Have they explained why the game is so hard to run when many who've played it feel it looks only slightly better than its predecessor? I've only seen a couple of clips, but it doesn't look like it should be as hard to run as it is. I understand there may be details in the game's settings that are easy to miss amid combat but hard to process for the GPU, but I don't necessarily think that more tiny stuff means a better experience when smoother gameplay is often of greater importance. I'm not a developer so I don't know a lot of what goes in. And I've always pushed back against the tide of gamers who just shout "optimise your game bro" as if it were just a button to push. I've always loved developers that push the boundaries even in small ways. But when a game is THIS hard to run and looks like THIS, it's harder for me to understand where they're coming from.