to catch ya all for a game soon.

Here is the new CT model

de_inferno_small.jpg
 
FUCK! :mad:

I should have started this update before I left home from lunch... god damnit, now I'm gonna hafta wait for it to update while Im at home sitting in front of it wishing it was going faster :(

Booooo! Fuck! Wonder if they fixed the stress test fuck up from the last update.

Edit: The new player models and maps look dope.... On another note I dont like how they made the player name tick come up after a 1/2 second, it was so damn handy for spotting nme's quickly.
 
FragTek said:
FUCK! :mad:

I should have started this update before I left home from lunch... god damnit, now I'm gonna hafta wait for it to update while Im at home sitting in front of it wishing it was going faster :(

Booooo! Fuck! Wonder if they fixed the stress test fuck up from the last update.

Edit: The new player models and maps look dope.... On another note I dont like how they made the player name tick come up after a 1/2 second, it was so damn handy for spotting nme's quickly.

Yeppo....mine aint even downloading at all....fuck it...:(

name='"Steam"' said:
"The steam servers are currently to bust to carry out your requested update...please try again later...."

Bugger it big time...it looks immense!! :eek: :worship:
 
kempez815 said:
Yeppo....mine aint even downloading at all....fuck it...:(

Bugger it big time...it looks immense!! :eek: :worship:

Fuck Steaming pile of shit. I prolly wont be able to get a server download it from when I get home either... damnit, that makes me so mad!

The new CT models look good though, the last ct model update sucked, turned em into scrawny little beanpole fuckers, haha.
 
FragTek said:
Fuck Steaming pile of shit. I prolly wont be able to get a server download it from when I get home either... damnit, that makes me so mad!

The new CT models look good though, the last ct model update sucked, turned em into scrawny little beanpole fuckers, haha.

Yeah the new models look good! Can't wait to play it....its faster now...must have been the whole of the UK's gamers downloading at once! :)
 
after actually playing it i dont like the new CT's. they remind me of americas army with the little toy soldiers. they are too green. i like the helmets though.
 
From the picture it does look like they made the CT's a bit too green... They need to have some black and dark green going on.... My only hope is that they dont give selectable models like they did in 1.6, that confuses the hell out of me most the time when it comes to long range shots and playing on servers with FF on. I'm likely to cap one of my own dudes in the ass since there's so many diff models to choose from.
 
the new CT's camoflauge much better, makes em hard to shoot, you have to get used to reacting and just shooting instantly!
 
Fuck Steaming pile!!! It won't update my CSS, argh! How the hell do i manually force that shit to update????
 
name='FragTek' said:
Fuck Steaming pile!!! It won't update my CSS, argh! How the hell do i manually force that shit to update????

^^^^ ROFL @ that :D All the servers I tried to connect to werent updated making me think that it was me not having the update. Well, I have it after all, I got it magicly while I was at work today and it works just fine :)
 
name='FragTek' said:
^^^^ ROFL @ that :D All the servers I tried to connect to werent updated making me think that it was me not having the update. Well, I have it after all, I got it magicly while I was at work today and it works just fine :)

:rollingla LOL
 
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