Intel drivers reveal 400-series Chipset for Comet Lake processors

Hey with PCI-E 4.0 around the door there might be a purpose other than preventing backwards compatibility with this one!
 
It's hardly surprising that a new chipset and therefore a new motherboard would be required for Intel's next range.

Whilst yes I could say it's typical old Intel being greedy and money grabbing, I will withhold judgement until we see what comes with the chipset.

As it is, if AMD and the Ryzen 3000 series can give me the same or within 5% gaming performance of Intel then my next CPU will be a Ryzen for my main machine, but if it can't then I will stick with my 7700K.
 
It's hardly surprising that a new chipset and therefore a new motherboard would be required for Intel's next range.

Whilst yes I could say it's typical old Intel being greedy and money grabbing, I will withhold judgement until we see what comes with the chipset.

As it is, if AMD and the Ryzen 3000 series can give me the same or within 5% gaming performance of Intel then my next CPU will be a Ryzen for my main machine, but if it can't then I will stick with my 7700K.


Depends on what you do, If like me you prefer high refresh rate gaming at 1080P i.e 24" 240Hz monitors, Then I highly doubt AMD will catch up to Intel anytime soon, An example is that an 8700K paired with a Radeon 7 with the 8700K at an all core boost of 4.70GHz in the opening area of the Earth zone in Destiny 2 max settings 1080P gives around 140FPS, With a Ryzen 2700X I get 70FPS in the exact same position due to being extremely CPU bound, AMD REALLY need to up their game in the single core performance area.
 
Depends on what you do, If like me you prefer high refresh rate gaming at 1080P i.e 24" 240Hz monitors, Then I highly doubt AMD will catch up to Intel anytime soon, An example is that an 8700K paired with a Radeon 7 with the 8700K at an all core boost of 4.70GHz in the opening area of the Earth zone in Destiny 2 max settings 1080P gives around 140FPS, With a Ryzen 2700X I get 70FPS in the exact same position due to being extremely CPU bound, AMD REALLY need to up their game in the single core performance area.

That's not AMD. That's bad optimization for Ryzen architecture. They aren't that far behind.
 
Depends on what you do, If like me you prefer high refresh rate gaming at 1080P i.e 24" 240Hz monitors, Then I highly doubt AMD will catch up to Intel anytime soon, An example is that an 8700K paired with a Radeon 7 with the 8700K at an all core boost of 4.70GHz in the opening area of the Earth zone in Destiny 2 max settings 1080P gives around 140FPS, With a Ryzen 2700X I get 70FPS in the exact same position due to being extremely CPU bound, AMD REALLY need to up their game in the single core performance area.

Sounds more like issues with Bungie not AMD.
 
That's not AMD. That's bad optimization for Ryzen architecture. They aren't that far behind.
Majority of games are limited by a single thread when CPU limited, in fact Dx11 does that by design. But that should be scratched off because that's just optimisation? I doubt many care about the underlying reason for why high refresh rate gaming is better on Intel, across the board. De facto Intel spanks AMD in that particular load and it's silly to swipe it under the rug and say "well that's just optimisation, AMD is still usable!!"
 
When it comes to gaming, AMD needs to work on two things CPU-wise.

1, higher levels of single-threaded performance, for obvious reason. Higher clocks, higher IPC or both.

2, lowering memory latencies. Memory latency is the primary reason why Ryzen 2000 series CPUs are better at gaming than their 1000 series equivalents (the clock boosts also help).
Gaming benefits from getting things done quickly, so faster response times are a must.

With Zen 2 AMD is doubling their L3 cache size, which will do a lot to help with latencies, as there is physically more space to cache data on the processor. I do wonder how general memory access will work, given AMD's chiplet design.
 
Sometimes part of it is the developer using ICC for compilation, it is a really well optimised compiler and has a lot of benefits, but often those optimisations don't carry over nearly as well on AMD hardware, though this is less of an issue with Zen.
 
Majority of games are limited by a single thread when CPU limited, in fact Dx11 does that by design. But that should be scratched off because that's just optimisation? I doubt many care about the underlying reason for why high refresh rate gaming is better on Intel, across the board. De facto Intel spanks AMD in that particular load and it's silly to swipe it under the rug and say "well that's just optimisation, AMD is still usable!!"

Lol not what I said at all.
I said they aren't that FAR behind. AKA they aren't 70 FPS behind.

One game where they are that far behind is an optimization issue. Not an AMD issue. Don't give me a lesson on DX11 if you don't even know yourself anything about it outside the obvious. I never said anything of the sort nor claimed anything you're saying is the opposite.

Depends, A lot of games favour single core performance and some are just better coded for Intel than AMD.

Exactly. Optimization for Intel. Every game basically favours Intel because of single threaded performance however AMD being 70 FPS behind in one game doesn't make it as dramatic as you made it seem like earlier. That's just a one title optimization issue. Even where games are agnostic AMD aren't 70fps behind, we all know they are slower but not that much slower.
 
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